Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/DatasmithContent/UHT/DatasmithSceneComponentTemplate.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

179 lines
14 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ObjectTemplates/DatasmithSceneComponentTemplate.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDatasmithSceneComponentTemplate() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithObjectTemplate();
DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithSceneComponentTemplate();
DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithSceneComponentTemplate_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EComponentMobility();
UPackage* Z_Construct_UPackage__Script_DatasmithContent();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UDatasmithSceneComponentTemplate *****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UDatasmithSceneComponentTemplate;
UClass* UDatasmithSceneComponentTemplate::GetPrivateStaticClass()
{
using TClass = UDatasmithSceneComponentTemplate;
if (!Z_Registration_Info_UClass_UDatasmithSceneComponentTemplate.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("DatasmithSceneComponentTemplate"),
Z_Registration_Info_UClass_UDatasmithSceneComponentTemplate.InnerSingleton,
StaticRegisterNativesUDatasmithSceneComponentTemplate,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UDatasmithSceneComponentTemplate.InnerSingleton;
}
UClass* Z_Construct_UClass_UDatasmithSceneComponentTemplate_NoRegister()
{
return UDatasmithSceneComponentTemplate::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "ObjectTemplates/DatasmithSceneComponentTemplate.h" },
{ "ModuleRelativePath", "Public/ObjectTemplates/DatasmithSceneComponentTemplate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelativeTransform_MetaData[] = {
{ "ModuleRelativePath", "Public/ObjectTemplates/DatasmithSceneComponentTemplate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Mobility_MetaData[] = {
{ "ModuleRelativePath", "Public/ObjectTemplates/DatasmithSceneComponentTemplate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttachParent_MetaData[] = {
{ "ModuleRelativePath", "Public/ObjectTemplates/DatasmithSceneComponentTemplate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bVisible_MetaData[] = {
{ "ModuleRelativePath", "Public/ObjectTemplates/DatasmithSceneComponentTemplate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCastShadow_MetaData[] = {
{ "ModuleRelativePath", "Public/ObjectTemplates/DatasmithSceneComponentTemplate.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Tags_MetaData[] = {
{ "ModuleRelativePath", "Public/ObjectTemplates/DatasmithSceneComponentTemplate.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UDatasmithSceneComponentTemplate constinit property declarations *********
static const UECodeGen_Private::FStructPropertyParams NewProp_RelativeTransform;
static const UECodeGen_Private::FBytePropertyParams NewProp_Mobility;
static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_AttachParent;
static void NewProp_bVisible_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bVisible;
static void NewProp_bCastShadow_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCastShadow;
static const UECodeGen_Private::FNamePropertyParams NewProp_Tags_ElementProp;
static const UECodeGen_Private::FSetPropertyParams NewProp_Tags;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UDatasmithSceneComponentTemplate constinit property declarations ***********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UDatasmithSceneComponentTemplate>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics
// ********** Begin Class UDatasmithSceneComponentTemplate Property Definitions ********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_RelativeTransform = { "RelativeTransform", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithSceneComponentTemplate, RelativeTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelativeTransform_MetaData), NewProp_RelativeTransform_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_Mobility = { "Mobility", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithSceneComponentTemplate, Mobility), Z_Construct_UEnum_Engine_EComponentMobility, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Mobility_MetaData), NewProp_Mobility_MetaData) }; // 1773271883
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_AttachParent = { "AttachParent", nullptr, (EPropertyFlags)0x0014000000080008, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithSceneComponentTemplate, AttachParent), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttachParent_MetaData), NewProp_AttachParent_MetaData) };
void Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_bVisible_SetBit(void* Obj)
{
((UDatasmithSceneComponentTemplate*)Obj)->bVisible = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_bVisible = { "bVisible", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UDatasmithSceneComponentTemplate), &Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_bVisible_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bVisible_MetaData), NewProp_bVisible_MetaData) };
void Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_bCastShadow_SetBit(void* Obj)
{
((UDatasmithSceneComponentTemplate*)Obj)->bCastShadow = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_bCastShadow = { "bCastShadow", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UDatasmithSceneComponentTemplate), &Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_bCastShadow_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCastShadow_MetaData), NewProp_bCastShadow_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_Tags_ElementProp = { "Tags", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FSetPropertyParams Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_Tags = { "Tags", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Set, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UDatasmithSceneComponentTemplate, Tags), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Tags_MetaData), NewProp_Tags_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_RelativeTransform,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_Mobility,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_AttachParent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_bVisible,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_bCastShadow,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_Tags_ElementProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::NewProp_Tags,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::PropPointers) < 2048);
// ********** End Class UDatasmithSceneComponentTemplate Property Definitions **********************
UObject* (*const Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDatasmithObjectTemplate,
(UObject* (*)())Z_Construct_UPackage__Script_DatasmithContent,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::ClassParams = {
&UDatasmithSceneComponentTemplate::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::Class_MetaDataParams), Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::Class_MetaDataParams)
};
void UDatasmithSceneComponentTemplate::StaticRegisterNativesUDatasmithSceneComponentTemplate()
{
}
UClass* Z_Construct_UClass_UDatasmithSceneComponentTemplate()
{
if (!Z_Registration_Info_UClass_UDatasmithSceneComponentTemplate.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UDatasmithSceneComponentTemplate.OuterSingleton, Z_Construct_UClass_UDatasmithSceneComponentTemplate_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UDatasmithSceneComponentTemplate.OuterSingleton;
}
UDatasmithSceneComponentTemplate::UDatasmithSceneComponentTemplate() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UDatasmithSceneComponentTemplate);
UDatasmithSceneComponentTemplate::~UDatasmithSceneComponentTemplate() {}
// ********** End Class UDatasmithSceneComponentTemplate *******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h__Script_DatasmithContent_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UDatasmithSceneComponentTemplate, UDatasmithSceneComponentTemplate::StaticClass, TEXT("UDatasmithSceneComponentTemplate"), &Z_Registration_Info_UClass_UDatasmithSceneComponentTemplate, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UDatasmithSceneComponentTemplate), 2127386402U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h__Script_DatasmithContent_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h__Script_DatasmithContent_1835063469{
TEXT("/Script/DatasmithContent"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h__Script_DatasmithContent_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithSceneComponentTemplate_h__Script_DatasmithContent_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS