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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/DebugCameraControllerSettings.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

76 lines
4.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/DebugCameraControllerSettings.h"
#ifdef ENGINE_DebugCameraControllerSettings_generated_h
#error "DebugCameraControllerSettings.generated.h already included, missing '#pragma once' in DebugCameraControllerSettings.h"
#endif
#define ENGINE_DebugCameraControllerSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FDebugCameraControllerSettingsViewModeIndex ***********************
struct Z_Construct_UScriptStruct_FDebugCameraControllerSettingsViewModeIndex_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraControllerSettings_h_17_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDebugCameraControllerSettingsViewModeIndex_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FDebugCameraControllerSettingsViewModeIndex;
// ********** End ScriptStruct FDebugCameraControllerSettingsViewModeIndex *************************
// ********** Begin Class UDebugCameraControllerSettings *******************************************
struct Z_Construct_UClass_UDebugCameraControllerSettings_Statics;
ENGINE_API UClass* Z_Construct_UClass_UDebugCameraControllerSettings_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraControllerSettings_h_34_INCLASS \
private: \
static void StaticRegisterNativesUDebugCameraControllerSettings(); \
friend struct ::Z_Construct_UClass_UDebugCameraControllerSettings_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UDebugCameraControllerSettings_NoRegister(); \
public: \
DECLARE_CLASS2(UDebugCameraControllerSettings, UDeveloperSettings, COMPILED_IN_FLAGS(0 | CLASS_DefaultConfig | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UDebugCameraControllerSettings_NoRegister) \
DECLARE_SERIALIZER(UDebugCameraControllerSettings) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraControllerSettings_h_34_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UDebugCameraControllerSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDebugCameraControllerSettings) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UDebugCameraControllerSettings); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDebugCameraControllerSettings); \
/** Deleted move- and copy-constructors, should never be used */ \
UDebugCameraControllerSettings(UDebugCameraControllerSettings&&) = delete; \
UDebugCameraControllerSettings(const UDebugCameraControllerSettings&) = delete; \
ENGINE_API virtual ~UDebugCameraControllerSettings();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraControllerSettings_h_31_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraControllerSettings_h_34_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraControllerSettings_h_34_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraControllerSettings_h_34_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDebugCameraControllerSettings;
// ********** End Class UDebugCameraControllerSettings *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugCameraControllerSettings_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS