74 lines
3.6 KiB
C++
74 lines
3.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "Engine/InputDelegateBinding.h"
|
|
|
|
#ifdef ENGINE_InputDelegateBinding_generated_h
|
|
#error "InputDelegateBinding.generated.h already included, missing '#pragma once' in InputDelegateBinding.h"
|
|
#endif
|
|
#define ENGINE_InputDelegateBinding_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
// ********** Begin ScriptStruct FBlueprintInputDelegateBinding ************************************
|
|
struct Z_Construct_UScriptStruct_FBlueprintInputDelegateBinding_Statics;
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_InputDelegateBinding_h_15_GENERATED_BODY \
|
|
friend struct ::Z_Construct_UScriptStruct_FBlueprintInputDelegateBinding_Statics; \
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
|
|
|
|
|
struct FBlueprintInputDelegateBinding;
|
|
// ********** End ScriptStruct FBlueprintInputDelegateBinding **************************************
|
|
|
|
// ********** Begin Class UInputDelegateBinding ****************************************************
|
|
struct Z_Construct_UClass_UInputDelegateBinding_Statics;
|
|
ENGINE_API UClass* Z_Construct_UClass_UInputDelegateBinding_NoRegister();
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_InputDelegateBinding_h_37_INCLASS \
|
|
private: \
|
|
static void StaticRegisterNativesUInputDelegateBinding(); \
|
|
friend struct ::Z_Construct_UClass_UInputDelegateBinding_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend ENGINE_API UClass* ::Z_Construct_UClass_UInputDelegateBinding_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UInputDelegateBinding, UDynamicBlueprintBinding, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UInputDelegateBinding_NoRegister) \
|
|
DECLARE_SERIALIZER(UInputDelegateBinding)
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_InputDelegateBinding_h_37_STANDARD_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
ENGINE_API UInputDelegateBinding(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UInputDelegateBinding) \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UInputDelegateBinding); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UInputDelegateBinding); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UInputDelegateBinding(UInputDelegateBinding&&) = delete; \
|
|
UInputDelegateBinding(const UInputDelegateBinding&) = delete; \
|
|
ENGINE_API virtual ~UInputDelegateBinding();
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_InputDelegateBinding_h_34_PROLOG
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_InputDelegateBinding_h_37_GENERATED_BODY_LEGACY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Engine_InputDelegateBinding_h_37_INCLASS \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Engine_InputDelegateBinding_h_37_STANDARD_CONSTRUCTORS \
|
|
public: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UInputDelegateBinding;
|
|
|
|
// ********** End Class UInputDelegateBinding ******************************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_InputDelegateBinding_h
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|