105 lines
5.8 KiB
C++
105 lines
5.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "AudioSynesthesiaNRT.h"
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#ifdef AUDIOSYNESTHESIA_AudioSynesthesiaNRT_generated_h
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#error "AudioSynesthesiaNRT.generated.h already included, missing '#pragma once' in AudioSynesthesiaNRT.h"
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#endif
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#define AUDIOSYNESTHESIA_AudioSynesthesiaNRT_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UAudioSynesthesiaNRTSettings *********************************************
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struct Z_Construct_UClass_UAudioSynesthesiaNRTSettings_Statics;
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AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_UAudioSynesthesiaNRTSettings_NoRegister();
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#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_14_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUAudioSynesthesiaNRTSettings(); \
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friend struct ::Z_Construct_UClass_UAudioSynesthesiaNRTSettings_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend AUDIOSYNESTHESIA_API UClass* ::Z_Construct_UClass_UAudioSynesthesiaNRTSettings_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAudioSynesthesiaNRTSettings, UAudioAnalyzerNRTSettings, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AudioSynesthesia"), Z_Construct_UClass_UAudioSynesthesiaNRTSettings_NoRegister) \
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DECLARE_SERIALIZER(UAudioSynesthesiaNRTSettings)
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#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_14_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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AUDIOSYNESTHESIA_API UAudioSynesthesiaNRTSettings(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAudioSynesthesiaNRTSettings(UAudioSynesthesiaNRTSettings&&) = delete; \
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UAudioSynesthesiaNRTSettings(const UAudioSynesthesiaNRTSettings&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOSYNESTHESIA_API, UAudioSynesthesiaNRTSettings); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioSynesthesiaNRTSettings); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAudioSynesthesiaNRTSettings) \
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AUDIOSYNESTHESIA_API virtual ~UAudioSynesthesiaNRTSettings();
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#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_11_PROLOG
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#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_14_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_14_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_14_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAudioSynesthesiaNRTSettings;
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// ********** End Class UAudioSynesthesiaNRTSettings ***********************************************
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// ********** Begin Class UAudioSynesthesiaNRT *****************************************************
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struct Z_Construct_UClass_UAudioSynesthesiaNRT_Statics;
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AUDIOSYNESTHESIA_API UClass* Z_Construct_UClass_UAudioSynesthesiaNRT_NoRegister();
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#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_32_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUAudioSynesthesiaNRT(); \
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friend struct ::Z_Construct_UClass_UAudioSynesthesiaNRT_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend AUDIOSYNESTHESIA_API UClass* ::Z_Construct_UClass_UAudioSynesthesiaNRT_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAudioSynesthesiaNRT, UAudioAnalyzerNRT, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/AudioSynesthesia"), Z_Construct_UClass_UAudioSynesthesiaNRT_NoRegister) \
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DECLARE_SERIALIZER(UAudioSynesthesiaNRT)
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#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_32_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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AUDIOSYNESTHESIA_API UAudioSynesthesiaNRT(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAudioSynesthesiaNRT(UAudioSynesthesiaNRT&&) = delete; \
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UAudioSynesthesiaNRT(const UAudioSynesthesiaNRT&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOSYNESTHESIA_API, UAudioSynesthesiaNRT); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAudioSynesthesiaNRT); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAudioSynesthesiaNRT) \
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AUDIOSYNESTHESIA_API virtual ~UAudioSynesthesiaNRT();
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#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_29_PROLOG
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#define FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_32_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_32_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h_32_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAudioSynesthesiaNRT;
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// ********** End Class UAudioSynesthesiaNRT *******************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_AudioSynesthesia_Source_AudioSynesthesia_Classes_AudioSynesthesiaNRT_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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