Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/ReplayResult.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

106 lines
5.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Net/ReplayResult.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeReplayResult() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EReplayResult();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EReplayResult *************************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EReplayResult;
static UEnum* EReplayResult_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EReplayResult.OuterSingleton)
{
Z_Registration_Info_UEnum_EReplayResult.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EReplayResult, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EReplayResult"));
}
return Z_Registration_Info_UEnum_EReplayResult.OuterSingleton;
}
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EReplayResult>()
{
return EReplayResult_StaticEnum();
}
struct Z_Construct_UEnum_Engine_EReplayResult_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "ConnectionClosed.Name", "EReplayResult::ConnectionClosed" },
{ "Corrupt.Name", "EReplayResult::Corrupt" },
{ "GameSpecific.Name", "EReplayResult::GameSpecific" },
{ "InitConnect.Name", "EReplayResult::InitConnect" },
{ "LoadMap.Name", "EReplayResult::LoadMap" },
{ "MissingArchive.Name", "EReplayResult::MissingArchive" },
{ "ModuleRelativePath", "Public/Net/ReplayResult.h" },
{ "ReplayNotFound.Name", "EReplayResult::ReplayNotFound" },
{ "Serialization.Name", "EReplayResult::Serialization" },
{ "StreamerError.Name", "EReplayResult::StreamerError" },
{ "Success.Name", "EReplayResult::Success" },
{ "Unknown.Name", "EReplayResult::Unknown" },
{ "UnsupportedCheckpoint.Name", "EReplayResult::UnsupportedCheckpoint" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EReplayResult::Success", (int64)EReplayResult::Success },
{ "EReplayResult::ReplayNotFound", (int64)EReplayResult::ReplayNotFound },
{ "EReplayResult::Corrupt", (int64)EReplayResult::Corrupt },
{ "EReplayResult::UnsupportedCheckpoint", (int64)EReplayResult::UnsupportedCheckpoint },
{ "EReplayResult::GameSpecific", (int64)EReplayResult::GameSpecific },
{ "EReplayResult::InitConnect", (int64)EReplayResult::InitConnect },
{ "EReplayResult::LoadMap", (int64)EReplayResult::LoadMap },
{ "EReplayResult::Serialization", (int64)EReplayResult::Serialization },
{ "EReplayResult::StreamerError", (int64)EReplayResult::StreamerError },
{ "EReplayResult::ConnectionClosed", (int64)EReplayResult::ConnectionClosed },
{ "EReplayResult::MissingArchive", (int64)EReplayResult::MissingArchive },
{ "EReplayResult::Unknown", (int64)EReplayResult::Unknown },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Engine_EReplayResult_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EReplayResult_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Engine,
nullptr,
"EReplayResult",
"EReplayResult",
Z_Construct_UEnum_Engine_EReplayResult_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EReplayResult_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EReplayResult_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EReplayResult_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Engine_EReplayResult()
{
if (!Z_Registration_Info_UEnum_EReplayResult.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EReplayResult.InnerSingleton, Z_Construct_UEnum_Engine_EReplayResult_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EReplayResult.InnerSingleton;
}
// ********** End Enum EReplayResult ***************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Net_ReplayResult_h__Script_Engine_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EReplayResult_StaticEnum, TEXT("EReplayResult"), &Z_Registration_Info_UEnum_EReplayResult, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2626301125U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Net_ReplayResult_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Net_ReplayResult_h__Script_Engine_2307021680{
TEXT("/Script/Engine"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Net_ReplayResult_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Net_ReplayResult_h__Script_Engine_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS