Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/DataLayerInstancePrivate.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

166 lines
10 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "WorldPartition/DataLayer/DataLayerInstancePrivate.h"
#include "WorldPartition/DataLayer/WorldDataLayers.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDataLayerInstancePrivate() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UDataLayerAsset_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UDataLayerInstance();
ENGINE_API UClass* Z_Construct_UClass_UDataLayerInstancePrivate();
ENGINE_API UClass* Z_Construct_UClass_UDataLayerInstancePrivate_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDataLayerInstancePrivate ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDataLayerInstancePrivate;
UClass* UDataLayerInstancePrivate::GetPrivateStaticClass()
{
using TClass = UDataLayerInstancePrivate;
if (!Z_Registration_Info_UClass_UDataLayerInstancePrivate.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DataLayerInstancePrivate"),
Z_Registration_Info_UClass_UDataLayerInstancePrivate.InnerSingleton,
StaticRegisterNativesUDataLayerInstancePrivate,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDataLayerInstancePrivate.InnerSingleton;
}
UClass* Z_Construct_UClass_UDataLayerInstancePrivate_NoRegister()
{
return UDataLayerInstancePrivate::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDataLayerInstancePrivate_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "AutoCollapseCategories", "Data Layer|Advanced" },
{ "AutoExpandCategories", "Data Layer|Editor Data Layer|Editor Data Layer|Advanced|Runtime" },
{ "IncludePath", "WorldPartition/DataLayer/DataLayerInstancePrivate.h" },
{ "ModuleRelativePath", "Public/WorldPartition/DataLayer/DataLayerInstancePrivate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShortName_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/DataLayer/DataLayerInstancePrivate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataLayerAsset_MetaData[] = {
{ "Category", "Asset" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/WorldPartition/DataLayer/DataLayerInstancePrivate.h" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsIncludedInActorFilterDefault_MetaData[] = {
{ "Category", "Actor Filter" },
{ "DisplayName", "Is Included" },
{ "ModuleRelativePath", "Public/WorldPartition/DataLayer/DataLayerInstancePrivate.h" },
{ "ToolTip", "Whether actors assigned to this DataLayer are included by default when used in a filter" },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class UDataLayerInstancePrivate constinit property declarations ****************
static const UECodeGen_Private::FStrPropertyParams NewProp_ShortName;
static const UECodeGen_Private::FObjectPropertyParams NewProp_DataLayerAsset;
#if WITH_EDITORONLY_DATA
static void NewProp_bIsIncludedInActorFilterDefault_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsIncludedInActorFilterDefault;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UDataLayerInstancePrivate constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDataLayerInstancePrivate>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDataLayerInstancePrivate_Statics
// ********** Begin Class UDataLayerInstancePrivate Property Definitions ***************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UDataLayerInstancePrivate_Statics::NewProp_ShortName = { "ShortName", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDataLayerInstancePrivate, ShortName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShortName_MetaData), NewProp_ShortName_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UDataLayerInstancePrivate_Statics::NewProp_DataLayerAsset = { "DataLayerAsset", nullptr, (EPropertyFlags)0x01460000000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDataLayerInstancePrivate, DataLayerAsset), Z_Construct_UClass_UDataLayerAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataLayerAsset_MetaData), NewProp_DataLayerAsset_MetaData) };
#if WITH_EDITORONLY_DATA
void Z_Construct_UClass_UDataLayerInstancePrivate_Statics::NewProp_bIsIncludedInActorFilterDefault_SetBit(void* Obj)
{
((UDataLayerInstancePrivate*)Obj)->bIsIncludedInActorFilterDefault = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UDataLayerInstancePrivate_Statics::NewProp_bIsIncludedInActorFilterDefault = { "bIsIncludedInActorFilterDefault", nullptr, (EPropertyFlags)0x0040000800000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UDataLayerInstancePrivate), &Z_Construct_UClass_UDataLayerInstancePrivate_Statics::NewProp_bIsIncludedInActorFilterDefault_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsIncludedInActorFilterDefault_MetaData), NewProp_bIsIncludedInActorFilterDefault_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDataLayerInstancePrivate_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDataLayerInstancePrivate_Statics::NewProp_ShortName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDataLayerInstancePrivate_Statics::NewProp_DataLayerAsset,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDataLayerInstancePrivate_Statics::NewProp_bIsIncludedInActorFilterDefault,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDataLayerInstancePrivate_Statics::PropPointers) < 2048);
// ********** End Class UDataLayerInstancePrivate Property Definitions *****************************
UObject* (*const Z_Construct_UClass_UDataLayerInstancePrivate_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDataLayerInstance,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDataLayerInstancePrivate_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDataLayerInstancePrivate_Statics::ClassParams = {
&UDataLayerInstancePrivate::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UDataLayerInstancePrivate_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UDataLayerInstancePrivate_Statics::PropPointers),
0,
0x008804A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDataLayerInstancePrivate_Statics::Class_MetaDataParams), Z_Construct_UClass_UDataLayerInstancePrivate_Statics::Class_MetaDataParams)
};
void UDataLayerInstancePrivate::StaticRegisterNativesUDataLayerInstancePrivate()
{
}
UClass* Z_Construct_UClass_UDataLayerInstancePrivate()
{
if (!Z_Registration_Info_UClass_UDataLayerInstancePrivate.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDataLayerInstancePrivate.OuterSingleton, Z_Construct_UClass_UDataLayerInstancePrivate_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDataLayerInstancePrivate.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDataLayerInstancePrivate);
UDataLayerInstancePrivate::~UDataLayerInstancePrivate() {}
// ********** End Class UDataLayerInstancePrivate **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerInstancePrivate_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDataLayerInstancePrivate, UDataLayerInstancePrivate::StaticClass, TEXT("UDataLayerInstancePrivate"), &Z_Registration_Info_UClass_UDataLayerInstancePrivate, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDataLayerInstancePrivate), 353825226U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerInstancePrivate_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerInstancePrivate_h__Script_Engine_1070284572{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerInstancePrivate_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerInstancePrivate_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS