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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/BaseCameraObject.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

262 lines
20 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/BaseCameraObject.h"
#include "Core/CameraContextDataTableAllocationInfo.h"
#include "Core/CameraNodeEvaluatorFwd.h"
#include "Core/CameraObjectInterface.h"
#include "Core/CameraObjectInterfaceParameterDefinition.h"
#include "Core/CameraVariableTableAllocationInfo.h"
#include "StructUtils/PropertyBag.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBaseCameraObject() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FInstancedPropertyBag();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBaseCameraObject();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBaseCameraObject_NoRegister();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraObjectAllocationInfo();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraObjectInterface();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraObjectInterfaceParameterDefinition();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FCameraObjectAllocationInfo ***************************************
struct Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCameraObjectAllocationInfo); }
static inline consteval int16 GetStructAlignment() { return alignof(FCameraObjectAllocationInfo); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Structure describing various allocations needed by a camera rig.\n */" },
{ "ModuleRelativePath", "Public/Core/BaseCameraObject.h" },
{ "ToolTip", "Structure describing various allocations needed by a camera rig." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EvaluatorInfo_MetaData[] = {
{ "Comment", "/** Allocation info for node evaluators. */" },
{ "ModuleRelativePath", "Public/Core/BaseCameraObject.h" },
{ "ToolTip", "Allocation info for node evaluators." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableTableInfo_MetaData[] = {
{ "Comment", "/** Allocation info for the variable table. */" },
{ "ModuleRelativePath", "Public/Core/BaseCameraObject.h" },
{ "ToolTip", "Allocation info for the variable table." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ContextDataTableInfo_MetaData[] = {
{ "Comment", "/** Allocation info for the context data table. */" },
{ "ModuleRelativePath", "Public/Core/BaseCameraObject.h" },
{ "ToolTip", "Allocation info for the context data table." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCameraObjectAllocationInfo constinit property declarations *******
static const UECodeGen_Private::FStructPropertyParams NewProp_EvaluatorInfo;
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableTableInfo;
static const UECodeGen_Private::FStructPropertyParams NewProp_ContextDataTableInfo;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCameraObjectAllocationInfo constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraObjectAllocationInfo>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraObjectAllocationInfo;
class UScriptStruct* FCameraObjectAllocationInfo::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCameraObjectAllocationInfo.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCameraObjectAllocationInfo.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraObjectAllocationInfo, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraObjectAllocationInfo"));
}
return Z_Registration_Info_UScriptStruct_FCameraObjectAllocationInfo.OuterSingleton;
}
// ********** Begin ScriptStruct FCameraObjectAllocationInfo Property Definitions ******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::NewProp_EvaluatorInfo = { "EvaluatorInfo", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraObjectAllocationInfo, EvaluatorInfo), Z_Construct_UScriptStruct_FCameraNodeEvaluatorAllocationInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EvaluatorInfo_MetaData), NewProp_EvaluatorInfo_MetaData) }; // 3954028322
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::NewProp_VariableTableInfo = { "VariableTableInfo", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraObjectAllocationInfo, VariableTableInfo), Z_Construct_UScriptStruct_FCameraVariableTableAllocationInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableTableInfo_MetaData), NewProp_VariableTableInfo_MetaData) }; // 1582542653
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::NewProp_ContextDataTableInfo = { "ContextDataTableInfo", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraObjectAllocationInfo, ContextDataTableInfo), Z_Construct_UScriptStruct_FCameraContextDataTableAllocationInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ContextDataTableInfo_MetaData), NewProp_ContextDataTableInfo_MetaData) }; // 2561014107
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::NewProp_EvaluatorInfo,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::NewProp_VariableTableInfo,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::NewProp_ContextDataTableInfo,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCameraObjectAllocationInfo Property Definitions ********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"CameraObjectAllocationInfo",
Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::PropPointers),
sizeof(FCameraObjectAllocationInfo),
alignof(FCameraObjectAllocationInfo),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCameraObjectAllocationInfo()
{
if (!Z_Registration_Info_UScriptStruct_FCameraObjectAllocationInfo.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraObjectAllocationInfo.InnerSingleton, Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraObjectAllocationInfo.InnerSingleton);
}
// ********** End ScriptStruct FCameraObjectAllocationInfo *****************************************
// ********** Begin Class UBaseCameraObject ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBaseCameraObject;
UClass* UBaseCameraObject::GetPrivateStaticClass()
{
using TClass = UBaseCameraObject;
if (!Z_Registration_Info_UClass_UBaseCameraObject.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BaseCameraObject"),
Z_Registration_Info_UClass_UBaseCameraObject.InnerSingleton,
StaticRegisterNativesUBaseCameraObject,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBaseCameraObject.InnerSingleton;
}
UClass* Z_Construct_UClass_UBaseCameraObject_NoRegister()
{
return UBaseCameraObject::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBaseCameraObject_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Core/BaseCameraObject.h" },
{ "ModuleRelativePath", "Public/Core/BaseCameraObject.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Interface_MetaData[] = {
{ "Comment", "/** The public data interface of this camera object. */" },
{ "ModuleRelativePath", "Public/Core/BaseCameraObject.h" },
{ "ToolTip", "The public data interface of this camera object." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AllocationInfo_MetaData[] = {
{ "Comment", "/** Allocation information for all the nodes and variables in this camera object. */" },
{ "ModuleRelativePath", "Public/Core/BaseCameraObject.h" },
{ "ToolTip", "Allocation information for all the nodes and variables in this camera object." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultParameters_MetaData[] = {
{ "Comment", "/** The default interface parameter values, generated during build. */" },
{ "ModuleRelativePath", "Public/Core/BaseCameraObject.h" },
{ "ToolTip", "The default interface parameter values, generated during build." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ParameterDefinitions_MetaData[] = {
{ "Comment", "/** The definitions of parameters exposed on this camera rig. */" },
{ "ModuleRelativePath", "Public/Core/BaseCameraObject.h" },
{ "ToolTip", "The definitions of parameters exposed on this camera rig." },
};
#endif // WITH_METADATA
// ********** Begin Class UBaseCameraObject constinit property declarations ************************
static const UECodeGen_Private::FStructPropertyParams NewProp_Interface;
static const UECodeGen_Private::FStructPropertyParams NewProp_AllocationInfo;
static const UECodeGen_Private::FStructPropertyParams NewProp_DefaultParameters;
static const UECodeGen_Private::FStructPropertyParams NewProp_ParameterDefinitions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ParameterDefinitions;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UBaseCameraObject constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBaseCameraObject>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBaseCameraObject_Statics
// ********** Begin Class UBaseCameraObject Property Definitions ***********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseCameraObject_Statics::NewProp_Interface = { "Interface", nullptr, (EPropertyFlags)0x0010008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseCameraObject, Interface), Z_Construct_UScriptStruct_FCameraObjectInterface, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Interface_MetaData), NewProp_Interface_MetaData) }; // 713692766
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseCameraObject_Statics::NewProp_AllocationInfo = { "AllocationInfo", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseCameraObject, AllocationInfo), Z_Construct_UScriptStruct_FCameraObjectAllocationInfo, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AllocationInfo_MetaData), NewProp_AllocationInfo_MetaData) }; // 580932584
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseCameraObject_Statics::NewProp_DefaultParameters = { "DefaultParameters", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseCameraObject, DefaultParameters), Z_Construct_UScriptStruct_FInstancedPropertyBag, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultParameters_MetaData), NewProp_DefaultParameters_MetaData) }; // 1261298821
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UBaseCameraObject_Statics::NewProp_ParameterDefinitions_Inner = { "ParameterDefinitions", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FCameraObjectInterfaceParameterDefinition, METADATA_PARAMS(0, nullptr) }; // 59832947
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UBaseCameraObject_Statics::NewProp_ParameterDefinitions = { "ParameterDefinitions", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UBaseCameraObject, ParameterDefinitions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ParameterDefinitions_MetaData), NewProp_ParameterDefinitions_MetaData) }; // 59832947
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UBaseCameraObject_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseCameraObject_Statics::NewProp_Interface,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseCameraObject_Statics::NewProp_AllocationInfo,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseCameraObject_Statics::NewProp_DefaultParameters,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseCameraObject_Statics::NewProp_ParameterDefinitions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UBaseCameraObject_Statics::NewProp_ParameterDefinitions,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBaseCameraObject_Statics::PropPointers) < 2048);
// ********** End Class UBaseCameraObject Property Definitions *************************************
UObject* (*const Z_Construct_UClass_UBaseCameraObject_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBaseCameraObject_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBaseCameraObject_Statics::ClassParams = {
&UBaseCameraObject::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UBaseCameraObject_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UBaseCameraObject_Statics::PropPointers),
0,
0x008800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBaseCameraObject_Statics::Class_MetaDataParams), Z_Construct_UClass_UBaseCameraObject_Statics::Class_MetaDataParams)
};
void UBaseCameraObject::StaticRegisterNativesUBaseCameraObject()
{
}
UClass* Z_Construct_UClass_UBaseCameraObject()
{
if (!Z_Registration_Info_UClass_UBaseCameraObject.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBaseCameraObject.OuterSingleton, Z_Construct_UClass_UBaseCameraObject_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBaseCameraObject.OuterSingleton;
}
UBaseCameraObject::UBaseCameraObject(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBaseCameraObject);
UBaseCameraObject::~UBaseCameraObject() {}
// ********** End Class UBaseCameraObject **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BaseCameraObject_h__Script_GameplayCameras_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FCameraObjectAllocationInfo::StaticStruct, Z_Construct_UScriptStruct_FCameraObjectAllocationInfo_Statics::NewStructOps, TEXT("CameraObjectAllocationInfo"),&Z_Registration_Info_UScriptStruct_FCameraObjectAllocationInfo, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraObjectAllocationInfo), 580932584U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBaseCameraObject, UBaseCameraObject::StaticClass, TEXT("UBaseCameraObject"), &Z_Registration_Info_UClass_UBaseCameraObject, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBaseCameraObject), 1982794992U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BaseCameraObject_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BaseCameraObject_h__Script_GameplayCameras_2991176296{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BaseCameraObject_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BaseCameraObject_h__Script_GameplayCameras_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BaseCameraObject_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_BaseCameraObject_h__Script_GameplayCameras_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS