Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/RectLightComponent.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

89 lines
4.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/RectLightComponent.h"
#ifdef ENGINE_RectLightComponent_generated_h
#error "RectLightComponent.generated.h already included, missing '#pragma once' in RectLightComponent.h"
#endif
#define ENGINE_RectLightComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UTexture;
struct FAssetData;
// ********** Begin Class URectLightComponent ******************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_25_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetBarnDoorLength); \
DECLARE_FUNCTION(execSetBarnDoorAngle); \
DECLARE_FUNCTION(execSetSourceHeight); \
DECLARE_FUNCTION(execSetSourceWidth); \
DECLARE_FUNCTION(execSetSourceTexture);
#if WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_25_RPC_WRAPPERS_EOD \
DECLARE_FUNCTION(execShouldFilterSourceTexture);
#else // WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_25_RPC_WRAPPERS_EOD
#endif // WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_25_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(URectLightComponent, ENGINE_API)
struct Z_Construct_UClass_URectLightComponent_Statics;
ENGINE_API UClass* Z_Construct_UClass_URectLightComponent_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_25_INCLASS \
private: \
static void StaticRegisterNativesURectLightComponent(); \
friend struct ::Z_Construct_UClass_URectLightComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_URectLightComponent_NoRegister(); \
public: \
DECLARE_CLASS2(URectLightComponent, ULocalLightComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_URectLightComponent_NoRegister) \
DECLARE_SERIALIZER(URectLightComponent) \
FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_25_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_25_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API URectLightComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(URectLightComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, URectLightComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(URectLightComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
URectLightComponent(URectLightComponent&&) = delete; \
URectLightComponent(const URectLightComponent&) = delete; \
ENGINE_API virtual ~URectLightComponent();
#define FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_22_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_25_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_25_RPC_WRAPPERS \
FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_25_RPC_WRAPPERS_EOD \
FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_25_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h_25_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class URectLightComponent;
// ********** End Class URectLightComponent ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_RectLightComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS