Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/PhysicalMaterialMask.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

186 lines
12 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "PhysicalMaterials/PhysicalMaterialMask.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodePhysicalMaterialMask() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_UAssetImportData_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UPhysicalMaterialMask();
ENGINE_API UClass* Z_Construct_UClass_UPhysicalMaterialMask_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UTexture_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_TextureAddress();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UPhysicalMaterialMask ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UPhysicalMaterialMask;
UClass* UPhysicalMaterialMask::GetPrivateStaticClass()
{
using TClass = UPhysicalMaterialMask;
if (!Z_Registration_Info_UClass_UPhysicalMaterialMask.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("PhysicalMaterialMask"),
Z_Registration_Info_UClass_UPhysicalMaterialMask.InnerSingleton,
StaticRegisterNativesUPhysicalMaterialMask,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UPhysicalMaterialMask.InnerSingleton;
}
UClass* Z_Construct_UClass_UPhysicalMaterialMask_NoRegister()
{
return UPhysicalMaterialMask::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UPhysicalMaterialMask_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Physical material masks are used to map multiple physical materials to a single rendering material\n */" },
{ "HideCategories", "Object" },
{ "IncludePath", "PhysicalMaterials/PhysicalMaterialMask.h" },
{ "IsBlueprintBase", "true" },
{ "ModuleRelativePath", "Classes/PhysicalMaterials/PhysicalMaterialMask.h" },
{ "ToolTip", "Physical material masks are used to map multiple physical materials to a single rendering material" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetImportData_MetaData[] = {
{ "Category", "ImportSettings" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/PhysicalMaterials/PhysicalMaterialMask.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaskTexture_MetaData[] = {
{ "Category", "TextureSource" },
{ "Comment", "/** Mask input texture, square aspect ratio recommended. Recognized mask colors include: white, black, red, green, yellow, cyan, turquoise, and magenta. */" },
{ "ModuleRelativePath", "Classes/PhysicalMaterials/PhysicalMaterialMask.h" },
{ "ToolTip", "Mask input texture, square aspect ratio recommended. Recognized mask colors include: white, black, red, green, yellow, cyan, turquoise, and magenta." },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UVChannelIndex_MetaData[] = {
{ "Category", "TextureSource" },
{ "Comment", "/** StaticMesh UV channel index to use when performing lookups with this mask. */" },
{ "ModuleRelativePath", "Classes/PhysicalMaterials/PhysicalMaterialMask.h" },
{ "ToolTip", "StaticMesh UV channel index to use when performing lookups with this mask." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AddressX_MetaData[] = {
{ "Category", "TextureSource" },
{ "Comment", "/** The addressing mode to use for the X axis. */" },
{ "DisplayName", "X-axis Tiling Method" },
{ "ModuleRelativePath", "Classes/PhysicalMaterials/PhysicalMaterialMask.h" },
{ "ToolTip", "The addressing mode to use for the X axis." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AddressY_MetaData[] = {
{ "Category", "TextureSource" },
{ "Comment", "/** The addressing mode to use for the Y axis. */" },
{ "DisplayName", "Y-axis Tiling Method" },
{ "ModuleRelativePath", "Classes/PhysicalMaterials/PhysicalMaterialMask.h" },
{ "ToolTip", "The addressing mode to use for the Y axis." },
};
#endif // WITH_METADATA
// ********** Begin Class UPhysicalMaterialMask constinit property declarations ********************
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_AssetImportData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_MaskTexture;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FIntPropertyParams NewProp_UVChannelIndex;
static const UECodeGen_Private::FBytePropertyParams NewProp_AddressX;
static const UECodeGen_Private::FBytePropertyParams NewProp_AddressY;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UPhysicalMaterialMask constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UPhysicalMaterialMask>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UPhysicalMaterialMask_Statics
// ********** Begin Class UPhysicalMaterialMask Property Definitions *******************************
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPhysicalMaterialMask_Statics::NewProp_AssetImportData = { "AssetImportData", nullptr, (EPropertyFlags)0x01160008000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicalMaterialMask, AssetImportData), Z_Construct_UClass_UAssetImportData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetImportData_MetaData), NewProp_AssetImportData_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UPhysicalMaterialMask_Statics::NewProp_MaskTexture = { "MaskTexture", nullptr, (EPropertyFlags)0x0114000800020015, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicalMaterialMask, MaskTexture), Z_Construct_UClass_UTexture_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaskTexture_MetaData), NewProp_MaskTexture_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UPhysicalMaterialMask_Statics::NewProp_UVChannelIndex = { "UVChannelIndex", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicalMaterialMask, UVChannelIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UVChannelIndex_MetaData), NewProp_UVChannelIndex_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UPhysicalMaterialMask_Statics::NewProp_AddressX = { "AddressX", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicalMaterialMask, AddressX), Z_Construct_UEnum_Engine_TextureAddress, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AddressX_MetaData), NewProp_AddressX_MetaData) }; // 1061426055
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UPhysicalMaterialMask_Statics::NewProp_AddressY = { "AddressY", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UPhysicalMaterialMask, AddressY), Z_Construct_UEnum_Engine_TextureAddress, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AddressY_MetaData), NewProp_AddressY_MetaData) }; // 1061426055
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UPhysicalMaterialMask_Statics::PropPointers[] = {
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicalMaterialMask_Statics::NewProp_AssetImportData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicalMaterialMask_Statics::NewProp_MaskTexture,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicalMaterialMask_Statics::NewProp_UVChannelIndex,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicalMaterialMask_Statics::NewProp_AddressX,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UPhysicalMaterialMask_Statics::NewProp_AddressY,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicalMaterialMask_Statics::PropPointers) < 2048);
// ********** End Class UPhysicalMaterialMask Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UPhysicalMaterialMask_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicalMaterialMask_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UPhysicalMaterialMask_Statics::ClassParams = {
&UPhysicalMaterialMask::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UPhysicalMaterialMask_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicalMaterialMask_Statics::PropPointers),
0,
0x008820A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UPhysicalMaterialMask_Statics::Class_MetaDataParams), Z_Construct_UClass_UPhysicalMaterialMask_Statics::Class_MetaDataParams)
};
void UPhysicalMaterialMask::StaticRegisterNativesUPhysicalMaterialMask()
{
}
UClass* Z_Construct_UClass_UPhysicalMaterialMask()
{
if (!Z_Registration_Info_UClass_UPhysicalMaterialMask.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UPhysicalMaterialMask.OuterSingleton, Z_Construct_UClass_UPhysicalMaterialMask_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UPhysicalMaterialMask.OuterSingleton;
}
// ********** End Class UPhysicalMaterialMask ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicalMaterials_PhysicalMaterialMask_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UPhysicalMaterialMask, UPhysicalMaterialMask::StaticClass, TEXT("UPhysicalMaterialMask"), &Z_Registration_Info_UClass_UPhysicalMaterialMask, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UPhysicalMaterialMask), 4146918237U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicalMaterials_PhysicalMaterialMask_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicalMaterials_PhysicalMaterialMask_h__Script_Engine_917475025{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicalMaterials_PhysicalMaterialMask_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_PhysicalMaterials_PhysicalMaterialMask_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS