88 lines
4.4 KiB
C++
88 lines
4.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "Components/SceneCaptureComponent2D.h"
|
|
|
|
#ifdef ENGINE_SceneCaptureComponent2D_generated_h
|
|
#error "SceneCaptureComponent2D.generated.h already included, missing '#pragma once' in SceneCaptureComponent2D.h"
|
|
#endif
|
|
#define ENGINE_SceneCaptureComponent2D_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
class IBlendableInterface;
|
|
|
|
// ********** Begin Class USceneCaptureComponent2D *************************************************
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SceneCaptureComponent2D_h_35_RPC_WRAPPERS \
|
|
DECLARE_FUNCTION(execCaptureScene); \
|
|
DECLARE_FUNCTION(execRemoveBlendable); \
|
|
DECLARE_FUNCTION(execAddOrUpdateBlendable);
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SceneCaptureComponent2D_h_35_ARCHIVESERIALIZER \
|
|
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(USceneCaptureComponent2D, ENGINE_API)
|
|
|
|
|
|
struct Z_Construct_UClass_USceneCaptureComponent2D_Statics;
|
|
ENGINE_API UClass* Z_Construct_UClass_USceneCaptureComponent2D_NoRegister();
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SceneCaptureComponent2D_h_35_INCLASS \
|
|
private: \
|
|
static void StaticRegisterNativesUSceneCaptureComponent2D(); \
|
|
friend struct ::Z_Construct_UClass_USceneCaptureComponent2D_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend ENGINE_API UClass* ::Z_Construct_UClass_USceneCaptureComponent2D_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(USceneCaptureComponent2D, USceneCaptureComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USceneCaptureComponent2D_NoRegister) \
|
|
DECLARE_SERIALIZER(USceneCaptureComponent2D) \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Components_SceneCaptureComponent2D_h_35_ARCHIVESERIALIZER
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SceneCaptureComponent2D_h_35_STANDARD_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
ENGINE_API USceneCaptureComponent2D(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USceneCaptureComponent2D) \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USceneCaptureComponent2D); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USceneCaptureComponent2D); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
USceneCaptureComponent2D(USceneCaptureComponent2D&&) = delete; \
|
|
USceneCaptureComponent2D(const USceneCaptureComponent2D&) = delete; \
|
|
ENGINE_API virtual ~USceneCaptureComponent2D();
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SceneCaptureComponent2D_h_32_PROLOG
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SceneCaptureComponent2D_h_35_GENERATED_BODY_LEGACY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Components_SceneCaptureComponent2D_h_35_RPC_WRAPPERS \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Components_SceneCaptureComponent2D_h_35_INCLASS \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Components_SceneCaptureComponent2D_h_35_STANDARD_CONSTRUCTORS \
|
|
public: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class USceneCaptureComponent2D;
|
|
|
|
// ********** End Class USceneCaptureComponent2D ***************************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_SceneCaptureComponent2D_h
|
|
|
|
// ********** Begin Enum ESceneCaptureUnlitViewmode ************************************************
|
|
#define FOREACH_ENUM_ESCENECAPTUREUNLITVIEWMODE(op) \
|
|
op(ESceneCaptureUnlitViewmode::Disabled) \
|
|
op(ESceneCaptureUnlitViewmode::Capture) \
|
|
op(ESceneCaptureUnlitViewmode::CaptureOrCustomRenderPass)
|
|
|
|
enum class ESceneCaptureUnlitViewmode : uint8;
|
|
template<> struct TIsUEnumClass<ESceneCaptureUnlitViewmode> { enum { Value = true }; };
|
|
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESceneCaptureUnlitViewmode>();
|
|
// ********** End Enum ESceneCaptureUnlitViewmode **************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|