Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/AssetUserData.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

121 lines
5.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Engine/AssetUserData.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAssetUserData() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
ENGINE_API UClass* Z_Construct_UClass_UAssetUserData();
ENGINE_API UClass* Z_Construct_UClass_UAssetUserData_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAssetUserData ***********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAssetUserData;
UClass* UAssetUserData::GetPrivateStaticClass()
{
using TClass = UAssetUserData;
if (!Z_Registration_Info_UClass_UAssetUserData.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AssetUserData"),
Z_Registration_Info_UClass_UAssetUserData.InnerSingleton,
StaticRegisterNativesUAssetUserData,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAssetUserData.InnerSingleton;
}
UClass* Z_Construct_UClass_UAssetUserData_NoRegister()
{
return UAssetUserData::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAssetUserData_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Object that can be subclassed to store custom data on Unreal asset objects.\n */" },
{ "IncludePath", "Engine/AssetUserData.h" },
{ "ModuleRelativePath", "Classes/Engine/AssetUserData.h" },
{ "ToolTip", "Object that can be subclassed to store custom data on Unreal asset objects." },
};
#endif // WITH_METADATA
// ********** Begin Class UAssetUserData constinit property declarations ***************************
// ********** End Class UAssetUserData constinit property declarations *****************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAssetUserData>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAssetUserData_Statics
UObject* (*const Z_Construct_UClass_UAssetUserData_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetUserData_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAssetUserData_Statics::ClassParams = {
&UAssetUserData::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x002810A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAssetUserData_Statics::Class_MetaDataParams), Z_Construct_UClass_UAssetUserData_Statics::Class_MetaDataParams)
};
void UAssetUserData::StaticRegisterNativesUAssetUserData()
{
}
UClass* Z_Construct_UClass_UAssetUserData()
{
if (!Z_Registration_Info_UClass_UAssetUserData.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAssetUserData.OuterSingleton, Z_Construct_UClass_UAssetUserData_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAssetUserData.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAssetUserData);
UAssetUserData::~UAssetUserData() {}
// ********** End Class UAssetUserData *************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetUserData_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAssetUserData, UAssetUserData::StaticClass, TEXT("UAssetUserData"), &Z_Registration_Info_UClass_UAssetUserData, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAssetUserData), 368937649U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetUserData_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetUserData_h__Script_Engine_3164640733{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetUserData_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetUserData_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS