79 lines
4.3 KiB
C++
79 lines
4.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "LocomotionAnalysis.h"
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#ifdef BLENDSPACEMOTIONANALYSIS_LocomotionAnalysis_generated_h
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#error "LocomotionAnalysis.generated.h already included, missing '#pragma once' in LocomotionAnalysis.h"
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#endif
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#define BLENDSPACEMOTIONANALYSIS_LocomotionAnalysis_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class ULocomotionAnalysisProperties ********************************************
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struct Z_Construct_UClass_ULocomotionAnalysisProperties_Statics;
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BLENDSPACEMOTIONANALYSIS_API UClass* Z_Construct_UClass_ULocomotionAnalysisProperties_NoRegister();
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#define FID_Engine_Plugins_Animation_BlendSpaceMotionAnalysis_Source_BlendSpaceMotionAnalysis_Public_LocomotionAnalysis_h_25_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesULocomotionAnalysisProperties(); \
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friend struct ::Z_Construct_UClass_ULocomotionAnalysisProperties_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend BLENDSPACEMOTIONANALYSIS_API UClass* ::Z_Construct_UClass_ULocomotionAnalysisProperties_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULocomotionAnalysisProperties, UAnalysisProperties, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/BlendSpaceMotionAnalysis"), Z_Construct_UClass_ULocomotionAnalysisProperties_NoRegister) \
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DECLARE_SERIALIZER(ULocomotionAnalysisProperties)
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#define FID_Engine_Plugins_Animation_BlendSpaceMotionAnalysis_Source_BlendSpaceMotionAnalysis_Public_LocomotionAnalysis_h_25_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NO_API ULocomotionAnalysisProperties(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULocomotionAnalysisProperties(ULocomotionAnalysisProperties&&) = delete; \
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ULocomotionAnalysisProperties(const ULocomotionAnalysisProperties&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, ULocomotionAnalysisProperties); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULocomotionAnalysisProperties); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULocomotionAnalysisProperties) \
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NO_API virtual ~ULocomotionAnalysisProperties();
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#define FID_Engine_Plugins_Animation_BlendSpaceMotionAnalysis_Source_BlendSpaceMotionAnalysis_Public_LocomotionAnalysis_h_22_PROLOG
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#define FID_Engine_Plugins_Animation_BlendSpaceMotionAnalysis_Source_BlendSpaceMotionAnalysis_Public_LocomotionAnalysis_h_25_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Animation_BlendSpaceMotionAnalysis_Source_BlendSpaceMotionAnalysis_Public_LocomotionAnalysis_h_25_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Animation_BlendSpaceMotionAnalysis_Source_BlendSpaceMotionAnalysis_Public_LocomotionAnalysis_h_25_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULocomotionAnalysisProperties;
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// ********** End Class ULocomotionAnalysisProperties **********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_BlendSpaceMotionAnalysis_Source_BlendSpaceMotionAnalysis_Public_LocomotionAnalysis_h
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// ********** Begin Enum EAnalysisLocomotionAxis ***************************************************
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#define FOREACH_ENUM_EANALYSISLOCOMOTIONAXIS(op) \
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op(EAnalysisLocomotionAxis::Speed) \
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op(EAnalysisLocomotionAxis::Direction) \
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op(EAnalysisLocomotionAxis::ForwardSpeed) \
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op(EAnalysisLocomotionAxis::RightwardSpeed) \
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op(EAnalysisLocomotionAxis::UpwardSpeed) \
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op(EAnalysisLocomotionAxis::ForwardSlope) \
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op(EAnalysisLocomotionAxis::RightwardSlope)
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enum class EAnalysisLocomotionAxis : uint8;
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template<> struct TIsUEnumClass<EAnalysisLocomotionAxis> { enum { Value = true }; };
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template<> BLENDSPACEMOTIONANALYSIS_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnalysisLocomotionAxis>();
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// ********** End Enum EAnalysisLocomotionAxis *****************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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