67 lines
3.2 KiB
C++
67 lines
3.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "DatasmithScene.h"
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#ifdef DATASMITHCONTENT_DatasmithScene_generated_h
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#error "DatasmithScene.generated.h already included, missing '#pragma once' in DatasmithScene.h"
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#endif
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#define DATASMITHCONTENT_DatasmithScene_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UDatasmithScene **********************************************************
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#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h_25_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UDatasmithScene, DATASMITHCONTENT_API)
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struct Z_Construct_UClass_UDatasmithScene_Statics;
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DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithScene_NoRegister();
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#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h_25_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUDatasmithScene(); \
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friend struct ::Z_Construct_UClass_UDatasmithScene_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend DATASMITHCONTENT_API UClass* ::Z_Construct_UClass_UDatasmithScene_NoRegister(); \
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public: \
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DECLARE_CLASS2(UDatasmithScene, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DatasmithContent"), Z_Construct_UClass_UDatasmithScene_NoRegister) \
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DECLARE_SERIALIZER(UDatasmithScene) \
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FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h_25_ARCHIVESERIALIZER \
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virtual UObject* _getUObject() const override { return const_cast<UDatasmithScene*>(this); }
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#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h_25_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UDatasmithScene(UDatasmithScene&&) = delete; \
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UDatasmithScene(const UDatasmithScene&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(DATASMITHCONTENT_API, UDatasmithScene); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDatasmithScene); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UDatasmithScene)
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#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h_22_PROLOG
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#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h_25_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h_25_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h_25_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UDatasmithScene;
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// ********** End Class UDatasmithScene ************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_DatasmithScene_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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