Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/BlueprintCameraEvaluationDataRef.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

2925 lines
258 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "GameFramework/BlueprintCameraEvaluationDataRef.h"
#include "Core/CameraContextDataTableFwd.h"
#include "GameFramework/BlueprintCameraPose.h"
#include "StructUtils/InstancedStruct.h"
#include "UObject/Class.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintCameraEvaluationDataRef() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UEnum_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UScriptStruct_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedStruct();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FRotator();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector2D();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector4();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBooleanCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigAsset_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDoubleCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UFloatCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInteger32CameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4dCameraVariable_NoRegister();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBlueprintCameraPose();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataID();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FBlueprintCameraEvaluationDataRef *********************************
struct Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FBlueprintCameraEvaluationDataRef); }
static inline consteval int16 GetStructAlignment() { return alignof(FBlueprintCameraEvaluationDataRef); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Blueprint wrapper for camera evaluation data.\n */" },
{ "DisplayName", "Camera Evaluation Data Ref" },
{ "HasNativeMake", "/Script/GameplayCameras.BlueprintCameraEvaluationDataFunctionLibrary.MakeCameraEvaluationData" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Blueprint wrapper for camera evaluation data." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FBlueprintCameraEvaluationDataRef constinit property declarations *
// ********** End ScriptStruct FBlueprintCameraEvaluationDataRef constinit property declarations ***
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBlueprintCameraEvaluationDataRef>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef;
class UScriptStruct* FBlueprintCameraEvaluationDataRef::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("BlueprintCameraEvaluationDataRef"));
}
return Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"BlueprintCameraEvaluationDataRef",
nullptr,
0,
sizeof(FBlueprintCameraEvaluationDataRef),
alignof(FBlueprintCameraEvaluationDataRef),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef()
{
if (!Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef.InnerSingleton, Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef.InnerSingleton);
}
// ********** End ScriptStruct FBlueprintCameraEvaluationDataRef ***********************************
// ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary Function BlendCameraEvaluationData
struct Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics
{
struct BlueprintCameraEvaluationDataFunctionLibrary_eventBlendCameraEvaluationData_Parms
{
FBlueprintCameraEvaluationDataRef FromCameraData;
FBlueprintCameraEvaluationDataRef ToCameraData;
float Factor;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Interpolates one camera data towards another. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Interpolates one camera data towards another." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FromCameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ToCameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function BlendCameraEvaluationData constinit property declarations *************
static const UECodeGen_Private::FStructPropertyParams NewProp_FromCameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_ToCameraData;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Factor;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function BlendCameraEvaluationData constinit property declarations ***************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function BlendCameraEvaluationData Property Definitions ************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::NewProp_FromCameraData = { "FromCameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventBlendCameraEvaluationData_Parms, FromCameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FromCameraData_MetaData), NewProp_FromCameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::NewProp_ToCameraData = { "ToCameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventBlendCameraEvaluationData_Parms, ToCameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ToCameraData_MetaData), NewProp_ToCameraData_MetaData) }; // 510565355
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::NewProp_Factor = { "Factor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventBlendCameraEvaluationData_Parms, Factor), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::NewProp_FromCameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::NewProp_ToCameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::NewProp_Factor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::PropPointers) < 2048);
// ********** End Function BlendCameraEvaluationData Property Definitions **************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, nullptr, "BlendCameraEvaluationData", Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventBlendCameraEvaluationData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventBlendCameraEvaluationData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraEvaluationDataFunctionLibrary::execBlendCameraEvaluationData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_FromCameraData);
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_ToCameraData);
P_GET_PROPERTY(FFloatProperty,Z_Param_Factor);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintCameraEvaluationDataFunctionLibrary::BlendCameraEvaluationData(Z_Param_Out_FromCameraData,Z_Param_Out_ToCameraData,Z_Param_Factor);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary Function BlendCameraEvaluationData
// ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary Function GetCameraPose *****
struct Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics
{
struct BlueprintCameraEvaluationDataFunctionLibrary_eventGetCameraPose_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FBlueprintCameraPose ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets the camera pose. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets the camera pose." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetCameraPose constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCameraPose constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCameraPose Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventGetCameraPose_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventGetCameraPose_Parms, ReturnValue), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(0, nullptr) }; // 1998406894
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::PropPointers) < 2048);
// ********** End Function GetCameraPose Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, nullptr, "GetCameraPose", Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventGetCameraPose_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventGetCameraPose_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraEvaluationDataFunctionLibrary::execGetCameraPose)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_FINISH;
P_NATIVE_BEGIN;
*(FBlueprintCameraPose*)Z_Param__Result=UBlueprintCameraEvaluationDataFunctionLibrary::GetCameraPose(Z_Param_Out_CameraData);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary Function GetCameraPose *******
// ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary Function MakeCameraEvaluationData
struct Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics
{
struct BlueprintCameraEvaluationDataFunctionLibrary_eventMakeCameraEvaluationData_Parms
{
FBlueprintCameraEvaluationDataRef ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Creates a camera evaluation data. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ReturnDisplayName", "Camera Evaluation Data" },
{ "ToolTip", "Creates a camera evaluation data." },
};
#endif // WITH_METADATA
// ********** Begin Function MakeCameraEvaluationData constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function MakeCameraEvaluationData constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function MakeCameraEvaluationData Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventMakeCameraEvaluationData_Parms, ReturnValue), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(0, nullptr) }; // 510565355
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::PropPointers) < 2048);
// ********** End Function MakeCameraEvaluationData Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, nullptr, "MakeCameraEvaluationData", Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventMakeCameraEvaluationData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventMakeCameraEvaluationData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraEvaluationDataFunctionLibrary::execMakeCameraEvaluationData)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FBlueprintCameraEvaluationDataRef*)Z_Param__Result=UBlueprintCameraEvaluationDataFunctionLibrary::MakeCameraEvaluationData();
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary Function MakeCameraEvaluationData
// ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary Function SetCameraPose *****
struct Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics
{
struct BlueprintCameraEvaluationDataFunctionLibrary_eventSetCameraPose_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FBlueprintCameraPose CameraPose;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets the camera pose. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets the camera pose." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraPose_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetCameraPose constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraPose;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetCameraPose constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetCameraPose Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventSetCameraPose_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::NewProp_CameraPose = { "CameraPose", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventSetCameraPose_Parms, CameraPose), Z_Construct_UScriptStruct_FBlueprintCameraPose, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraPose_MetaData), NewProp_CameraPose_MetaData) }; // 1998406894
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::NewProp_CameraPose,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::PropPointers) < 2048);
// ********** End Function SetCameraPose Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, nullptr, "SetCameraPose", Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventSetCameraPose_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventSetCameraPose_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraEvaluationDataFunctionLibrary::execSetCameraPose)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT_REF(FBlueprintCameraPose,Z_Param_Out_CameraPose);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintCameraEvaluationDataFunctionLibrary::SetCameraPose(Z_Param_Out_CameraData,Z_Param_Out_CameraPose);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary Function SetCameraPose *******
// ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary Function SetDefaultCameraRigParameters
struct Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics
{
struct BlueprintCameraEvaluationDataFunctionLibrary_eventSetDefaultCameraRigParameters_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
const UCameraRigAsset* CameraRig;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets the default values for all parameters in the given camera rig. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets the default values for all parameters in the given camera rig." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraRig_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetDefaultCameraRigParameters constinit property declarations *********
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraRig;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetDefaultCameraRigParameters constinit property declarations ***********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetDefaultCameraRigParameters Property Definitions ********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventSetDefaultCameraRigParameters_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::NewProp_CameraRig = { "CameraRig", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraEvaluationDataFunctionLibrary_eventSetDefaultCameraRigParameters_Parms, CameraRig), Z_Construct_UClass_UCameraRigAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraRig_MetaData), NewProp_CameraRig_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::NewProp_CameraRig,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::PropPointers) < 2048);
// ********** End Function SetDefaultCameraRigParameters Property Definitions **********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, nullptr, "SetDefaultCameraRigParameters", Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventSetDefaultCameraRigParameters_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::BlueprintCameraEvaluationDataFunctionLibrary_eventSetDefaultCameraRigParameters_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraEvaluationDataFunctionLibrary::execSetDefaultCameraRigParameters)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UCameraRigAsset,Z_Param_CameraRig);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintCameraEvaluationDataFunctionLibrary::SetDefaultCameraRigParameters(Z_Param_Out_CameraData,Z_Param_CameraRig);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary Function SetDefaultCameraRigParameters
// ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary ****************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary;
UClass* UBlueprintCameraEvaluationDataFunctionLibrary::GetPrivateStaticClass()
{
using TClass = UBlueprintCameraEvaluationDataFunctionLibrary;
if (!Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintCameraEvaluationDataFunctionLibrary"),
Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary.InnerSingleton,
StaticRegisterNativesUBlueprintCameraEvaluationDataFunctionLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_NoRegister()
{
return UBlueprintCameraEvaluationDataFunctionLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Blueprint function library for camera evaluation data references.\n */" },
{ "IncludePath", "GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Blueprint function library for camera evaluation data references." },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintCameraEvaluationDataFunctionLibrary constinit property declarations
// ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary constinit property declarations
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("BlendCameraEvaluationData"), .Pointer = &UBlueprintCameraEvaluationDataFunctionLibrary::execBlendCameraEvaluationData },
{ .NameUTF8 = UTF8TEXT("GetCameraPose"), .Pointer = &UBlueprintCameraEvaluationDataFunctionLibrary::execGetCameraPose },
{ .NameUTF8 = UTF8TEXT("MakeCameraEvaluationData"), .Pointer = &UBlueprintCameraEvaluationDataFunctionLibrary::execMakeCameraEvaluationData },
{ .NameUTF8 = UTF8TEXT("SetCameraPose"), .Pointer = &UBlueprintCameraEvaluationDataFunctionLibrary::execSetCameraPose },
{ .NameUTF8 = UTF8TEXT("SetDefaultCameraRigParameters"), .Pointer = &UBlueprintCameraEvaluationDataFunctionLibrary::execSetDefaultCameraRigParameters },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_BlendCameraEvaluationData, "BlendCameraEvaluationData" }, // 2139897609
{ &Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_GetCameraPose, "GetCameraPose" }, // 854695397
{ &Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_MakeCameraEvaluationData, "MakeCameraEvaluationData" }, // 1510485121
{ &Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetCameraPose, "SetCameraPose" }, // 1507866295
{ &Z_Construct_UFunction_UBlueprintCameraEvaluationDataFunctionLibrary_SetDefaultCameraRigParameters, "SetDefaultCameraRigParameters" }, // 306687350
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintCameraEvaluationDataFunctionLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics
UObject* (*const Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::ClassParams = {
&UBlueprintCameraEvaluationDataFunctionLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::Class_MetaDataParams)
};
void UBlueprintCameraEvaluationDataFunctionLibrary::StaticRegisterNativesUBlueprintCameraEvaluationDataFunctionLibrary()
{
UClass* Class = UBlueprintCameraEvaluationDataFunctionLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary()
{
if (!Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary.OuterSingleton, Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary.OuterSingleton;
}
UBlueprintCameraEvaluationDataFunctionLibrary::UBlueprintCameraEvaluationDataFunctionLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintCameraEvaluationDataFunctionLibrary);
UBlueprintCameraEvaluationDataFunctionLibrary::~UBlueprintCameraEvaluationDataFunctionLibrary() {}
// ********** End Class UBlueprintCameraEvaluationDataFunctionLibrary ******************************
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetBooleanCameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UBooleanCameraVariable* Variable;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a camera variable's value from the given table. */" },
{ "CompactNodeTitle", "Get Boolean Variable" },
{ "DisplayName", "Get Boolean Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a camera variable's value from the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetBooleanCameraVariable constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetBooleanCameraVariable constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetBooleanCameraVariable Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms, Variable), Z_Construct_UClass_UBooleanCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms), &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::PropPointers) < 2048);
// ********** End Function GetBooleanCameraVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetBooleanCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetBooleanCameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetBooleanCameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UBooleanCameraVariable,Z_Param_Variable);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetBooleanCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetBooleanCameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetDoubleCameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventGetDoubleCameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UDoubleCameraVariable* Variable;
double ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a camera variable's value from the given table. */" },
{ "CompactNodeTitle", "Get Double Variable" },
{ "DisplayName", "Get Double Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a camera variable's value from the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetDoubleCameraVariable constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FDoublePropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetDoubleCameraVariable constinit property declarations *****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetDoubleCameraVariable Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetDoubleCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetDoubleCameraVariable_Parms, Variable), Z_Construct_UClass_UDoubleCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetDoubleCameraVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::PropPointers) < 2048);
// ********** End Function GetDoubleCameraVariable Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetDoubleCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetDoubleCameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetDoubleCameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetDoubleCameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UDoubleCameraVariable,Z_Param_Variable);
P_FINISH;
P_NATIVE_BEGIN;
*(double*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetDoubleCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetDoubleCameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetFloatCameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventGetFloatCameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UFloatCameraVariable* Variable;
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a camera variable's value from the given table. */" },
{ "CompactNodeTitle", "Get Float Variable" },
{ "DisplayName", "Get Float Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a camera variable's value from the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetFloatCameraVariable constinit property declarations ****************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetFloatCameraVariable constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetFloatCameraVariable Property Definitions ***************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetFloatCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetFloatCameraVariable_Parms, Variable), Z_Construct_UClass_UFloatCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetFloatCameraVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::PropPointers) < 2048);
// ********** End Function GetFloatCameraVariable Property Definitions *****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetFloatCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetFloatCameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetFloatCameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetFloatCameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UFloatCameraVariable,Z_Param_Variable);
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetFloatCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetFloatCameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetInteger32CameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventGetInteger32CameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UInteger32CameraVariable* Variable;
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a camera variable's value from the given table. */" },
{ "CompactNodeTitle", "Get Integer Variable" },
{ "DisplayName", "Get Integer Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a camera variable's value from the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetInteger32CameraVariable constinit property declarations ************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetInteger32CameraVariable constinit property declarations **************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetInteger32CameraVariable Property Definitions ***********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetInteger32CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetInteger32CameraVariable_Parms, Variable), Z_Construct_UClass_UInteger32CameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetInteger32CameraVariable_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::PropPointers) < 2048);
// ********** End Function GetInteger32CameraVariable Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetInteger32CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetInteger32CameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetInteger32CameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetInteger32CameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UInteger32CameraVariable,Z_Param_Variable);
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetInteger32CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetInteger32CameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetRotatorCameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventGetRotatorCameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
URotator3dCameraVariable* Variable;
FRotator ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a camera variable's value from the given table. */" },
{ "CompactNodeTitle", "Get Rotator Variable" },
{ "DisplayName", "Get Rotator Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a camera variable's value from the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetRotatorCameraVariable constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetRotatorCameraVariable constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetRotatorCameraVariable Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetRotatorCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetRotatorCameraVariable_Parms, Variable), Z_Construct_UClass_URotator3dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetRotatorCameraVariable_Parms, ReturnValue), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::PropPointers) < 2048);
// ********** End Function GetRotatorCameraVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetRotatorCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetRotatorCameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetRotatorCameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetRotatorCameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(URotator3dCameraVariable,Z_Param_Variable);
P_FINISH;
P_NATIVE_BEGIN;
*(FRotator*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetRotatorCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetRotatorCameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetTransformCameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventGetTransformCameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UTransform3dCameraVariable* Variable;
FTransform ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a camera variable's value from the given table. */" },
{ "CompactNodeTitle", "Get Transform Variable" },
{ "DisplayName", "Get Transform Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a camera variable's value from the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetTransformCameraVariable constinit property declarations ************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetTransformCameraVariable constinit property declarations **************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetTransformCameraVariable Property Definitions ***********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetTransformCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetTransformCameraVariable_Parms, Variable), Z_Construct_UClass_UTransform3dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetTransformCameraVariable_Parms, ReturnValue), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::PropPointers) < 2048);
// ********** End Function GetTransformCameraVariable Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetTransformCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetTransformCameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetTransformCameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetTransformCameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UTransform3dCameraVariable,Z_Param_Variable);
P_FINISH;
P_NATIVE_BEGIN;
*(FTransform*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetTransformCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetTransformCameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetVector2CameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventGetVector2CameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UVector2dCameraVariable* Variable;
FVector2D ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a camera variable's value from the given table. */" },
{ "CompactNodeTitle", "Get Vector 2D Variable" },
{ "DisplayName", "Get Vector 2D Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a camera variable's value from the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetVector2CameraVariable constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetVector2CameraVariable constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetVector2CameraVariable Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector2CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector2CameraVariable_Parms, Variable), Z_Construct_UClass_UVector2dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector2CameraVariable_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::PropPointers) < 2048);
// ********** End Function GetVector2CameraVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetVector2CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetVector2CameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetVector2CameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetVector2CameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UVector2dCameraVariable,Z_Param_Variable);
P_FINISH;
P_NATIVE_BEGIN;
*(FVector2D*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetVector2CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetVector2CameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetVector3CameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventGetVector3CameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UVector3dCameraVariable* Variable;
FVector ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a camera variable's value from the given table. */" },
{ "CompactNodeTitle", "Get Vector Variable" },
{ "DisplayName", "Get Vector Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a camera variable's value from the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetVector3CameraVariable constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetVector3CameraVariable constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetVector3CameraVariable Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector3CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector3CameraVariable_Parms, Variable), Z_Construct_UClass_UVector3dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector3CameraVariable_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::PropPointers) < 2048);
// ********** End Function GetVector3CameraVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetVector3CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetVector3CameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetVector3CameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetVector3CameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UVector3dCameraVariable,Z_Param_Variable);
P_FINISH;
P_NATIVE_BEGIN;
*(FVector*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetVector3CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetVector3CameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function GetVector4CameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventGetVector4CameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UVector4dCameraVariable* Variable;
FVector4 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a camera variable's value from the given table. */" },
{ "CompactNodeTitle", "Get Vector 4 Variable" },
{ "DisplayName", "Get Vector 4 Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a camera variable's value from the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetVector4CameraVariable constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetVector4CameraVariable constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetVector4CameraVariable Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector4CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector4CameraVariable_Parms, Variable), Z_Construct_UClass_UVector4dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventGetVector4CameraVariable_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector4, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::PropPointers) < 2048);
// ********** End Function GetVector4CameraVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "GetVector4CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetVector4CameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventGetVector4CameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execGetVector4CameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UVector4dCameraVariable,Z_Param_Variable);
P_FINISH;
P_NATIVE_BEGIN;
*(FVector4*)Z_Param__Result=UBlueprintCameraVariableTableFunctionLibrary::GetVector4CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function GetVector4CameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetBooleanCameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UBooleanCameraVariable* Variable;
bool Value;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a camera variable's value in the given table. */" },
{ "DisplayName", "Set Boolean Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a camera variable's value in the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetBooleanCameraVariable constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static void NewProp_Value_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetBooleanCameraVariable constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetBooleanCameraVariable Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms, Variable), Z_Construct_UClass_UBooleanCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_Value_SetBit(void* Obj)
{
((BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms*)Obj)->Value = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms), &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_Value_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::PropPointers) < 2048);
// ********** End Function SetBooleanCameraVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetBooleanCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetBooleanCameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetBooleanCameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UBooleanCameraVariable,Z_Param_Variable);
P_GET_UBOOL(Z_Param_Value);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintCameraVariableTableFunctionLibrary::SetBooleanCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Value);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetBooleanCameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetDoubleCameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventSetDoubleCameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UDoubleCameraVariable* Variable;
double Value;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a camera variable's value in the given table. */" },
{ "DisplayName", "Set Double Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a camera variable's value in the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetDoubleCameraVariable constinit property declarations ***************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FDoublePropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetDoubleCameraVariable constinit property declarations *****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetDoubleCameraVariable Property Definitions **************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetDoubleCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetDoubleCameraVariable_Parms, Variable), Z_Construct_UClass_UDoubleCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetDoubleCameraVariable_Parms, Value), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::PropPointers) < 2048);
// ********** End Function SetDoubleCameraVariable Property Definitions ****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetDoubleCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetDoubleCameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetDoubleCameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetDoubleCameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UDoubleCameraVariable,Z_Param_Variable);
P_GET_PROPERTY(FDoubleProperty,Z_Param_Value);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintCameraVariableTableFunctionLibrary::SetDoubleCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Value);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetDoubleCameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetFloatCameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventSetFloatCameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UFloatCameraVariable* Variable;
float Value;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a camera variable's value in the given table. */" },
{ "DisplayName", "Set Float Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a camera variable's value in the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetFloatCameraVariable constinit property declarations ****************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetFloatCameraVariable constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetFloatCameraVariable Property Definitions ***************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetFloatCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetFloatCameraVariable_Parms, Variable), Z_Construct_UClass_UFloatCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetFloatCameraVariable_Parms, Value), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::PropPointers) < 2048);
// ********** End Function SetFloatCameraVariable Property Definitions *****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetFloatCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetFloatCameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetFloatCameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetFloatCameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UFloatCameraVariable,Z_Param_Variable);
P_GET_PROPERTY(FFloatProperty,Z_Param_Value);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintCameraVariableTableFunctionLibrary::SetFloatCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Value);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetFloatCameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetInteger32CameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventSetInteger32CameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UInteger32CameraVariable* Variable;
int32 Value;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a camera variable's value in the given table. */" },
{ "DisplayName", "Set Integer Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a camera variable's value in the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetInteger32CameraVariable constinit property declarations ************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FIntPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetInteger32CameraVariable constinit property declarations **************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetInteger32CameraVariable Property Definitions ***********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetInteger32CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetInteger32CameraVariable_Parms, Variable), Z_Construct_UClass_UInteger32CameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetInteger32CameraVariable_Parms, Value), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::PropPointers) < 2048);
// ********** End Function SetInteger32CameraVariable Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetInteger32CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetInteger32CameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetInteger32CameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetInteger32CameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UInteger32CameraVariable,Z_Param_Variable);
P_GET_PROPERTY(FIntProperty,Z_Param_Value);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintCameraVariableTableFunctionLibrary::SetInteger32CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Value);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetInteger32CameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetRotatorCameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventSetRotatorCameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
URotator3dCameraVariable* Variable;
FRotator Value;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a camera variable's value in the given table. */" },
{ "DisplayName", "Set Rotator Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a camera variable's value in the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetRotatorCameraVariable constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetRotatorCameraVariable constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetRotatorCameraVariable Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetRotatorCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetRotatorCameraVariable_Parms, Variable), Z_Construct_UClass_URotator3dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetRotatorCameraVariable_Parms, Value), Z_Construct_UScriptStruct_FRotator, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::PropPointers) < 2048);
// ********** End Function SetRotatorCameraVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetRotatorCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetRotatorCameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetRotatorCameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetRotatorCameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(URotator3dCameraVariable,Z_Param_Variable);
P_GET_STRUCT_REF(FRotator,Z_Param_Out_Value);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintCameraVariableTableFunctionLibrary::SetRotatorCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Out_Value);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetRotatorCameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetTransformCameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventSetTransformCameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UTransform3dCameraVariable* Variable;
FTransform Value;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a camera variable's value in the given table. */" },
{ "DisplayName", "Set Transform Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a camera variable's value in the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetTransformCameraVariable constinit property declarations ************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetTransformCameraVariable constinit property declarations **************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetTransformCameraVariable Property Definitions ***********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetTransformCameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetTransformCameraVariable_Parms, Variable), Z_Construct_UClass_UTransform3dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetTransformCameraVariable_Parms, Value), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::PropPointers) < 2048);
// ********** End Function SetTransformCameraVariable Property Definitions *************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetTransformCameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetTransformCameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetTransformCameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetTransformCameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UTransform3dCameraVariable,Z_Param_Variable);
P_GET_STRUCT_REF(FTransform,Z_Param_Out_Value);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintCameraVariableTableFunctionLibrary::SetTransformCameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Out_Value);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetTransformCameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetVector2CameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventSetVector2CameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UVector2dCameraVariable* Variable;
FVector2D Value;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a camera variable's value in the given table. */" },
{ "DisplayName", "Set Vector 2D Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a camera variable's value in the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetVector2CameraVariable constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetVector2CameraVariable constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetVector2CameraVariable Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector2CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector2CameraVariable_Parms, Variable), Z_Construct_UClass_UVector2dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector2CameraVariable_Parms, Value), Z_Construct_UScriptStruct_FVector2D, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::PropPointers) < 2048);
// ********** End Function SetVector2CameraVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetVector2CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetVector2CameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetVector2CameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetVector2CameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UVector2dCameraVariable,Z_Param_Variable);
P_GET_STRUCT_REF(FVector2D,Z_Param_Out_Value);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintCameraVariableTableFunctionLibrary::SetVector2CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Out_Value);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetVector2CameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetVector3CameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventSetVector3CameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UVector3dCameraVariable* Variable;
FVector Value;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a camera variable's value in the given table. */" },
{ "DisplayName", "Set Vector Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a camera variable's value in the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetVector3CameraVariable constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetVector3CameraVariable constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetVector3CameraVariable Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector3CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector3CameraVariable_Parms, Variable), Z_Construct_UClass_UVector3dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector3CameraVariable_Parms, Value), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::PropPointers) < 2048);
// ********** End Function SetVector3CameraVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetVector3CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetVector3CameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetVector3CameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetVector3CameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UVector3dCameraVariable,Z_Param_Variable);
P_GET_STRUCT_REF(FVector,Z_Param_Out_Value);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintCameraVariableTableFunctionLibrary::SetVector3CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Out_Value);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetVector3CameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary Function SetVector4CameraVariable
struct Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics
{
struct BlueprintCameraVariableTableFunctionLibrary_eventSetVector4CameraVariable_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
UVector4dCameraVariable* Variable;
FVector4 Value;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a camera variable's value in the given table. */" },
{ "DisplayName", "Set Vector 4 Variable" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a camera variable's value in the given table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetVector4CameraVariable constinit property declarations **************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
static const UECodeGen_Private::FStructPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetVector4CameraVariable constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetVector4CameraVariable Property Definitions *************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector4CameraVariable_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector4CameraVariable_Parms, Variable), Z_Construct_UClass_UVector4dCameraVariable_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraVariableTableFunctionLibrary_eventSetVector4CameraVariable_Parms, Value), Z_Construct_UScriptStruct_FVector4, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::NewProp_Variable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::PropPointers) < 2048);
// ********** End Function SetVector4CameraVariable Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, nullptr, "SetVector4CameraVariable", Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetVector4CameraVariable_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C22401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::BlueprintCameraVariableTableFunctionLibrary_eventSetVector4CameraVariable_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraVariableTableFunctionLibrary::execSetVector4CameraVariable)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_OBJECT(UVector4dCameraVariable,Z_Param_Variable);
P_GET_STRUCT_REF(FVector4,Z_Param_Out_Value);
P_FINISH;
P_NATIVE_BEGIN;
UBlueprintCameraVariableTableFunctionLibrary::SetVector4CameraVariable(Z_Param_Out_CameraData,Z_Param_Variable,Z_Param_Out_Value);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary Function SetVector4CameraVariable
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary *****************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary;
UClass* UBlueprintCameraVariableTableFunctionLibrary::GetPrivateStaticClass()
{
using TClass = UBlueprintCameraVariableTableFunctionLibrary;
if (!Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintCameraVariableTableFunctionLibrary"),
Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary.InnerSingleton,
StaticRegisterNativesUBlueprintCameraVariableTableFunctionLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_NoRegister()
{
return UBlueprintCameraVariableTableFunctionLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Blueprint function library for camera variable tables.\n */" },
{ "IncludePath", "GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Blueprint function library for camera variable tables." },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintCameraVariableTableFunctionLibrary constinit property declarations
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary constinit property declarations
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetBooleanCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetBooleanCameraVariable },
{ .NameUTF8 = UTF8TEXT("GetDoubleCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetDoubleCameraVariable },
{ .NameUTF8 = UTF8TEXT("GetFloatCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetFloatCameraVariable },
{ .NameUTF8 = UTF8TEXT("GetInteger32CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetInteger32CameraVariable },
{ .NameUTF8 = UTF8TEXT("GetRotatorCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetRotatorCameraVariable },
{ .NameUTF8 = UTF8TEXT("GetTransformCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetTransformCameraVariable },
{ .NameUTF8 = UTF8TEXT("GetVector2CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetVector2CameraVariable },
{ .NameUTF8 = UTF8TEXT("GetVector3CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetVector3CameraVariable },
{ .NameUTF8 = UTF8TEXT("GetVector4CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execGetVector4CameraVariable },
{ .NameUTF8 = UTF8TEXT("SetBooleanCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetBooleanCameraVariable },
{ .NameUTF8 = UTF8TEXT("SetDoubleCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetDoubleCameraVariable },
{ .NameUTF8 = UTF8TEXT("SetFloatCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetFloatCameraVariable },
{ .NameUTF8 = UTF8TEXT("SetInteger32CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetInteger32CameraVariable },
{ .NameUTF8 = UTF8TEXT("SetRotatorCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetRotatorCameraVariable },
{ .NameUTF8 = UTF8TEXT("SetTransformCameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetTransformCameraVariable },
{ .NameUTF8 = UTF8TEXT("SetVector2CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetVector2CameraVariable },
{ .NameUTF8 = UTF8TEXT("SetVector3CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetVector3CameraVariable },
{ .NameUTF8 = UTF8TEXT("SetVector4CameraVariable"), .Pointer = &UBlueprintCameraVariableTableFunctionLibrary::execSetVector4CameraVariable },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetBooleanCameraVariable, "GetBooleanCameraVariable" }, // 3548431612
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetDoubleCameraVariable, "GetDoubleCameraVariable" }, // 3206728621
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetFloatCameraVariable, "GetFloatCameraVariable" }, // 3840268396
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetInteger32CameraVariable, "GetInteger32CameraVariable" }, // 1040656460
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetRotatorCameraVariable, "GetRotatorCameraVariable" }, // 887261416
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetTransformCameraVariable, "GetTransformCameraVariable" }, // 2051267812
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector2CameraVariable, "GetVector2CameraVariable" }, // 1094429968
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector3CameraVariable, "GetVector3CameraVariable" }, // 236056153
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_GetVector4CameraVariable, "GetVector4CameraVariable" }, // 2402050503
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetBooleanCameraVariable, "SetBooleanCameraVariable" }, // 3276521753
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetDoubleCameraVariable, "SetDoubleCameraVariable" }, // 354355595
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetFloatCameraVariable, "SetFloatCameraVariable" }, // 455418057
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetInteger32CameraVariable, "SetInteger32CameraVariable" }, // 1288022874
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetRotatorCameraVariable, "SetRotatorCameraVariable" }, // 3356601188
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetTransformCameraVariable, "SetTransformCameraVariable" }, // 819526323
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector2CameraVariable, "SetVector2CameraVariable" }, // 782137546
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector3CameraVariable, "SetVector3CameraVariable" }, // 3861047829
{ &Z_Construct_UFunction_UBlueprintCameraVariableTableFunctionLibrary_SetVector4CameraVariable, "SetVector4CameraVariable" }, // 840759805
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintCameraVariableTableFunctionLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics
UObject* (*const Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::ClassParams = {
&UBlueprintCameraVariableTableFunctionLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::Class_MetaDataParams)
};
void UBlueprintCameraVariableTableFunctionLibrary::StaticRegisterNativesUBlueprintCameraVariableTableFunctionLibrary()
{
UClass* Class = UBlueprintCameraVariableTableFunctionLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary()
{
if (!Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary.OuterSingleton, Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary.OuterSingleton;
}
UBlueprintCameraVariableTableFunctionLibrary::UBlueprintCameraVariableTableFunctionLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintCameraVariableTableFunctionLibrary);
UBlueprintCameraVariableTableFunctionLibrary::~UBlueprintCameraVariableTableFunctionLibrary() {}
// ********** End Class UBlueprintCameraVariableTableFunctionLibrary *******************************
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function GetClassData ****
struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics
{
struct BlueprintCameraContextDataTableFunctionLibrary_eventGetClassData_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FCameraContextDataID DataID;
UClass* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a value from the given camera context data table. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a value from the given camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetClassData constinit property declarations **************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FClassPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetClassData constinit property declarations ****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetClassData Property Definitions *************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetClassData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetClassData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330
const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetClassData_Parms, ReturnValue), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::PropPointers) < 2048);
// ********** End Function GetClassData Property Definitions ***************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "GetClassData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetClassData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetClassData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execGetClassData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID);
P_FINISH;
P_NATIVE_BEGIN;
*(UClass**)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::GetClassData(Z_Param_Out_CameraData,Z_Param_DataID);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function GetClassData ******
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function GetEnumData *****
struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics
{
struct BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FCameraContextDataID DataID;
const UEnum* EnumType;
uint8 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a value from the given camera context data table. */" },
{ "DeterminesOutputType", "EnumType" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a value from the given camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnumType_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetEnumData constinit property declarations ***************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_EnumType;
static const UECodeGen_Private::FBytePropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetEnumData constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetEnumData Property Definitions **************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_EnumType = { "EnumType", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms, EnumType), Z_Construct_UClass_UEnum_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnumType_MetaData), NewProp_EnumType_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms, ReturnValue), nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_EnumType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::PropPointers) < 2048);
// ********** End Function GetEnumData Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "GetEnumData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetEnumData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execGetEnumData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID);
P_GET_OBJECT(UEnum,Z_Param_EnumType);
P_FINISH;
P_NATIVE_BEGIN;
*(uint8*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::GetEnumData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_EnumType);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function GetEnumData *******
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function GetNameData *****
struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics
{
struct BlueprintCameraContextDataTableFunctionLibrary_eventGetNameData_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FCameraContextDataID DataID;
FName ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a value from the given camera context data table. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a value from the given camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetNameData constinit property declarations ***************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FNamePropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetNameData constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetNameData Property Definitions **************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetNameData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetNameData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetNameData_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::PropPointers) < 2048);
// ********** End Function GetNameData Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "GetNameData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetNameData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetNameData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execGetNameData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID);
P_FINISH;
P_NATIVE_BEGIN;
*(FName*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::GetNameData(Z_Param_Out_CameraData,Z_Param_DataID);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function GetNameData *******
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function GetObjectData ***
struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics
{
struct BlueprintCameraContextDataTableFunctionLibrary_eventGetObjectData_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FCameraContextDataID DataID;
UObject* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a value from the given camera context data table. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a value from the given camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetObjectData constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetObjectData constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetObjectData Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetObjectData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetObjectData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetObjectData_Parms, ReturnValue), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::PropPointers) < 2048);
// ********** End Function GetObjectData Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "GetObjectData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetObjectData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetObjectData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execGetObjectData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID);
P_FINISH;
P_NATIVE_BEGIN;
*(UObject**)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::GetObjectData(Z_Param_Out_CameraData,Z_Param_DataID);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function GetObjectData *****
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function GetStringData ***
struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics
{
struct BlueprintCameraContextDataTableFunctionLibrary_eventGetStringData_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FCameraContextDataID DataID;
FString ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a value from the given camera context data table. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a value from the given camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetStringData constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetStringData constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetStringData Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStringData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStringData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStringData_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::PropPointers) < 2048);
// ********** End Function GetStringData Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "GetStringData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetStringData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetStringData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execGetStringData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID);
P_FINISH;
P_NATIVE_BEGIN;
*(FString*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::GetStringData(Z_Param_Out_CameraData,Z_Param_DataID);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function GetStringData *****
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function GetStructData ***
struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics
{
struct BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FCameraContextDataID DataID;
const UScriptStruct* DataStructType;
FInstancedStruct ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Gets a value from the given camera context data table. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Gets a value from the given camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataStructType_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetStructData constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_DataStructType;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetStructData constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetStructData Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_DataStructType = { "DataStructType", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms, DataStructType), Z_Construct_UClass_UScriptStruct_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataStructType_MetaData), NewProp_DataStructType_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms, ReturnValue), Z_Construct_UScriptStruct_FInstancedStruct, METADATA_PARAMS(0, nullptr) }; // 3949785911
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_DataStructType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::PropPointers) < 2048);
// ********** End Function GetStructData Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "GetStructData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventGetStructData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execGetStructData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID);
P_GET_OBJECT(UScriptStruct,Z_Param_DataStructType);
P_FINISH;
P_NATIVE_BEGIN;
*(FInstancedStruct*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::GetStructData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_DataStructType);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function GetStructData *****
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function SetClassData ****
struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics
{
struct BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FCameraContextDataID DataID;
UClass* Data;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a value in the given camera context data table. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a value in the given camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetClassData constinit property declarations **************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FClassPropertyParams NewProp_Data;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetClassData constinit property declarations ****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetClassData Property Definitions *************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330
const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms, Data), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms), &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_Data,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::PropPointers) < 2048);
// ********** End Function SetClassData Property Definitions ***************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "SetClassData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetClassData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execSetClassData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID);
P_GET_OBJECT(UClass,Z_Param_Data);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::SetClassData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_Data);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function SetClassData ******
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function SetEnumData *****
struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics
{
struct BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FCameraContextDataID DataID;
const UEnum* EnumType;
uint8 Data;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a value in the given camera context data table. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a value in the given camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EnumType_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetEnumData constinit property declarations ***************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_EnumType;
static const UECodeGen_Private::FBytePropertyParams NewProp_Data;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetEnumData constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetEnumData Property Definitions **************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_EnumType = { "EnumType", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms, EnumType), Z_Construct_UClass_UEnum_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EnumType_MetaData), NewProp_EnumType_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms, Data), nullptr, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms), &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_EnumType,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_Data,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::PropPointers) < 2048);
// ********** End Function SetEnumData Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "SetEnumData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetEnumData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execSetEnumData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID);
P_GET_OBJECT(UEnum,Z_Param_EnumType);
P_GET_PROPERTY(FByteProperty,Z_Param_Data);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::SetEnumData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_EnumType,Z_Param_Data);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function SetEnumData *******
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function SetNameData *****
struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics
{
struct BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FCameraContextDataID DataID;
FName Data;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a value in the given camera context data table. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a value in the given camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Data_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetNameData constinit property declarations ***************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FNamePropertyParams NewProp_Data;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetNameData constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetNameData Property Definitions **************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms, Data), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Data_MetaData), NewProp_Data_MetaData) };
void Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms), &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_Data,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::PropPointers) < 2048);
// ********** End Function SetNameData Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "SetNameData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetNameData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execSetNameData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID);
P_GET_PROPERTY_REF(FNameProperty,Z_Param_Out_Data);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::SetNameData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_Out_Data);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function SetNameData *******
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function SetObjectData ***
struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics
{
struct BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FCameraContextDataID DataID;
UObject* Data;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a value in the given camera context data table. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a value in the given camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetObjectData constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Data;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetObjectData constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetObjectData Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms, Data), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms), &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_Data,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::PropPointers) < 2048);
// ********** End Function SetObjectData Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "SetObjectData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetObjectData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execSetObjectData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID);
P_GET_OBJECT(UObject,Z_Param_Data);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::SetObjectData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_Data);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function SetObjectData *****
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function SetStringData ***
struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics
{
struct BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FCameraContextDataID DataID;
FString Data;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a value in the given camera context data table. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a value in the given camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Data_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetStringData constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FStrPropertyParams NewProp_Data;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetStringData constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetStringData Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms, Data), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Data_MetaData), NewProp_Data_MetaData) };
void Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms), &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_Data,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::PropPointers) < 2048);
// ********** End Function SetStringData Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "SetStringData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetStringData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execSetStringData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID);
P_GET_PROPERTY(FStrProperty,Z_Param_Data);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::SetStringData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_Data);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function SetStringData *****
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary Function SetStructData ***
struct Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics
{
struct BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms
{
FBlueprintCameraEvaluationDataRef CameraData;
FCameraContextDataID DataID;
FInstancedStruct Data;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** Sets a value in the given camera context data table. */" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Sets a value in the given camera context data table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraData_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Data_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function SetStructData constinit property declarations *************************
static const UECodeGen_Private::FStructPropertyParams NewProp_CameraData;
static const UECodeGen_Private::FStructPropertyParams NewProp_DataID;
static const UECodeGen_Private::FStructPropertyParams NewProp_Data;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetStructData constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetStructData Property Definitions ************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_CameraData = { "CameraData", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms, CameraData), Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraData_MetaData), NewProp_CameraData_MetaData) }; // 510565355
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_DataID = { "DataID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms, DataID), Z_Construct_UScriptStruct_FCameraContextDataID, METADATA_PARAMS(0, nullptr) }; // 1378185330
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_Data = { "Data", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms, Data), Z_Construct_UScriptStruct_FInstancedStruct, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Data_MetaData), NewProp_Data_MetaData) }; // 3949785911
void Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms), &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_CameraData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_DataID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_Data,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::PropPointers) < 2048);
// ********** End Function SetStructData Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, nullptr, "SetStructData", Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::BlueprintCameraContextDataTableFunctionLibrary_eventSetStructData_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBlueprintCameraContextDataTableFunctionLibrary::execSetStructData)
{
P_GET_STRUCT_REF(FBlueprintCameraEvaluationDataRef,Z_Param_Out_CameraData);
P_GET_STRUCT(FCameraContextDataID,Z_Param_DataID);
P_GET_STRUCT_REF(FInstancedStruct,Z_Param_Out_Data);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UBlueprintCameraContextDataTableFunctionLibrary::SetStructData(Z_Param_Out_CameraData,Z_Param_DataID,Z_Param_Out_Data);
P_NATIVE_END;
}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary Function SetStructData *****
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary **************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary;
UClass* UBlueprintCameraContextDataTableFunctionLibrary::GetPrivateStaticClass()
{
using TClass = UBlueprintCameraContextDataTableFunctionLibrary;
if (!Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintCameraContextDataTableFunctionLibrary"),
Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary.InnerSingleton,
StaticRegisterNativesUBlueprintCameraContextDataTableFunctionLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_NoRegister()
{
return UBlueprintCameraContextDataTableFunctionLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Utility Blueprint functions for camera context data tables.\n */" },
{ "IncludePath", "GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ModuleRelativePath", "Public/GameFramework/BlueprintCameraEvaluationDataRef.h" },
{ "ToolTip", "Utility Blueprint functions for camera context data tables." },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintCameraContextDataTableFunctionLibrary constinit property declarations
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary constinit property declarations
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetClassData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execGetClassData },
{ .NameUTF8 = UTF8TEXT("GetEnumData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execGetEnumData },
{ .NameUTF8 = UTF8TEXT("GetNameData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execGetNameData },
{ .NameUTF8 = UTF8TEXT("GetObjectData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execGetObjectData },
{ .NameUTF8 = UTF8TEXT("GetStringData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execGetStringData },
{ .NameUTF8 = UTF8TEXT("GetStructData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execGetStructData },
{ .NameUTF8 = UTF8TEXT("SetClassData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execSetClassData },
{ .NameUTF8 = UTF8TEXT("SetEnumData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execSetEnumData },
{ .NameUTF8 = UTF8TEXT("SetNameData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execSetNameData },
{ .NameUTF8 = UTF8TEXT("SetObjectData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execSetObjectData },
{ .NameUTF8 = UTF8TEXT("SetStringData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execSetStringData },
{ .NameUTF8 = UTF8TEXT("SetStructData"), .Pointer = &UBlueprintCameraContextDataTableFunctionLibrary::execSetStructData },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetClassData, "GetClassData" }, // 2954723880
{ &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetEnumData, "GetEnumData" }, // 120098041
{ &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetNameData, "GetNameData" }, // 4080388657
{ &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetObjectData, "GetObjectData" }, // 204896037
{ &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStringData, "GetStringData" }, // 3756664678
{ &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_GetStructData, "GetStructData" }, // 4093291657
{ &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetClassData, "SetClassData" }, // 2501869376
{ &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetEnumData, "SetEnumData" }, // 1202122772
{ &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetNameData, "SetNameData" }, // 6490779
{ &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetObjectData, "SetObjectData" }, // 1570478169
{ &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStringData, "SetStringData" }, // 3838831177
{ &Z_Construct_UFunction_UBlueprintCameraContextDataTableFunctionLibrary_SetStructData, "SetStructData" }, // 2665867778
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintCameraContextDataTableFunctionLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics
UObject* (*const Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::ClassParams = {
&UBlueprintCameraContextDataTableFunctionLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::Class_MetaDataParams)
};
void UBlueprintCameraContextDataTableFunctionLibrary::StaticRegisterNativesUBlueprintCameraContextDataTableFunctionLibrary()
{
UClass* Class = UBlueprintCameraContextDataTableFunctionLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary()
{
if (!Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary.OuterSingleton, Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary.OuterSingleton;
}
UBlueprintCameraContextDataTableFunctionLibrary::UBlueprintCameraContextDataTableFunctionLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintCameraContextDataTableFunctionLibrary);
UBlueprintCameraContextDataTableFunctionLibrary::~UBlueprintCameraContextDataTableFunctionLibrary() {}
// ********** End Class UBlueprintCameraContextDataTableFunctionLibrary ****************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FBlueprintCameraEvaluationDataRef::StaticStruct, Z_Construct_UScriptStruct_FBlueprintCameraEvaluationDataRef_Statics::NewStructOps, TEXT("BlueprintCameraEvaluationDataRef"),&Z_Registration_Info_UScriptStruct_FBlueprintCameraEvaluationDataRef, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBlueprintCameraEvaluationDataRef), 510565355U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, UBlueprintCameraEvaluationDataFunctionLibrary::StaticClass, TEXT("UBlueprintCameraEvaluationDataFunctionLibrary"), &Z_Registration_Info_UClass_UBlueprintCameraEvaluationDataFunctionLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintCameraEvaluationDataFunctionLibrary), 2172928730U) },
{ Z_Construct_UClass_UBlueprintCameraVariableTableFunctionLibrary, UBlueprintCameraVariableTableFunctionLibrary::StaticClass, TEXT("UBlueprintCameraVariableTableFunctionLibrary"), &Z_Registration_Info_UClass_UBlueprintCameraVariableTableFunctionLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintCameraVariableTableFunctionLibrary), 968077936U) },
{ Z_Construct_UClass_UBlueprintCameraContextDataTableFunctionLibrary, UBlueprintCameraContextDataTableFunctionLibrary::StaticClass, TEXT("UBlueprintCameraContextDataTableFunctionLibrary"), &Z_Registration_Info_UClass_UBlueprintCameraContextDataTableFunctionLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintCameraContextDataTableFunctionLibrary), 3779788941U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_1979489389{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_GameFramework_BlueprintCameraEvaluationDataRef_h__Script_GameplayCameras_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS