Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/ControlRigDeveloper/UHT/ControlRigDeveloper.init.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

30 lines
1.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeControlRigDeveloper_init() {}
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_ControlRigDeveloper;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_ControlRigDeveloper()
{
if (!Z_Registration_Info_UPackage__Script_ControlRigDeveloper.OuterSingleton)
{
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/ControlRigDeveloper",
nullptr,
0,
PKG_CompiledIn | 0x00000100,
0xA4315A89,
0xB2619F9A,
METADATA_PARAMS(0, nullptr)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_ControlRigDeveloper.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_ControlRigDeveloper.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_ControlRigDeveloper(Z_Construct_UPackage__Script_ControlRigDeveloper, TEXT("/Script/ControlRigDeveloper"), Z_Registration_Info_UPackage__Script_ControlRigDeveloper, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0xA4315A89, 0xB2619F9A));
PRAGMA_ENABLE_DEPRECATION_WARNINGS