Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/DistributionFloatConstant.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

136 lines
7.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Distributions/DistributionFloatConstant.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDistributionFloatConstant() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UDistributionFloat();
ENGINE_API UClass* Z_Construct_UClass_UDistributionFloatConstant();
ENGINE_API UClass* Z_Construct_UClass_UDistributionFloatConstant_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDistributionFloatConstant ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDistributionFloatConstant;
UClass* UDistributionFloatConstant::GetPrivateStaticClass()
{
using TClass = UDistributionFloatConstant;
if (!Z_Registration_Info_UClass_UDistributionFloatConstant.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DistributionFloatConstant"),
Z_Registration_Info_UClass_UDistributionFloatConstant.InnerSingleton,
StaticRegisterNativesUDistributionFloatConstant,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDistributionFloatConstant.InnerSingleton;
}
UClass* Z_Construct_UClass_UDistributionFloatConstant_NoRegister()
{
return UDistributionFloatConstant::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDistributionFloatConstant_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Object Object" },
{ "IncludePath", "Distributions/DistributionFloatConstant.h" },
{ "ModuleRelativePath", "Classes/Distributions/DistributionFloatConstant.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Constant_MetaData[] = {
{ "Category", "DistributionFloatConstant" },
{ "Comment", "/** This float will be returned for all values of time. */" },
{ "ModuleRelativePath", "Classes/Distributions/DistributionFloatConstant.h" },
{ "ToolTip", "This float will be returned for all values of time." },
};
#endif // WITH_METADATA
// ********** Begin Class UDistributionFloatConstant constinit property declarations ***************
static const UECodeGen_Private::FFloatPropertyParams NewProp_Constant;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UDistributionFloatConstant constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDistributionFloatConstant>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDistributionFloatConstant_Statics
// ********** Begin Class UDistributionFloatConstant Property Definitions **************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UDistributionFloatConstant_Statics::NewProp_Constant = { "Constant", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDistributionFloatConstant, Constant), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Constant_MetaData), NewProp_Constant_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDistributionFloatConstant_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDistributionFloatConstant_Statics::NewProp_Constant,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDistributionFloatConstant_Statics::PropPointers) < 2048);
// ********** End Class UDistributionFloatConstant Property Definitions ****************************
UObject* (*const Z_Construct_UClass_UDistributionFloatConstant_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDistributionFloat,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDistributionFloatConstant_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDistributionFloatConstant_Statics::ClassParams = {
&UDistributionFloatConstant::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UDistributionFloatConstant_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UDistributionFloatConstant_Statics::PropPointers),
0,
0x002830A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDistributionFloatConstant_Statics::Class_MetaDataParams), Z_Construct_UClass_UDistributionFloatConstant_Statics::Class_MetaDataParams)
};
void UDistributionFloatConstant::StaticRegisterNativesUDistributionFloatConstant()
{
}
UClass* Z_Construct_UClass_UDistributionFloatConstant()
{
if (!Z_Registration_Info_UClass_UDistributionFloatConstant.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDistributionFloatConstant.OuterSingleton, Z_Construct_UClass_UDistributionFloatConstant_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDistributionFloatConstant.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDistributionFloatConstant);
UDistributionFloatConstant::~UDistributionFloatConstant() {}
// ********** End Class UDistributionFloatConstant *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Distributions_DistributionFloatConstant_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDistributionFloatConstant, UDistributionFloatConstant::StaticClass, TEXT("UDistributionFloatConstant"), &Z_Registration_Info_UClass_UDistributionFloatConstant, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDistributionFloatConstant), 3168203087U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Distributions_DistributionFloatConstant_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Distributions_DistributionFloatConstant_h__Script_Engine_1733060405{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Distributions_DistributionFloatConstant_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Distributions_DistributionFloatConstant_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS