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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/MaterialExpressionPathTracingBufferTexture.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

76 lines
4.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Materials/MaterialExpressionPathTracingBufferTexture.h"
#ifdef ENGINE_MaterialExpressionPathTracingBufferTexture_generated_h
#error "MaterialExpressionPathTracingBufferTexture.generated.h already included, missing '#pragma once' in MaterialExpressionPathTracingBufferTexture.h"
#endif
#define ENGINE_MaterialExpressionPathTracingBufferTexture_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMaterialExpressionPathTracingBufferTexture ******************************
struct Z_Construct_UClass_UMaterialExpressionPathTracingBufferTexture_Statics;
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionPathTracingBufferTexture_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionPathTracingBufferTexture_h_32_INCLASS \
private: \
static void StaticRegisterNativesUMaterialExpressionPathTracingBufferTexture(); \
friend struct ::Z_Construct_UClass_UMaterialExpressionPathTracingBufferTexture_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionPathTracingBufferTexture_NoRegister(); \
public: \
DECLARE_CLASS2(UMaterialExpressionPathTracingBufferTexture, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionPathTracingBufferTexture_NoRegister) \
DECLARE_SERIALIZER(UMaterialExpressionPathTracingBufferTexture)
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionPathTracingBufferTexture_h_32_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UMaterialExpressionPathTracingBufferTexture(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionPathTracingBufferTexture) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UMaterialExpressionPathTracingBufferTexture); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionPathTracingBufferTexture); \
/** Deleted move- and copy-constructors, should never be used */ \
UMaterialExpressionPathTracingBufferTexture(UMaterialExpressionPathTracingBufferTexture&&) = delete; \
UMaterialExpressionPathTracingBufferTexture(const UMaterialExpressionPathTracingBufferTexture&) = delete; \
NO_API virtual ~UMaterialExpressionPathTracingBufferTexture();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionPathTracingBufferTexture_h_29_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionPathTracingBufferTexture_h_32_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionPathTracingBufferTexture_h_32_INCLASS \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionPathTracingBufferTexture_h_32_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMaterialExpressionPathTracingBufferTexture;
// ********** End Class UMaterialExpressionPathTracingBufferTexture ********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionPathTracingBufferTexture_h
// ********** Begin Enum EPathTracingBufferTextureId ***********************************************
#define FOREACH_ENUM_EPATHTRACINGBUFFERTEXTUREID(op) \
op(PTBT_Radiance) \
op(PTBT_DenoisedRadiance) \
op(PTBT_Albedo) \
op(PTBT_Normal) \
op(PTBT_Variance)
enum EPathTracingBufferTextureId : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EPathTracingBufferTextureId>();
// ********** End Enum EPathTracingBufferTextureId *************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS