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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/CameraFramingZone.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

202 lines
15 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Nodes/Framing/CameraFramingZone.h"
#include "Core/CameraVariableTableFwd.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraFramingZone() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraFramingZone();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraFramingZoneParameter();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FCameraFramingZone ************************************************
struct Z_Construct_UScriptStruct_FCameraFramingZone_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCameraFramingZone); }
static inline consteval int16 GetStructAlignment() { return alignof(FCameraFramingZone); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * A structure that defines a zone for use in framing subjects in screen-space.\n *\n * Margins are generally expressed in screen size percentages (between 0 and 1), but don't have a standard meaning.\n * In some cases, they may be margins from the screen's edge, while in other cases they may be margins relative to\n * a given screen point.\n */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" },
{ "ToolTip", "A structure that defines a zone for use in framing subjects in screen-space.\n\nMargins are generally expressed in screen size percentages (between 0 and 1), but don't have a standard meaning.\nIn some cases, they may be margins from the screen's edge, while in other cases they may be margins relative to\na given screen point." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Left_MetaData[] = {
{ "Category", "Framing" },
{ "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Top_MetaData[] = {
{ "Category", "Framing" },
{ "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Right_MetaData[] = {
{ "Category", "Framing" },
{ "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Bottom_MetaData[] = {
{ "Category", "Framing" },
{ "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCameraFramingZone constinit property declarations ****************
static const UECodeGen_Private::FDoublePropertyParams NewProp_Left;
static const UECodeGen_Private::FDoublePropertyParams NewProp_Top;
static const UECodeGen_Private::FDoublePropertyParams NewProp_Right;
static const UECodeGen_Private::FDoublePropertyParams NewProp_Bottom;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCameraFramingZone constinit property declarations ******************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraFramingZone>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCameraFramingZone_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraFramingZone;
class UScriptStruct* FCameraFramingZone::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCameraFramingZone.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCameraFramingZone.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraFramingZone, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraFramingZone"));
}
return Z_Registration_Info_UScriptStruct_FCameraFramingZone.OuterSingleton;
}
// ********** Begin ScriptStruct FCameraFramingZone Property Definitions ***************************
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Left = { "Left", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraFramingZone, Left), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Left_MetaData), NewProp_Left_MetaData) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Top = { "Top", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraFramingZone, Top), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Top_MetaData), NewProp_Top_MetaData) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Right = { "Right", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraFramingZone, Right), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Right_MetaData), NewProp_Right_MetaData) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Bottom = { "Bottom", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraFramingZone, Bottom), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Bottom_MetaData), NewProp_Bottom_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraFramingZone_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Left,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Top,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Right,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewProp_Bottom,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraFramingZone_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCameraFramingZone Property Definitions *****************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraFramingZone_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"CameraFramingZone",
Z_Construct_UScriptStruct_FCameraFramingZone_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraFramingZone_Statics::PropPointers),
sizeof(FCameraFramingZone),
alignof(FCameraFramingZone),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraFramingZone_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraFramingZone_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCameraFramingZone()
{
if (!Z_Registration_Info_UScriptStruct_FCameraFramingZone.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraFramingZone.InnerSingleton, Z_Construct_UScriptStruct_FCameraFramingZone_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraFramingZone.InnerSingleton);
}
// ********** End ScriptStruct FCameraFramingZone **************************************************
// ********** Begin ScriptStruct FCameraFramingZoneParameter ***************************************
struct Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCameraFramingZoneParameter); }
static inline consteval int16 GetStructAlignment() { return alignof(FCameraFramingZoneParameter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Framing zone camera parameter. */" },
{ "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" },
{ "ToolTip", "Framing zone camera parameter." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Common" },
{ "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" },
{ "ShowOnlyInnerProperties", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
{ "ModuleRelativePath", "Public/Nodes/Framing/CameraFramingZone.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCameraFramingZoneParameter constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCameraFramingZoneParameter constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraFramingZoneParameter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter;
class UScriptStruct* FCameraFramingZoneParameter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraFramingZoneParameter, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraFramingZoneParameter"));
}
return Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter.OuterSingleton;
}
// ********** Begin ScriptStruct FCameraFramingZoneParameter Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraFramingZoneParameter, Value), Z_Construct_UScriptStruct_FCameraFramingZone, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) }; // 1940001044
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraFramingZoneParameter, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::NewProp_VariableID,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCameraFramingZoneParameter Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"CameraFramingZoneParameter",
Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::PropPointers),
sizeof(FCameraFramingZoneParameter),
alignof(FCameraFramingZoneParameter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCameraFramingZoneParameter()
{
if (!Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter.InnerSingleton, Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter.InnerSingleton);
}
// ********** End ScriptStruct FCameraFramingZoneParameter *****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h__Script_GameplayCameras_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FCameraFramingZone::StaticStruct, Z_Construct_UScriptStruct_FCameraFramingZone_Statics::NewStructOps, TEXT("CameraFramingZone"),&Z_Registration_Info_UScriptStruct_FCameraFramingZone, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraFramingZone), 1940001044U) },
{ FCameraFramingZoneParameter::StaticStruct, Z_Construct_UScriptStruct_FCameraFramingZoneParameter_Statics::NewStructOps, TEXT("CameraFramingZoneParameter"),&Z_Registration_Info_UScriptStruct_FCameraFramingZoneParameter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraFramingZoneParameter), 4128403821U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h__Script_GameplayCameras_3767293882{
TEXT("/Script/GameplayCameras"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Framing_CameraFramingZone_h__Script_GameplayCameras_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS