141 lines
8.2 KiB
C++
141 lines
8.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
#include "UObject/GeneratedCppIncludes.h"
|
|
#include "Sound/SoundNodeQualityLevel.h"
|
|
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
|
|
void EmptyLinkFunctionForGeneratedCodeSoundNodeQualityLevel() {}
|
|
|
|
// ********** Begin Cross Module References ********************************************************
|
|
ENGINE_API UClass* Z_Construct_UClass_USoundNode();
|
|
ENGINE_API UClass* Z_Construct_UClass_USoundNodeQualityLevel();
|
|
ENGINE_API UClass* Z_Construct_UClass_USoundNodeQualityLevel_NoRegister();
|
|
UPackage* Z_Construct_UPackage__Script_Engine();
|
|
// ********** End Cross Module References **********************************************************
|
|
|
|
// ********** Begin Class USoundNodeQualityLevel ***************************************************
|
|
FClassRegistrationInfo Z_Registration_Info_UClass_USoundNodeQualityLevel;
|
|
UClass* USoundNodeQualityLevel::GetPrivateStaticClass()
|
|
{
|
|
using TClass = USoundNodeQualityLevel;
|
|
if (!Z_Registration_Info_UClass_USoundNodeQualityLevel.InnerSingleton)
|
|
{
|
|
GetPrivateStaticClassBody(
|
|
TClass::StaticPackage(),
|
|
TEXT("SoundNodeQualityLevel"),
|
|
Z_Registration_Info_UClass_USoundNodeQualityLevel.InnerSingleton,
|
|
StaticRegisterNativesUSoundNodeQualityLevel,
|
|
sizeof(TClass),
|
|
alignof(TClass),
|
|
TClass::StaticClassFlags,
|
|
TClass::StaticClassCastFlags(),
|
|
TClass::StaticConfigName(),
|
|
(UClass::ClassConstructorType)InternalConstructor<TClass>,
|
|
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
|
|
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
|
|
&TClass::Super::StaticClass,
|
|
&TClass::WithinClass::StaticClass
|
|
);
|
|
}
|
|
return Z_Registration_Info_UClass_USoundNodeQualityLevel.InnerSingleton;
|
|
}
|
|
UClass* Z_Construct_UClass_USoundNodeQualityLevel_NoRegister()
|
|
{
|
|
return USoundNodeQualityLevel::GetPrivateStaticClass();
|
|
}
|
|
struct Z_Construct_UClass_USoundNodeQualityLevel_Statics
|
|
{
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
|
|
{ "Comment", "/**\n * This SoundNode uses GameUserSettings AudioQualityLevel (or the editor override) to choose which branch to play\n * and at runtime will only load in to memory sound waves connected to the branch that will be selected\n */" },
|
|
{ "DisplayName", "Quality Level" },
|
|
{ "HideCategories", "Object Object" },
|
|
{ "IncludePath", "Sound/SoundNodeQualityLevel.h" },
|
|
{ "ModuleRelativePath", "Classes/Sound/SoundNodeQualityLevel.h" },
|
|
{ "ToolTip", "This SoundNode uses GameUserSettings AudioQualityLevel (or the editor override) to choose which branch to play\nand at runtime will only load in to memory sound waves connected to the branch that will be selected" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CookedQualityLevelIndex_MetaData[] = {
|
|
{ "Comment", "// A Property to indicate which quality this node was cooked with. (INDEX_NONE if not cooked, or unset).\n" },
|
|
{ "ModuleRelativePath", "Classes/Sound/SoundNodeQualityLevel.h" },
|
|
{ "ToolTip", "A Property to indicate which quality this node was cooked with. (INDEX_NONE if not cooked, or unset)." },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Class USoundNodeQualityLevel constinit property declarations *******************
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_CookedQualityLevelIndex;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Class USoundNodeQualityLevel constinit property declarations *********************
|
|
static UObject* (*const DependentSingletons[])();
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
|
TCppClassTypeTraits<USoundNodeQualityLevel>::IsAbstract,
|
|
};
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
|
}; // struct Z_Construct_UClass_USoundNodeQualityLevel_Statics
|
|
|
|
// ********** Begin Class USoundNodeQualityLevel Property Definitions ******************************
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_USoundNodeQualityLevel_Statics::NewProp_CookedQualityLevelIndex = { "CookedQualityLevelIndex", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeQualityLevel, CookedQualityLevelIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CookedQualityLevelIndex_MetaData), NewProp_CookedQualityLevelIndex_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundNodeQualityLevel_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeQualityLevel_Statics::NewProp_CookedQualityLevelIndex,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeQualityLevel_Statics::PropPointers) < 2048);
|
|
// ********** End Class USoundNodeQualityLevel Property Definitions ********************************
|
|
UObject* (*const Z_Construct_UClass_USoundNodeQualityLevel_Statics::DependentSingletons[])() = {
|
|
(UObject* (*)())Z_Construct_UClass_USoundNode,
|
|
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeQualityLevel_Statics::DependentSingletons) < 16);
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundNodeQualityLevel_Statics::ClassParams = {
|
|
&USoundNodeQualityLevel::StaticClass,
|
|
nullptr,
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
nullptr,
|
|
Z_Construct_UClass_USoundNodeQualityLevel_Statics::PropPointers,
|
|
nullptr,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
0,
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeQualityLevel_Statics::PropPointers),
|
|
0,
|
|
0x000810A0u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeQualityLevel_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundNodeQualityLevel_Statics::Class_MetaDataParams)
|
|
};
|
|
void USoundNodeQualityLevel::StaticRegisterNativesUSoundNodeQualityLevel()
|
|
{
|
|
}
|
|
UClass* Z_Construct_UClass_USoundNodeQualityLevel()
|
|
{
|
|
if (!Z_Registration_Info_UClass_USoundNodeQualityLevel.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundNodeQualityLevel.OuterSingleton, Z_Construct_UClass_USoundNodeQualityLevel_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_USoundNodeQualityLevel.OuterSingleton;
|
|
}
|
|
USoundNodeQualityLevel::USoundNodeQualityLevel(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundNodeQualityLevel);
|
|
USoundNodeQualityLevel::~USoundNodeQualityLevel() {}
|
|
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(USoundNodeQualityLevel)
|
|
// ********** End Class USoundNodeQualityLevel *****************************************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h__Script_Engine_Statics
|
|
{
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_USoundNodeQualityLevel, USoundNodeQualityLevel::StaticClass, TEXT("USoundNodeQualityLevel"), &Z_Registration_Info_UClass_USoundNodeQualityLevel, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundNodeQualityLevel), 1013093119U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h__Script_Engine_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h__Script_Engine_3413787543{
|
|
TEXT("/Script/Engine"),
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h__Script_Engine_Statics::ClassInfo),
|
|
nullptr, 0,
|
|
nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|