Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/SoundNodeDoppler.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

64 lines
2.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sound/SoundNodeDoppler.h"
#ifdef ENGINE_SoundNodeDoppler_generated_h
#error "SoundNodeDoppler.generated.h already included, missing '#pragma once' in SoundNodeDoppler.h"
#endif
#define ENGINE_SoundNodeDoppler_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class USoundNodeDoppler ********************************************************
struct Z_Construct_UClass_USoundNodeDoppler_Statics;
ENGINE_API UClass* Z_Construct_UClass_USoundNodeDoppler_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h_20_INCLASS \
private: \
static void StaticRegisterNativesUSoundNodeDoppler(); \
friend struct ::Z_Construct_UClass_USoundNodeDoppler_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_USoundNodeDoppler_NoRegister(); \
public: \
DECLARE_CLASS2(USoundNodeDoppler, USoundNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USoundNodeDoppler_NoRegister) \
DECLARE_SERIALIZER(USoundNodeDoppler)
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h_20_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API USoundNodeDoppler(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USoundNodeDoppler) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, USoundNodeDoppler); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USoundNodeDoppler); \
/** Deleted move- and copy-constructors, should never be used */ \
USoundNodeDoppler(USoundNodeDoppler&&) = delete; \
USoundNodeDoppler(const USoundNodeDoppler&) = delete; \
NO_API virtual ~USoundNodeDoppler();
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h_17_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h_20_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h_20_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h_20_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USoundNodeDoppler;
// ********** End Class USoundNodeDoppler **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS