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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/ChaosEventRelay.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

94 lines
4.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Physics/Experimental/ChaosEventRelay.h"
#ifdef ENGINE_ChaosEventRelay_generated_h
#error "ChaosEventRelay.generated.h already included, missing '#pragma once' in ChaosEventRelay.h"
#endif
#define ENGINE_ChaosEventRelay_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FChaosBreakEvent;
struct FChaosCrumblingEvent;
struct FChaosRemovalEvent;
struct FCollisionChaosEvent;
// ********** Begin Delegate FCollisionEventSignature **********************************************
#define FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_ChaosEventRelay_h_14_DELEGATE \
ENGINE_API void FCollisionEventSignature_DelegateWrapper(const FMulticastScriptDelegate& CollisionEventSignature, TArray<FCollisionChaosEvent> const& CollisionEvents);
// ********** End Delegate FCollisionEventSignature ************************************************
// ********** Begin Delegate FBreakEventSignature **************************************************
#define FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_ChaosEventRelay_h_15_DELEGATE \
ENGINE_API void FBreakEventSignature_DelegateWrapper(const FMulticastScriptDelegate& BreakEventSignature, TArray<FChaosBreakEvent> const& BreakEvents);
// ********** End Delegate FBreakEventSignature ****************************************************
// ********** Begin Delegate FRemovalEventSignature ************************************************
#define FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_ChaosEventRelay_h_16_DELEGATE \
ENGINE_API void FRemovalEventSignature_DelegateWrapper(const FMulticastScriptDelegate& RemovalEventSignature, TArray<FChaosRemovalEvent> const& RemovalEvents);
// ********** End Delegate FRemovalEventSignature **************************************************
// ********** Begin Delegate FCrumblingEventSignature **********************************************
#define FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_ChaosEventRelay_h_17_DELEGATE \
ENGINE_API void FCrumblingEventSignature_DelegateWrapper(const FMulticastScriptDelegate& CrumblingEventSignature, TArray<FChaosCrumblingEvent> const& CrumblingEvents);
// ********** End Delegate FCrumblingEventSignature ************************************************
// ********** Begin Class UChaosEventRelay *********************************************************
struct Z_Construct_UClass_UChaosEventRelay_Statics;
ENGINE_API UClass* Z_Construct_UClass_UChaosEventRelay_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_ChaosEventRelay_h_26_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUChaosEventRelay(); \
friend struct ::Z_Construct_UClass_UChaosEventRelay_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UChaosEventRelay_NoRegister(); \
public: \
DECLARE_CLASS2(UChaosEventRelay, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UChaosEventRelay_NoRegister) \
DECLARE_SERIALIZER(UChaosEventRelay)
#define FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_ChaosEventRelay_h_26_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UChaosEventRelay(UChaosEventRelay&&) = delete; \
UChaosEventRelay(const UChaosEventRelay&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UChaosEventRelay); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UChaosEventRelay); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UChaosEventRelay) \
ENGINE_API virtual ~UChaosEventRelay();
#define FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_ChaosEventRelay_h_23_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_ChaosEventRelay_h_26_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_ChaosEventRelay_h_26_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_ChaosEventRelay_h_26_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UChaosEventRelay;
// ********** End Class UChaosEventRelay ***********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Physics_Experimental_ChaosEventRelay_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS