Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/EnhancedInput/UHT/PlayerMappableKeySettings.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

260 lines
20 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PlayerMappableKeySettings.h"
#include "GameplayTagContainer.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePlayerMappableKeySettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UPlayerMappableKeySettings();
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UPlayerMappableKeySettings_NoRegister();
GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTagContainer();
UPackage* Z_Construct_UPackage__Script_EnhancedInput();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPlayerMappableKeySettings Function GetKnownMappingNames *****************
#if WITH_EDITOR
struct Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics
{
struct PlayerMappableKeySettings_eventGetKnownMappingNames_Parms
{
TArray<FName> ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Comment", "/**\n\x09 * Get the known mapping names that are current in use. This is a helper function if you want to use a \"GetOptions\" metadata on a UPROPERTY.\n\x09 * For example, the following will display a little drop down menu to select from all current mapping names:\n\x09 *\n\x09 * UPROPERTY(EditAnywhere, BlueprintReadOnly, meta=(GetOptions=\"EnhancedInput.PlayerMappableKeySettings.GetKnownMappingNames\"))\n\x09 * FName MappingName;\n\x09 */" },
{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
{ "ToolTip", "Get the known mapping names that are current in use. This is a helper function if you want to use a \"GetOptions\" metadata on a UPROPERTY.\nFor example, the following will display a little drop down menu to select from all current mapping names:\n\n UPROPERTY(EditAnywhere, BlueprintReadOnly, meta=(GetOptions=\"EnhancedInput.PlayerMappableKeySettings.GetKnownMappingNames\"))\n FName MappingName;" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetKnownMappingNames constinit property declarations ******************
static const UECodeGen_Private::FNamePropertyParams NewProp_ReturnValue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetKnownMappingNames constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetKnownMappingNames Property Definitions *****************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::NewProp_ReturnValue_Inner = { "ReturnValue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000008000582, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(PlayerMappableKeySettings_eventGetKnownMappingNames_Parms, ReturnValue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::NewProp_ReturnValue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::PropPointers) < 2048);
// ********** End Function GetKnownMappingNames Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UPlayerMappableKeySettings, nullptr, "GetKnownMappingNames", Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::PlayerMappableKeySettings_eventGetKnownMappingNames_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x20022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::Function_MetaDataParams), Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::PlayerMappableKeySettings_eventGetKnownMappingNames_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UPlayerMappableKeySettings::execGetKnownMappingNames)
{
P_FINISH;
P_NATIVE_BEGIN;
*(TArray<FName>*)Z_Param__Result=UPlayerMappableKeySettings::GetKnownMappingNames();
P_NATIVE_END;
}
#endif // WITH_EDITOR
// ********** End Class UPlayerMappableKeySettings Function GetKnownMappingNames *******************
// ********** Begin Class UPlayerMappableKeySettings ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPlayerMappableKeySettings;
UClass* UPlayerMappableKeySettings::GetPrivateStaticClass()
{
using TClass = UPlayerMappableKeySettings;
if (!Z_Registration_Info_UClass_UPlayerMappableKeySettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PlayerMappableKeySettings"),
Z_Registration_Info_UClass_UPlayerMappableKeySettings.InnerSingleton,
StaticRegisterNativesUPlayerMappableKeySettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPlayerMappableKeySettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UPlayerMappableKeySettings_NoRegister()
{
return UPlayerMappableKeySettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPlayerMappableKeySettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n* Hold setting information of an Action Input or a Action Key Mapping for setting screen and save purposes.\n*/" },
{ "DisplayName", "Player Mappable Key Settings" },
{ "IncludePath", "PlayerMappableKeySettings.h" },
{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
{ "ToolTip", "Hold setting information of an Action Input or a Action Key Mapping for setting screen and save purposes." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Metadata_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** Metadata that can used to store any other related items to this key mapping such as icons, ability assets, etc. */" },
{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
{ "ToolTip", "Metadata that can used to store any other related items to this key mapping such as icons, ability assets, etc." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Name_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** A unique name for this player mapping to be saved with. */" },
{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
{ "ToolTip", "A unique name for this player mapping to be saved with." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayName_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** The localized display name of this key mapping. Use this when displaying the mappings to a user. */" },
{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
{ "ToolTip", "The localized display name of this key mapping. Use this when displaying the mappings to a user." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DisplayCategory_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** The category that this player mapping is in */" },
{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
{ "ToolTip", "The category that this player mapping is in" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SupportedKeyProfiles_MetaData[] = {
{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SupportedKeyProfileIds_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/** \n\x09* If this key mapping should only be added when a specific key profile is equipped, then set those here.\n\x09* \n\x09* If this is empty, then the key mapping will not be filtered out based on the current profile.\n\x09*/" },
{ "ModuleRelativePath", "Public/PlayerMappableKeySettings.h" },
{ "ToolTip", "If this key mapping should only be added when a specific key profile is equipped, then set those here.\n\nIf this is empty, then the key mapping will not be filtered out based on the current profile." },
};
#endif // WITH_METADATA
// ********** Begin Class UPlayerMappableKeySettings constinit property declarations ***************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Metadata;
static const UECodeGen_Private::FNamePropertyParams NewProp_Name;
static const UECodeGen_Private::FTextPropertyParams NewProp_DisplayName;
static const UECodeGen_Private::FTextPropertyParams NewProp_DisplayCategory;
static const UECodeGen_Private::FStructPropertyParams NewProp_SupportedKeyProfiles;
static const UECodeGen_Private::FStrPropertyParams NewProp_SupportedKeyProfileIds_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_SupportedKeyProfileIds;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPlayerMappableKeySettings constinit property declarations *****************
#if WITH_EDITOR
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetKnownMappingNames"), .Pointer = &UPlayerMappableKeySettings::execGetKnownMappingNames },
};
#endif // WITH_EDITOR
static UObject* (*const DependentSingletons[])();
#if WITH_EDITOR
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UPlayerMappableKeySettings_GetKnownMappingNames, "GetKnownMappingNames" }, // 752535368
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
#endif // WITH_EDITOR
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPlayerMappableKeySettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPlayerMappableKeySettings_Statics
// ********** Begin Class UPlayerMappableKeySettings Property Definitions **************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_Metadata = { "Metadata", nullptr, (EPropertyFlags)0x0114000000000015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayerMappableKeySettings, Metadata), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Metadata_MetaData), NewProp_Metadata_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_Name = { "Name", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayerMappableKeySettings, Name), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Name_MetaData), NewProp_Name_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_DisplayName = { "DisplayName", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayerMappableKeySettings, DisplayName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayName_MetaData), NewProp_DisplayName_MetaData) };
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_DisplayCategory = { "DisplayCategory", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayerMappableKeySettings, DisplayCategory), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DisplayCategory_MetaData), NewProp_DisplayCategory_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_SupportedKeyProfiles = { "SupportedKeyProfiles", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayerMappableKeySettings, SupportedKeyProfiles), Z_Construct_UScriptStruct_FGameplayTagContainer, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SupportedKeyProfiles_MetaData), NewProp_SupportedKeyProfiles_MetaData) }; // 3438578166
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_SupportedKeyProfileIds_Inner = { "SupportedKeyProfileIds", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_SupportedKeyProfileIds = { "SupportedKeyProfileIds", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPlayerMappableKeySettings, SupportedKeyProfileIds), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SupportedKeyProfileIds_MetaData), NewProp_SupportedKeyProfileIds_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPlayerMappableKeySettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_Metadata,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_Name,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_DisplayName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_DisplayCategory,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_SupportedKeyProfiles,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_SupportedKeyProfileIds_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPlayerMappableKeySettings_Statics::NewProp_SupportedKeyProfileIds,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayerMappableKeySettings_Statics::PropPointers) < 2048);
// ********** End Class UPlayerMappableKeySettings Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UPlayerMappableKeySettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_EnhancedInput,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayerMappableKeySettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPlayerMappableKeySettings_Statics::ClassParams = {
&UPlayerMappableKeySettings::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
IF_WITH_EDITOR(FuncInfo, nullptr),
Z_Construct_UClass_UPlayerMappableKeySettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
IF_WITH_EDITOR(UE_ARRAY_COUNT(FuncInfo), 0),
UE_ARRAY_COUNT(Z_Construct_UClass_UPlayerMappableKeySettings_Statics::PropPointers),
0,
0x002810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPlayerMappableKeySettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UPlayerMappableKeySettings_Statics::Class_MetaDataParams)
};
void UPlayerMappableKeySettings::StaticRegisterNativesUPlayerMappableKeySettings()
{
UClass* Class = UPlayerMappableKeySettings::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, IF_WITH_EDITOR(MakeConstArrayView(Z_Construct_UClass_UPlayerMappableKeySettings_Statics::Funcs), {}));
}
UClass* Z_Construct_UClass_UPlayerMappableKeySettings()
{
if (!Z_Registration_Info_UClass_UPlayerMappableKeySettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPlayerMappableKeySettings.OuterSingleton, Z_Construct_UClass_UPlayerMappableKeySettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPlayerMappableKeySettings.OuterSingleton;
}
UPlayerMappableKeySettings::UPlayerMappableKeySettings(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPlayerMappableKeySettings);
UPlayerMappableKeySettings::~UPlayerMappableKeySettings() {}
// ********** End Class UPlayerMappableKeySettings *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableKeySettings_h__Script_EnhancedInput_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPlayerMappableKeySettings, UPlayerMappableKeySettings::StaticClass, TEXT("UPlayerMappableKeySettings"), &Z_Registration_Info_UClass_UPlayerMappableKeySettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPlayerMappableKeySettings), 1310768324U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableKeySettings_h__Script_EnhancedInput_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableKeySettings_h__Script_EnhancedInput_2192011327{
TEXT("/Script/EnhancedInput"),
Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableKeySettings_h__Script_EnhancedInput_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_EnhancedInput_Source_EnhancedInput_Public_PlayerMappableKeySettings_h__Script_EnhancedInput_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS