Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/AnimInstanceProxy.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

50 lines
2.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Animation/AnimInstanceProxy.h"
#ifdef ENGINE_AnimInstanceProxy_generated_h
#error "AnimInstanceProxy.generated.h already included, missing '#pragma once' in AnimInstanceProxy.h"
#endif
#define ENGINE_AnimInstanceProxy_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FAnimInstanceProxy ************************************************
struct Z_Construct_UScriptStruct_FAnimInstanceProxy_Statics;
#define FID_Engine_Source_Runtime_Engine_Public_Animation_AnimInstanceProxy_h_145_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimInstanceProxy_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FAnimInstanceProxy;
// ********** End ScriptStruct FAnimInstanceProxy **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Animation_AnimInstanceProxy_h
// ********** Begin Enum EDrawDebugItemType ********************************************************
#define FOREACH_ENUM_EDRAWDEBUGITEMTYPE(op) \
op(EDrawDebugItemType::DirectionalArrow) \
op(EDrawDebugItemType::Sphere) \
op(EDrawDebugItemType::Line) \
op(EDrawDebugItemType::OnScreenMessage) \
op(EDrawDebugItemType::CoordinateSystem) \
op(EDrawDebugItemType::Point) \
op(EDrawDebugItemType::Circle) \
op(EDrawDebugItemType::Cone) \
op(EDrawDebugItemType::InWorldMessage) \
op(EDrawDebugItemType::Capsule)
namespace EDrawDebugItemType { enum Type : int; }
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EDrawDebugItemType::Type>();
// ********** End Enum EDrawDebugItemType **********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS