Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/InGameAdManager.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

288 lines
19 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Engine/InGameAdManager.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeInGameAdManager() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UInGameAdManager();
ENGINE_API UClass* Z_Construct_UClass_UInGameAdManager_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UPlatformInterfaceBase();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAdManagerDelegate();
ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature();
ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum EAdManagerDelegate ********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAdManagerDelegate;
static UEnum* EAdManagerDelegate_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EAdManagerDelegate.OuterSingleton)
{
Z_Registration_Info_UEnum_EAdManagerDelegate.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EAdManagerDelegate, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EAdManagerDelegate"));
}
return Z_Registration_Info_UEnum_EAdManagerDelegate.OuterSingleton;
}
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EAdManagerDelegate>()
{
return EAdManagerDelegate_StaticEnum();
}
struct Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "AMD_ClickedBanner.Name", "AMD_ClickedBanner" },
{ "AMD_MAX.Name", "AMD_MAX" },
{ "AMD_UserClosedAd.Name", "AMD_UserClosedAd" },
{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "AMD_ClickedBanner", (int64)AMD_ClickedBanner },
{ "AMD_UserClosedAd", (int64)AMD_UserClosedAd },
{ "AMD_MAX", (int64)AMD_MAX },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Engine,
nullptr,
"EAdManagerDelegate",
"EAdManagerDelegate",
Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Regular,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Engine_EAdManagerDelegate()
{
if (!Z_Registration_Info_UEnum_EAdManagerDelegate.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAdManagerDelegate.InnerSingleton, Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EAdManagerDelegate.InnerSingleton;
}
// ********** End Enum EAdManagerDelegate **********************************************************
// ********** Begin Delegate FOnUserClickedBanner **************************************************
struct Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Comment", "/**\n * Delegate called when user clicks on an banner ad. Base class already handles pausing,\n * so a delegate is only needed if you need extra handling. If you set it to a PC or other actor\n * function, make sure to set it back when switching levels.\n */" },
{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
{ "ToolTip", "Delegate called when user clicks on an banner ad. Base class already handles pausing,\nso a delegate is only needed if you need extra handling. If you set it to a PC or other actor\nfunction, make sure to set it back when switching levels." },
};
#endif // WITH_METADATA
// ********** Begin Delegate FOnUserClickedBanner constinit property declarations ******************
// ********** End Delegate FOnUserClickedBanner constinit property declarations ********************
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "OnUserClickedBanner__DelegateSignature", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void FOnUserClickedBanner_DelegateWrapper(const FScriptDelegate& OnUserClickedBanner)
{
OnUserClickedBanner.ProcessDelegate<UObject>(NULL);
}
// ********** End Delegate FOnUserClickedBanner ****************************************************
// ********** Begin Delegate FOnUserClosedAdvertisement ********************************************
struct Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Comment", "/**\n * Delegate called when user closes an ad (after clicking on banner). Base class already handles \n * pausing, so a delegate is only needed if you need extra handling. If you set it to a PC or other actor\n * function, make sure to set it back when switching levels.\n */" },
{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
{ "ToolTip", "Delegate called when user closes an ad (after clicking on banner). Base class already handles\npausing, so a delegate is only needed if you need extra handling. If you set it to a PC or other actor\nfunction, make sure to set it back when switching levels." },
};
#endif // WITH_METADATA
// ********** Begin Delegate FOnUserClosedAdvertisement constinit property declarations ************
// ********** End Delegate FOnUserClosedAdvertisement constinit property declarations **************
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "OnUserClosedAdvertisement__DelegateSignature", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void FOnUserClosedAdvertisement_DelegateWrapper(const FScriptDelegate& OnUserClosedAdvertisement)
{
OnUserClosedAdvertisement.ProcessDelegate<UObject>(NULL);
}
// ********** End Delegate FOnUserClosedAdvertisement **********************************************
// ********** Begin Class UInGameAdManager *********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UInGameAdManager;
UClass* UInGameAdManager::GetPrivateStaticClass()
{
using TClass = UInGameAdManager;
if (!Z_Registration_Info_UClass_UInGameAdManager.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("InGameAdManager"),
Z_Registration_Info_UClass_UInGameAdManager.InnerSingleton,
StaticRegisterNativesUInGameAdManager,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UInGameAdManager.InnerSingleton;
}
UClass* Z_Construct_UClass_UInGameAdManager_NoRegister()
{
return UInGameAdManager::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UInGameAdManager_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Engine/InGameAdManager.h" },
{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShouldPauseWhileAdOpen_MetaData[] = {
{ "Comment", "/** If true, the game will pause when the user clicks on the ad, which could take over the screen */" },
{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
{ "ToolTip", "If true, the game will pause when the user clicks on the ad, which could take over the screen" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClickedBannerDelegates_MetaData[] = {
{ "Comment", "/** @todo document */" },
{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
{ "ToolTip", "@todo document" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClosedAdDelegates_MetaData[] = {
{ "Comment", "/** @todo document */" },
{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
{ "ToolTip", "@todo document" },
};
#endif // WITH_METADATA
// ********** Begin Class UInGameAdManager constinit property declarations *************************
static void NewProp_bShouldPauseWhileAdOpen_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldPauseWhileAdOpen;
static const UECodeGen_Private::FDelegatePropertyParams NewProp_ClickedBannerDelegates_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ClickedBannerDelegates;
static const UECodeGen_Private::FDelegatePropertyParams NewProp_ClosedAdDelegates_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ClosedAdDelegates;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UInGameAdManager constinit property declarations ***************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UInGameAdManager>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UInGameAdManager_Statics
// ********** Begin Class UInGameAdManager Property Definitions ************************************
void Z_Construct_UClass_UInGameAdManager_Statics::NewProp_bShouldPauseWhileAdOpen_SetBit(void* Obj)
{
((UInGameAdManager*)Obj)->bShouldPauseWhileAdOpen = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UInGameAdManager_Statics::NewProp_bShouldPauseWhileAdOpen = { "bShouldPauseWhileAdOpen", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UInGameAdManager), &Z_Construct_UClass_UInGameAdManager_Statics::NewProp_bShouldPauseWhileAdOpen_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShouldPauseWhileAdOpen_MetaData), NewProp_bShouldPauseWhileAdOpen_MetaData) };
const UECodeGen_Private::FDelegatePropertyParams Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClickedBannerDelegates_Inner = { "ClickedBannerDelegates", nullptr, (EPropertyFlags)0x0000000000080000, UECodeGen_Private::EPropertyGenFlags::Delegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature, METADATA_PARAMS(0, nullptr) }; // 1638561290
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClickedBannerDelegates = { "ClickedBannerDelegates", nullptr, (EPropertyFlags)0x0010008000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInGameAdManager, ClickedBannerDelegates), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClickedBannerDelegates_MetaData), NewProp_ClickedBannerDelegates_MetaData) }; // 1638561290
const UECodeGen_Private::FDelegatePropertyParams Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClosedAdDelegates_Inner = { "ClosedAdDelegates", nullptr, (EPropertyFlags)0x0000000000080000, UECodeGen_Private::EPropertyGenFlags::Delegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature, METADATA_PARAMS(0, nullptr) }; // 3431248046
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClosedAdDelegates = { "ClosedAdDelegates", nullptr, (EPropertyFlags)0x0010008000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInGameAdManager, ClosedAdDelegates), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClosedAdDelegates_MetaData), NewProp_ClosedAdDelegates_MetaData) }; // 3431248046
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UInGameAdManager_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInGameAdManager_Statics::NewProp_bShouldPauseWhileAdOpen,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClickedBannerDelegates_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClickedBannerDelegates,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClosedAdDelegates_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClosedAdDelegates,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInGameAdManager_Statics::PropPointers) < 2048);
// ********** End Class UInGameAdManager Property Definitions **************************************
UObject* (*const Z_Construct_UClass_UInGameAdManager_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UPlatformInterfaceBase,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInGameAdManager_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UInGameAdManager_Statics::ClassParams = {
&UInGameAdManager::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UInGameAdManager_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UInGameAdManager_Statics::PropPointers),
0,
0x008000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInGameAdManager_Statics::Class_MetaDataParams), Z_Construct_UClass_UInGameAdManager_Statics::Class_MetaDataParams)
};
void UInGameAdManager::StaticRegisterNativesUInGameAdManager()
{
}
UClass* Z_Construct_UClass_UInGameAdManager()
{
if (!Z_Registration_Info_UClass_UInGameAdManager.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInGameAdManager.OuterSingleton, Z_Construct_UClass_UInGameAdManager_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UInGameAdManager.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInGameAdManager);
UInGameAdManager::~UInGameAdManager() {}
// ********** End Class UInGameAdManager ***********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EAdManagerDelegate_StaticEnum, TEXT("EAdManagerDelegate"), &Z_Registration_Info_UEnum_EAdManagerDelegate, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1422934971U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UInGameAdManager, UInGameAdManager::StaticClass, TEXT("UInGameAdManager"), &Z_Registration_Info_UClass_UInGameAdManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInGameAdManager), 1141640982U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_2162522284{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS