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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AssetRegistry/UHT/IAssetRegistry.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

126 lines
5.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AssetRegistry/IAssetRegistry.h"
#ifdef ASSETREGISTRY_IAssetRegistry_generated_h
#error "IAssetRegistry.generated.h already included, missing '#pragma once' in IAssetRegistry.h"
#endif
#define ASSETREGISTRY_IAssetRegistry_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FARFilter;
struct FAssetData;
struct FAssetRegistryDependencyOptions;
struct FSoftObjectPath;
struct FTopLevelAssetPath;
// ********** Begin ScriptStruct FAssetRegistryDependencyOptions ***********************************
struct Z_Construct_UScriptStruct_FAssetRegistryDependencyOptions_Statics;
#define FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h_146_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAssetRegistryDependencyOptions_Statics; \
ASSETREGISTRY_API static class UScriptStruct* StaticStruct();
struct FAssetRegistryDependencyOptions;
// ********** End ScriptStruct FAssetRegistryDependencyOptions *************************************
// ********** Begin Interface UAssetRegistry *******************************************************
#define FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h_236_RPC_WRAPPERS \
DECLARE_FUNCTION(execIsLoadingAssets); \
DECLARE_FUNCTION(execScanModifiedAssetFiles); \
DECLARE_FUNCTION(execPrioritizeSearchPath); \
DECLARE_FUNCTION(execWaitForPackage); \
DECLARE_FUNCTION(execWaitForCompletion); \
DECLARE_FUNCTION(execIsSearchAsync); \
DECLARE_FUNCTION(execIsSearchAllAssets); \
DECLARE_FUNCTION(execSearchAllAssets); \
DECLARE_FUNCTION(execScanFilesSynchronous); \
DECLARE_FUNCTION(execScanPathsSynchronous); \
DECLARE_FUNCTION(execUseFilterToExcludeAssets); \
DECLARE_FUNCTION(execRunAssetsThroughFilter); \
DECLARE_FUNCTION(execGetSubPaths); \
DECLARE_FUNCTION(execGetAllCachedPaths); \
DECLARE_FUNCTION(execGetDerivedClassNames); \
DECLARE_FUNCTION(execGetAncestorClassNames); \
DECLARE_FUNCTION(execK2_GetReferencers); \
DECLARE_FUNCTION(execK2_GetDependencies); \
DECLARE_FUNCTION(execGetAllAssets); \
DECLARE_FUNCTION(execK2_GetAssetByObjectPath); \
DECLARE_FUNCTION(execGetAssetByObjectPath); \
DECLARE_FUNCTION(execGetInMemoryAssets); \
DECLARE_FUNCTION(execGetAssets); \
DECLARE_FUNCTION(execGetAssetsByClass); \
DECLARE_FUNCTION(execGetAssetsByPaths); \
DECLARE_FUNCTION(execGetAssetsByPath); \
DECLARE_FUNCTION(execGetAssetsByPackageName); \
DECLARE_FUNCTION(execHasAssets);
struct Z_Construct_UClass_UAssetRegistry_Statics;
ASSETREGISTRY_API UClass* Z_Construct_UClass_UAssetRegistry_NoRegister();
#define FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h_236_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ASSETREGISTRY_API UAssetRegistry(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAssetRegistry) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ASSETREGISTRY_API, UAssetRegistry); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetRegistry); \
/** Deleted move- and copy-constructors, should never be used */ \
UAssetRegistry(UAssetRegistry&&) = delete; \
UAssetRegistry(const UAssetRegistry&) = delete; \
virtual ~UAssetRegistry() = default;
#define FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h_236_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUAssetRegistry(); \
friend struct ::Z_Construct_UClass_UAssetRegistry_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ASSETREGISTRY_API UClass* ::Z_Construct_UClass_UAssetRegistry_NoRegister(); \
public: \
DECLARE_CLASS2(UAssetRegistry, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AssetRegistry"), Z_Construct_UClass_UAssetRegistry_NoRegister) \
DECLARE_SERIALIZER(UAssetRegistry)
#define FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h_236_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h_236_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h_236_STANDARD_CONSTRUCTORS \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h_236_INCLASS_IINTERFACE \
protected: \
virtual ~IAssetRegistry() {} \
public: \
typedef UAssetRegistry UClassType; \
typedef IAssetRegistry ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h_233_PROLOG
#define FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h_264_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h_236_RPC_WRAPPERS \
FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h_236_INCLASS_IINTERFACE \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAssetRegistry;
// ********** End Interface UAssetRegistry *********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AssetRegistry_Public_AssetRegistry_IAssetRegistry_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS