105 lines
4.8 KiB
C++
105 lines
4.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Engine/LevelStreaming.h"
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#ifdef ENGINE_LevelStreaming_generated_h
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#error "LevelStreaming.generated.h already included, missing '#pragma once' in LevelStreaming.h"
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#endif
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#define ENGINE_LevelStreaming_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class ALevelScriptActor;
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class ULevel;
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class ULevelStreaming;
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// ********** Begin Delegate FLevelStreamingLoadedStatus *******************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_107_DELEGATE \
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ENGINE_API void FLevelStreamingLoadedStatus_DelegateWrapper(const FMulticastScriptDelegate& LevelStreamingLoadedStatus);
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// ********** End Delegate FLevelStreamingLoadedStatus *********************************************
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// ********** Begin Delegate FLevelStreamingVisibilityStatus ***************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_108_DELEGATE \
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ENGINE_API void FLevelStreamingVisibilityStatus_DelegateWrapper(const FMulticastScriptDelegate& LevelStreamingVisibilityStatus);
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// ********** End Delegate FLevelStreamingVisibilityStatus *****************************************
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// ********** Begin Class ULevelStreaming **********************************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_RPC_WRAPPERS \
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DECLARE_FUNCTION(execGetLevelScriptActor); \
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DECLARE_FUNCTION(execCreateInstance); \
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DECLARE_FUNCTION(execIsStreamingStatePending); \
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DECLARE_FUNCTION(execIsLevelLoaded); \
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DECLARE_FUNCTION(execIsLevelVisible); \
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DECLARE_FUNCTION(execGetLoadedLevel); \
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DECLARE_FUNCTION(execShouldBeLoaded); \
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DECLARE_FUNCTION(execGetWorldAssetPackageFName); \
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DECLARE_FUNCTION(execSetIsRequestingUnloadAndRemoval); \
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DECLARE_FUNCTION(execGetIsRequestingUnloadAndRemoval); \
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DECLARE_FUNCTION(execSetPriority); \
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DECLARE_FUNCTION(execSetLevelLODIndex); \
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DECLARE_FUNCTION(execSetShouldBeLoaded); \
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DECLARE_FUNCTION(execSetShouldBeVisible);
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(ULevelStreaming, ENGINE_API)
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struct Z_Construct_UClass_ULevelStreaming_Statics;
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ENGINE_API UClass* Z_Construct_UClass_ULevelStreaming_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_INCLASS \
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private: \
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static void StaticRegisterNativesULevelStreaming(); \
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friend struct ::Z_Construct_UClass_ULevelStreaming_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_ULevelStreaming_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULevelStreaming, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_ULevelStreaming_NoRegister) \
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DECLARE_SERIALIZER(ULevelStreaming) \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_ARCHIVESERIALIZER \
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DECLARE_WITHIN(UWorld)
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API ULevelStreaming(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULevelStreaming) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, ULevelStreaming); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULevelStreaming); \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULevelStreaming(ULevelStreaming&&) = delete; \
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ULevelStreaming(const ULevelStreaming&) = delete; \
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ENGINE_API virtual ~ULevelStreaming();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_137_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h_140_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULevelStreaming;
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// ********** End Class ULevelStreaming ************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_LevelStreaming_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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