Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/PhysicsCollisionHandler.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

165 lines
11 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicsEngine/PhysicsCollisionHandler.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicsCollisionHandler() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_UPhysicsCollisionHandler();
ENGINE_API UClass* Z_Construct_UClass_UPhysicsCollisionHandler_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USoundBase_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicsCollisionHandler *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicsCollisionHandler;
UClass* UPhysicsCollisionHandler::GetPrivateStaticClass()
{
using TClass = UPhysicsCollisionHandler;
if (!Z_Registration_Info_UClass_UPhysicsCollisionHandler.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicsCollisionHandler"),
Z_Registration_Info_UClass_UPhysicsCollisionHandler.InnerSingleton,
StaticRegisterNativesUPhysicsCollisionHandler,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicsCollisionHandler.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicsCollisionHandler_NoRegister()
{
return UPhysicsCollisionHandler::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicsCollisionHandler_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "HideCategories", "Object" },
{ "IncludePath", "PhysicsEngine/PhysicsCollisionHandler.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsCollisionHandler.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ImpactThreshold_MetaData[] = {
{ "Category", "Impact" },
{ "Comment", "/** How hard an impact must be to trigger effect/sound */" },
{ "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsCollisionHandler.h" },
{ "ToolTip", "How hard an impact must be to trigger effect/sound" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ImpactReFireDelay_MetaData[] = {
{ "Category", "Impact" },
{ "Comment", "/** Min time between effect/sound being triggered */" },
{ "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsCollisionHandler.h" },
{ "ToolTip", "Min time between effect/sound being triggered" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultImpactSound_MetaData[] = {
{ "Category", "Impact" },
{ "Comment", "/** Sound to play */" },
{ "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsCollisionHandler.h" },
{ "ToolTip", "Sound to play" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LastImpactSoundTime_MetaData[] = {
{ "Comment", "/** Time since last impact sound */" },
{ "ModuleRelativePath", "Classes/PhysicsEngine/PhysicsCollisionHandler.h" },
{ "ToolTip", "Time since last impact sound" },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicsCollisionHandler constinit property declarations *****************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ImpactThreshold;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ImpactReFireDelay;
static const UECodeGen_Private::FObjectPropertyParams NewProp_DefaultImpactSound;
static const UECodeGen_Private::FFloatPropertyParams NewProp_LastImpactSoundTime;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPhysicsCollisionHandler constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicsCollisionHandler>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicsCollisionHandler_Statics
// ********** Begin Class UPhysicsCollisionHandler Property Definitions ****************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPhysicsCollisionHandler_Statics::NewProp_ImpactThreshold = { "ImpactThreshold", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsCollisionHandler, ImpactThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ImpactThreshold_MetaData), NewProp_ImpactThreshold_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPhysicsCollisionHandler_Statics::NewProp_ImpactReFireDelay = { "ImpactReFireDelay", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsCollisionHandler, ImpactReFireDelay), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ImpactReFireDelay_MetaData), NewProp_ImpactReFireDelay_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPhysicsCollisionHandler_Statics::NewProp_DefaultImpactSound = { "DefaultImpactSound", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsCollisionHandler, DefaultImpactSound), Z_Construct_UClass_USoundBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultImpactSound_MetaData), NewProp_DefaultImpactSound_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UPhysicsCollisionHandler_Statics::NewProp_LastImpactSoundTime = { "LastImpactSoundTime", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicsCollisionHandler, LastImpactSoundTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LastImpactSoundTime_MetaData), NewProp_LastImpactSoundTime_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPhysicsCollisionHandler_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsCollisionHandler_Statics::NewProp_ImpactThreshold,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsCollisionHandler_Statics::NewProp_ImpactReFireDelay,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsCollisionHandler_Statics::NewProp_DefaultImpactSound,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicsCollisionHandler_Statics::NewProp_LastImpactSoundTime,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsCollisionHandler_Statics::PropPointers) < 2048);
// ********** End Class UPhysicsCollisionHandler Property Definitions ******************************
UObject* (*const Z_Construct_UClass_UPhysicsCollisionHandler_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsCollisionHandler_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicsCollisionHandler_Statics::ClassParams = {
&UPhysicsCollisionHandler::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UPhysicsCollisionHandler_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsCollisionHandler_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicsCollisionHandler_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicsCollisionHandler_Statics::Class_MetaDataParams)
};
void UPhysicsCollisionHandler::StaticRegisterNativesUPhysicsCollisionHandler()
{
}
UClass* Z_Construct_UClass_UPhysicsCollisionHandler()
{
if (!Z_Registration_Info_UClass_UPhysicsCollisionHandler.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicsCollisionHandler.OuterSingleton, Z_Construct_UClass_UPhysicsCollisionHandler_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicsCollisionHandler.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UPhysicsCollisionHandler);
UPhysicsCollisionHandler::~UPhysicsCollisionHandler() {}
// ********** End Class UPhysicsCollisionHandler ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsCollisionHandler_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicsCollisionHandler, UPhysicsCollisionHandler::StaticClass, TEXT("UPhysicsCollisionHandler"), &Z_Registration_Info_UClass_UPhysicsCollisionHandler, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicsCollisionHandler), 3437349814U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsCollisionHandler_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsCollisionHandler_h__Script_Engine_2064395430{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsCollisionHandler_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_PhysicsCollisionHandler_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS