Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/TextureEncodingSettingsPrivate.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

109 lines
5.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "TextureEncodingSettingsPrivate.h"
#ifdef ENGINE_TextureEncodingSettingsPrivate_generated_h
#error "TextureEncodingSettingsPrivate.generated.h already included, missing '#pragma once' in TextureEncodingSettingsPrivate.h"
#endif
#define ENGINE_TextureEncodingSettingsPrivate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UTextureEncodingProjectSettings ******************************************
struct Z_Construct_UClass_UTextureEncodingProjectSettings_Statics;
ENGINE_API UClass* Z_Construct_UClass_UTextureEncodingProjectSettings_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_18_INCLASS \
private: \
static void StaticRegisterNativesUTextureEncodingProjectSettings(); \
friend struct ::Z_Construct_UClass_UTextureEncodingProjectSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UTextureEncodingProjectSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UTextureEncodingProjectSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UTextureEncodingProjectSettings_NoRegister) \
DECLARE_SERIALIZER(UTextureEncodingProjectSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \
#define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UTextureEncodingProjectSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTextureEncodingProjectSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UTextureEncodingProjectSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTextureEncodingProjectSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
UTextureEncodingProjectSettings(UTextureEncodingProjectSettings&&) = delete; \
UTextureEncodingProjectSettings(const UTextureEncodingProjectSettings&) = delete; \
ENGINE_API virtual ~UTextureEncodingProjectSettings();
#define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_12_PROLOG
#define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_18_INCLASS \
FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTextureEncodingProjectSettings;
// ********** End Class UTextureEncodingProjectSettings ********************************************
// ********** Begin Class UTextureEncodingUserSettings *********************************************
struct Z_Construct_UClass_UTextureEncodingUserSettings_Statics;
ENGINE_API UClass* Z_Construct_UClass_UTextureEncodingUserSettings_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_131_INCLASS \
private: \
static void StaticRegisterNativesUTextureEncodingUserSettings(); \
friend struct ::Z_Construct_UClass_UTextureEncodingUserSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UTextureEncodingUserSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UTextureEncodingUserSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UTextureEncodingUserSettings_NoRegister) \
DECLARE_SERIALIZER(UTextureEncodingUserSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("EditorPerProjectUserSettings");} \
#define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_131_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UTextureEncodingUserSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UTextureEncodingUserSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UTextureEncodingUserSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UTextureEncodingUserSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
UTextureEncodingUserSettings(UTextureEncodingUserSettings&&) = delete; \
UTextureEncodingUserSettings(const UTextureEncodingUserSettings&) = delete; \
ENGINE_API virtual ~UTextureEncodingUserSettings();
#define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_125_PROLOG
#define FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_131_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_131_INCLASS \
FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h_131_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UTextureEncodingUserSettings;
// ********** End Class UTextureEncodingUserSettings ***********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Private_TextureEncodingSettingsPrivate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS