Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/CameraContextDataTableFwd.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

229 lines
15 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/CameraContextDataTableFwd.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraContextDataTableFwd() {}
// ********** Begin Cross Module References ********************************************************
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataType();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataID();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ECameraContextDataType ****************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraContextDataType;
static UEnum* ECameraContextDataType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ECameraContextDataType.OuterSingleton)
{
Z_Registration_Info_UEnum_ECameraContextDataType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ECameraContextDataType, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ECameraContextDataType"));
}
return Z_Registration_Info_UEnum_ECameraContextDataType.OuterSingleton;
}
template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<ECameraContextDataType>()
{
return ECameraContextDataType_StaticEnum();
}
struct Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Class.Hidden", "" },
{ "Class.Name", "ECameraContextDataType::Class" },
{ "Comment", "/**\n * Supported types for a camera node's context data.\n * \n * NOTE: simple types (bool, integer, float, etc.) and vector types (vector, rotator, transform)\n * are not supported as context data because they are supported as blendable parameters.\n */" },
{ "Count.Hidden", "" },
{ "Count.Name", "ECameraContextDataType::Count" },
{ "Enum.Hidden", "" },
{ "Enum.Name", "ECameraContextDataType::Enum" },
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableFwd.h" },
{ "Name.Name", "ECameraContextDataType::Name" },
{ "Object.Hidden", "" },
{ "Object.Name", "ECameraContextDataType::Object" },
{ "String.Name", "ECameraContextDataType::String" },
{ "Struct.Hidden", "" },
{ "Struct.Name", "ECameraContextDataType::Struct" },
{ "ToolTip", "Supported types for a camera node's context data.\n\nNOTE: simple types (bool, integer, float, etc.) and vector types (vector, rotator, transform)\nare not supported as context data because they are supported as blendable parameters." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ECameraContextDataType::Name", (int64)ECameraContextDataType::Name },
{ "ECameraContextDataType::String", (int64)ECameraContextDataType::String },
{ "ECameraContextDataType::Enum", (int64)ECameraContextDataType::Enum },
{ "ECameraContextDataType::Struct", (int64)ECameraContextDataType::Struct },
{ "ECameraContextDataType::Object", (int64)ECameraContextDataType::Object },
{ "ECameraContextDataType::Class", (int64)ECameraContextDataType::Class },
{ "ECameraContextDataType::Count", (int64)ECameraContextDataType::Count },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
"ECameraContextDataType",
"ECameraContextDataType",
Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataType()
{
if (!Z_Registration_Info_UEnum_ECameraContextDataType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraContextDataType.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ECameraContextDataType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ECameraContextDataType.InnerSingleton;
}
// ********** End Enum ECameraContextDataType ******************************************************
// ********** Begin Enum ECameraContextDataContainerType *******************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraContextDataContainerType;
static UEnum* ECameraContextDataContainerType_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ECameraContextDataContainerType.OuterSingleton)
{
Z_Registration_Info_UEnum_ECameraContextDataContainerType.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ECameraContextDataContainerType"));
}
return Z_Registration_Info_UEnum_ECameraContextDataContainerType.OuterSingleton;
}
template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<ECameraContextDataContainerType>()
{
return ECameraContextDataContainerType_StaticEnum();
}
struct Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Array.Name", "ECameraContextDataContainerType::Array" },
{ "Comment", "/**\n * Supported container types for a camera node's context data.\n */" },
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableFwd.h" },
{ "None.Name", "ECameraContextDataContainerType::None" },
{ "ToolTip", "Supported container types for a camera node's context data." },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ECameraContextDataContainerType::None", (int64)ECameraContextDataContainerType::None },
{ "ECameraContextDataContainerType::Array", (int64)ECameraContextDataContainerType::Array },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
"ECameraContextDataContainerType",
"ECameraContextDataContainerType",
Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType()
{
if (!Z_Registration_Info_UEnum_ECameraContextDataContainerType.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraContextDataContainerType.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ECameraContextDataContainerType_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ECameraContextDataContainerType.InnerSingleton;
}
// ********** End Enum ECameraContextDataContainerType *********************************************
// ********** Begin ScriptStruct FCameraContextDataID **********************************************
struct Z_Construct_UScriptStruct_FCameraContextDataID_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCameraContextDataID); }
static inline consteval int16 GetStructAlignment() { return alignof(FCameraContextDataID); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * The ID of a context data, used to refer to it in a camera context data table.\n */" },
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableFwd.h" },
{ "ToolTip", "The ID of a context data, used to refer to it in a camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraContextDataTableFwd.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCameraContextDataID constinit property declarations **************
static const UECodeGen_Private::FUInt32PropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCameraContextDataID constinit property declarations ****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraContextDataID>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCameraContextDataID_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraContextDataID;
class UScriptStruct* FCameraContextDataID::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCameraContextDataID.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCameraContextDataID.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraContextDataID, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraContextDataID"));
}
return Z_Registration_Info_UScriptStruct_FCameraContextDataID.OuterSingleton;
}
// ********** Begin ScriptStruct FCameraContextDataID Property Definitions *************************
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FCameraContextDataID_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraContextDataID, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraContextDataID_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraContextDataID_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataID_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCameraContextDataID Property Definitions ***************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraContextDataID_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"CameraContextDataID",
Z_Construct_UScriptStruct_FCameraContextDataID_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataID_Statics::PropPointers),
sizeof(FCameraContextDataID),
alignof(FCameraContextDataID),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraContextDataID_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraContextDataID_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataID()
{
if (!Z_Registration_Info_UScriptStruct_FCameraContextDataID.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraContextDataID.InnerSingleton, Z_Construct_UScriptStruct_FCameraContextDataID_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraContextDataID.InnerSingleton);
}
// ********** End ScriptStruct FCameraContextDataID ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ECameraContextDataType_StaticEnum, TEXT("ECameraContextDataType"), &Z_Registration_Info_UEnum_ECameraContextDataType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2969100477U) },
{ ECameraContextDataContainerType_StaticEnum, TEXT("ECameraContextDataContainerType"), &Z_Registration_Info_UEnum_ECameraContextDataContainerType, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3661819593U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FCameraContextDataID::StaticStruct, Z_Construct_UScriptStruct_FCameraContextDataID_Statics::NewStructOps, TEXT("CameraContextDataID"),&Z_Registration_Info_UScriptStruct_FCameraContextDataID, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraContextDataID), 1378185330U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_1434057808{
TEXT("/Script/GameplayCameras"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraContextDataTableFwd_h__Script_GameplayCameras_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS