136 lines
7.2 KiB
C++
136 lines
7.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Engine/ShadowMapTexture2D.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeShadowMapTexture2D() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_UShadowMapTexture2D();
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ENGINE_API UClass* Z_Construct_UClass_UShadowMapTexture2D_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UTexture2D();
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ENGINE_API UEnum* Z_Construct_UEnum_Engine_EShadowMapFlags();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UShadowMapTexture2D ******************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UShadowMapTexture2D;
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UClass* UShadowMapTexture2D::GetPrivateStaticClass()
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{
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using TClass = UShadowMapTexture2D;
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if (!Z_Registration_Info_UClass_UShadowMapTexture2D.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("ShadowMapTexture2D"),
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Z_Registration_Info_UClass_UShadowMapTexture2D.InnerSingleton,
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StaticRegisterNativesUShadowMapTexture2D,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UShadowMapTexture2D.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UShadowMapTexture2D_NoRegister()
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{
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return UShadowMapTexture2D::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UShadowMapTexture2D_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "HideCategories", "Object" },
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{ "IncludePath", "Engine/ShadowMapTexture2D.h" },
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{ "ModuleRelativePath", "Classes/Engine/ShadowMapTexture2D.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShadowmapFlags_MetaData[] = {
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{ "Comment", "/** Bit-field with shadowmap flags. */" },
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{ "ModuleRelativePath", "Classes/Engine/ShadowMapTexture2D.h" },
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{ "ToolTip", "Bit-field with shadowmap flags." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UShadowMapTexture2D constinit property declarations **********************
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static const UECodeGen_Private::FBytePropertyParams NewProp_ShadowmapFlags;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UShadowMapTexture2D constinit property declarations ************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UShadowMapTexture2D>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UShadowMapTexture2D_Statics
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// ********** Begin Class UShadowMapTexture2D Property Definitions *********************************
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UShadowMapTexture2D_Statics::NewProp_ShadowmapFlags = { "ShadowmapFlags", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UShadowMapTexture2D, ShadowmapFlags), Z_Construct_UEnum_Engine_EShadowMapFlags, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShadowmapFlags_MetaData), NewProp_ShadowmapFlags_MetaData) }; // 2064258308
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UShadowMapTexture2D_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UShadowMapTexture2D_Statics::NewProp_ShadowmapFlags,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UShadowMapTexture2D_Statics::PropPointers) < 2048);
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// ********** End Class UShadowMapTexture2D Property Definitions ***********************************
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UObject* (*const Z_Construct_UClass_UShadowMapTexture2D_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UTexture2D,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UShadowMapTexture2D_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UShadowMapTexture2D_Statics::ClassParams = {
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&UShadowMapTexture2D::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UShadowMapTexture2D_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UShadowMapTexture2D_Statics::PropPointers),
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0,
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0x008800A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UShadowMapTexture2D_Statics::Class_MetaDataParams), Z_Construct_UClass_UShadowMapTexture2D_Statics::Class_MetaDataParams)
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};
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void UShadowMapTexture2D::StaticRegisterNativesUShadowMapTexture2D()
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{
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}
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UClass* Z_Construct_UClass_UShadowMapTexture2D()
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{
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if (!Z_Registration_Info_UClass_UShadowMapTexture2D.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UShadowMapTexture2D.OuterSingleton, Z_Construct_UClass_UShadowMapTexture2D_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UShadowMapTexture2D.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UShadowMapTexture2D);
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UShadowMapTexture2D::~UShadowMapTexture2D() {}
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// ********** End Class UShadowMapTexture2D ********************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ShadowMapTexture2D_h__Script_Engine_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UShadowMapTexture2D, UShadowMapTexture2D::StaticClass, TEXT("UShadowMapTexture2D"), &Z_Registration_Info_UClass_UShadowMapTexture2D, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UShadowMapTexture2D), 1076131034U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ShadowMapTexture2D_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ShadowMapTexture2D_h__Script_Engine_1967105167{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ShadowMapTexture2D_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_ShadowMapTexture2D_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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