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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimGraphRuntime/UHT/AnimExecutionContextLibrary.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

906 lines
72 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimExecutionContextLibrary.h"
#include "Animation/AnimExecutionContext.h"
#include "Animation/AnimNodeReference.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimExecutionContextLibrary() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_UAnimExecutionContextLibrary();
ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_UAnimExecutionContextLibrary_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimInstance_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimExecutionContextConversionResult();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimComponentSpacePoseContext();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimExecutionContext();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimInitializationContext();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeReference();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimPoseContext();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimUpdateContext();
UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimExecutionContextLibrary Function ConvertToComponentSpacePoseContext *
struct Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics
{
struct AnimExecutionContextLibrary_eventConvertToComponentSpacePoseContext_Parms
{
FAnimExecutionContext Context;
EAnimExecutionContextConversionResult Result;
FAnimComponentSpacePoseContext ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation|Utilities" },
{ "Comment", "/** Convert to a component space pose context */" },
{ "ExpandEnumAsExecs", "Result" },
{ "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" },
{ "ToolTip", "Convert to a component space pose context" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ConvertToComponentSpacePoseContext constinit property declarations ****
static const UECodeGen_Private::FStructPropertyParams NewProp_Context;
static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Result;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ConvertToComponentSpacePoseContext constinit property declarations ******
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ConvertToComponentSpacePoseContext Property Definitions ***************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToComponentSpacePoseContext_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToComponentSpacePoseContext_Parms, Result), Z_Construct_UEnum_Engine_EAnimExecutionContextConversionResult, METADATA_PARAMS(0, nullptr) }; // 2481559544
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToComponentSpacePoseContext_Parms, ReturnValue), Z_Construct_UScriptStruct_FAnimComponentSpacePoseContext, METADATA_PARAMS(0, nullptr) }; // 3064786837
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_Context,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_Result_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_Result,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::PropPointers) < 2048);
// ********** End Function ConvertToComponentSpacePoseContext Property Definitions *****************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "ConvertToComponentSpacePoseContext", Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::AnimExecutionContextLibrary_eventConvertToComponentSpacePoseContext_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::AnimExecutionContextLibrary_eventConvertToComponentSpacePoseContext_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimExecutionContextLibrary::execConvertToComponentSpacePoseContext)
{
P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context);
P_GET_ENUM_REF(EAnimExecutionContextConversionResult,Z_Param_Out_Result);
P_FINISH;
P_NATIVE_BEGIN;
*(FAnimComponentSpacePoseContext*)Z_Param__Result=UAnimExecutionContextLibrary::ConvertToComponentSpacePoseContext(Z_Param_Out_Context,(EAnimExecutionContextConversionResult&)(Z_Param_Out_Result));
P_NATIVE_END;
}
// ********** End Class UAnimExecutionContextLibrary Function ConvertToComponentSpacePoseContext ***
// ********** Begin Class UAnimExecutionContextLibrary Function ConvertToInitializationContext *****
struct Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics
{
struct AnimExecutionContextLibrary_eventConvertToInitializationContext_Parms
{
FAnimExecutionContext Context;
EAnimExecutionContextConversionResult Result;
FAnimInitializationContext ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation|Utilities" },
{ "Comment", "/** Convert to an initialization context */" },
{ "ExpandEnumAsExecs", "Result" },
{ "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" },
{ "ToolTip", "Convert to an initialization context" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ConvertToInitializationContext constinit property declarations ********
static const UECodeGen_Private::FStructPropertyParams NewProp_Context;
static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Result;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ConvertToInitializationContext constinit property declarations **********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ConvertToInitializationContext Property Definitions *******************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToInitializationContext_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToInitializationContext_Parms, Result), Z_Construct_UEnum_Engine_EAnimExecutionContextConversionResult, METADATA_PARAMS(0, nullptr) }; // 2481559544
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToInitializationContext_Parms, ReturnValue), Z_Construct_UScriptStruct_FAnimInitializationContext, METADATA_PARAMS(0, nullptr) }; // 3620525613
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_Context,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_Result_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_Result,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::PropPointers) < 2048);
// ********** End Function ConvertToInitializationContext Property Definitions *********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "ConvertToInitializationContext", Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::AnimExecutionContextLibrary_eventConvertToInitializationContext_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::AnimExecutionContextLibrary_eventConvertToInitializationContext_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimExecutionContextLibrary::execConvertToInitializationContext)
{
P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context);
P_GET_ENUM_REF(EAnimExecutionContextConversionResult,Z_Param_Out_Result);
P_FINISH;
P_NATIVE_BEGIN;
*(FAnimInitializationContext*)Z_Param__Result=UAnimExecutionContextLibrary::ConvertToInitializationContext(Z_Param_Out_Context,(EAnimExecutionContextConversionResult&)(Z_Param_Out_Result));
P_NATIVE_END;
}
// ********** End Class UAnimExecutionContextLibrary Function ConvertToInitializationContext *******
// ********** Begin Class UAnimExecutionContextLibrary Function ConvertToPoseContext ***************
struct Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics
{
struct AnimExecutionContextLibrary_eventConvertToPoseContext_Parms
{
FAnimExecutionContext Context;
EAnimExecutionContextConversionResult Result;
FAnimPoseContext ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation|Utilities" },
{ "Comment", "/** Convert to a pose context */" },
{ "ExpandEnumAsExecs", "Result" },
{ "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" },
{ "ToolTip", "Convert to a pose context" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ConvertToPoseContext constinit property declarations ******************
static const UECodeGen_Private::FStructPropertyParams NewProp_Context;
static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Result;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ConvertToPoseContext constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ConvertToPoseContext Property Definitions *****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToPoseContext_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToPoseContext_Parms, Result), Z_Construct_UEnum_Engine_EAnimExecutionContextConversionResult, METADATA_PARAMS(0, nullptr) }; // 2481559544
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToPoseContext_Parms, ReturnValue), Z_Construct_UScriptStruct_FAnimPoseContext, METADATA_PARAMS(0, nullptr) }; // 3535590020
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_Context,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_Result_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_Result,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::PropPointers) < 2048);
// ********** End Function ConvertToPoseContext Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "ConvertToPoseContext", Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::AnimExecutionContextLibrary_eventConvertToPoseContext_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::AnimExecutionContextLibrary_eventConvertToPoseContext_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimExecutionContextLibrary::execConvertToPoseContext)
{
P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context);
P_GET_ENUM_REF(EAnimExecutionContextConversionResult,Z_Param_Out_Result);
P_FINISH;
P_NATIVE_BEGIN;
*(FAnimPoseContext*)Z_Param__Result=UAnimExecutionContextLibrary::ConvertToPoseContext(Z_Param_Out_Context,(EAnimExecutionContextConversionResult&)(Z_Param_Out_Result));
P_NATIVE_END;
}
// ********** End Class UAnimExecutionContextLibrary Function ConvertToPoseContext *****************
// ********** Begin Class UAnimExecutionContextLibrary Function ConvertToUpdateContext *************
struct Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics
{
struct AnimExecutionContextLibrary_eventConvertToUpdateContext_Parms
{
FAnimExecutionContext Context;
EAnimExecutionContextConversionResult Result;
FAnimUpdateContext ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation|Utilities" },
{ "Comment", "/** Convert to an update context */" },
{ "ExpandEnumAsExecs", "Result" },
{ "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" },
{ "ToolTip", "Convert to an update context" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function ConvertToUpdateContext constinit property declarations ****************
static const UECodeGen_Private::FStructPropertyParams NewProp_Context;
static const UECodeGen_Private::FBytePropertyParams NewProp_Result_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Result;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ConvertToUpdateContext constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ConvertToUpdateContext Property Definitions ***************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToUpdateContext_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_Result_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToUpdateContext_Parms, Result), Z_Construct_UEnum_Engine_EAnimExecutionContextConversionResult, METADATA_PARAMS(0, nullptr) }; // 2481559544
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventConvertToUpdateContext_Parms, ReturnValue), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(0, nullptr) }; // 2269866161
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_Context,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_Result_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_Result,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::PropPointers) < 2048);
// ********** End Function ConvertToUpdateContext Property Definitions *****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "ConvertToUpdateContext", Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::AnimExecutionContextLibrary_eventConvertToUpdateContext_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::AnimExecutionContextLibrary_eventConvertToUpdateContext_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimExecutionContextLibrary::execConvertToUpdateContext)
{
P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context);
P_GET_ENUM_REF(EAnimExecutionContextConversionResult,Z_Param_Out_Result);
P_FINISH;
P_NATIVE_BEGIN;
*(FAnimUpdateContext*)Z_Param__Result=UAnimExecutionContextLibrary::ConvertToUpdateContext(Z_Param_Out_Context,(EAnimExecutionContextConversionResult&)(Z_Param_Out_Result));
P_NATIVE_END;
}
// ********** End Class UAnimExecutionContextLibrary Function ConvertToUpdateContext ***************
// ********** Begin Class UAnimExecutionContextLibrary Function GetAnimInstance ********************
struct Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics
{
struct AnimExecutionContextLibrary_eventGetAnimInstance_Parms
{
FAnimExecutionContext Context;
UAnimInstance* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation|Utilities" },
{ "Comment", "/** Get the anim instance that hosts this context */" },
{ "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" },
{ "ToolTip", "Get the anim instance that hosts this context" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetAnimInstance constinit property declarations ***********************
static const UECodeGen_Private::FStructPropertyParams NewProp_Context;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetAnimInstance constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetAnimInstance Property Definitions **********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetAnimInstance_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetAnimInstance_Parms, ReturnValue), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::NewProp_Context,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::PropPointers) < 2048);
// ********** End Function GetAnimInstance Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "GetAnimInstance", Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::AnimExecutionContextLibrary_eventGetAnimInstance_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::AnimExecutionContextLibrary_eventGetAnimInstance_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimExecutionContextLibrary::execGetAnimInstance)
{
P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context);
P_FINISH;
P_NATIVE_BEGIN;
*(UAnimInstance**)Z_Param__Result=UAnimExecutionContextLibrary::GetAnimInstance(Z_Param_Out_Context);
P_NATIVE_END;
}
// ********** End Class UAnimExecutionContextLibrary Function GetAnimInstance **********************
// ********** Begin Class UAnimExecutionContextLibrary Function GetAnimNodeReference ***************
struct Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics
{
struct AnimExecutionContextLibrary_eventGetAnimNodeReference_Parms
{
UAnimInstance* Instance;
int32 Index;
FAnimNodeReference ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "BlueprintThreadSafe", "" },
{ "BlueprintType", "true" },
{ "Comment", "/** Internal compiler use only - Get a reference to an anim node by index */" },
{ "DefaultToSelf", "Instance" },
{ "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" },
{ "ToolTip", "Internal compiler use only - Get a reference to an anim node by index" },
};
#endif // WITH_METADATA
// ********** Begin Function GetAnimNodeReference constinit property declarations ******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Instance;
static const UECodeGen_Private::FIntPropertyParams NewProp_Index;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetAnimNodeReference constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetAnimNodeReference Property Definitions *****************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::NewProp_Instance = { "Instance", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetAnimNodeReference_Parms, Instance), Z_Construct_UClass_UAnimInstance_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::NewProp_Index = { "Index", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetAnimNodeReference_Parms, Index), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetAnimNodeReference_Parms, ReturnValue), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(0, nullptr) }; // 508147072
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::NewProp_Instance,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::NewProp_Index,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::PropPointers) < 2048);
// ********** End Function GetAnimNodeReference Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "GetAnimNodeReference", Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::AnimExecutionContextLibrary_eventGetAnimNodeReference_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::AnimExecutionContextLibrary_eventGetAnimNodeReference_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimExecutionContextLibrary::execGetAnimNodeReference)
{
P_GET_OBJECT(UAnimInstance,Z_Param_Instance);
P_GET_PROPERTY(FIntProperty,Z_Param_Index);
P_FINISH;
P_NATIVE_BEGIN;
*(FAnimNodeReference*)Z_Param__Result=UAnimExecutionContextLibrary::GetAnimNodeReference(Z_Param_Instance,Z_Param_Index);
P_NATIVE_END;
}
// ********** End Class UAnimExecutionContextLibrary Function GetAnimNodeReference *****************
// ********** Begin Class UAnimExecutionContextLibrary Function GetCurrentWeight *******************
struct Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics
{
struct AnimExecutionContextLibrary_eventGetCurrentWeight_Parms
{
FAnimUpdateContext Context;
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation|Utilities" },
{ "Comment", "/** Get the current weight of this branch of the graph */" },
{ "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" },
{ "ToolTip", "Get the current weight of this branch of the graph" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetCurrentWeight constinit property declarations **********************
static const UECodeGen_Private::FStructPropertyParams NewProp_Context;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetCurrentWeight constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetCurrentWeight Property Definitions *********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetCurrentWeight_Parms, Context), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 2269866161
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetCurrentWeight_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::NewProp_Context,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::PropPointers) < 2048);
// ********** End Function GetCurrentWeight Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "GetCurrentWeight", Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::AnimExecutionContextLibrary_eventGetCurrentWeight_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::AnimExecutionContextLibrary_eventGetCurrentWeight_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimExecutionContextLibrary::execGetCurrentWeight)
{
P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_Context);
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=UAnimExecutionContextLibrary::GetCurrentWeight(Z_Param_Out_Context);
P_NATIVE_END;
}
// ********** End Class UAnimExecutionContextLibrary Function GetCurrentWeight *********************
// ********** Begin Class UAnimExecutionContextLibrary Function GetDeltaTime ***********************
struct Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics
{
struct AnimExecutionContextLibrary_eventGetDeltaTime_Parms
{
FAnimUpdateContext Context;
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation|Utilities" },
{ "Comment", "/** Get the current delta time in seconds */" },
{ "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" },
{ "ToolTip", "Get the current delta time in seconds" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetDeltaTime constinit property declarations **************************
static const UECodeGen_Private::FStructPropertyParams NewProp_Context;
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetDeltaTime constinit property declarations ****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetDeltaTime Property Definitions *************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetDeltaTime_Parms, Context), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 2269866161
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventGetDeltaTime_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::NewProp_Context,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::PropPointers) < 2048);
// ********** End Function GetDeltaTime Property Definitions ***************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "GetDeltaTime", Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::AnimExecutionContextLibrary_eventGetDeltaTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::AnimExecutionContextLibrary_eventGetDeltaTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimExecutionContextLibrary::execGetDeltaTime)
{
P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_Context);
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=UAnimExecutionContextLibrary::GetDeltaTime(Z_Param_Out_Context);
P_NATIVE_END;
}
// ********** End Class UAnimExecutionContextLibrary Function GetDeltaTime *************************
// ********** Begin Class UAnimExecutionContextLibrary Function IsActive ***************************
struct Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics
{
struct AnimExecutionContextLibrary_eventIsActive_Parms
{
FAnimExecutionContext Context;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation|Utilities" },
{ "Comment", "/** Get whether this branch of the graph is active (i.e. NOT blending out). */" },
{ "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" },
{ "ToolTip", "Get whether this branch of the graph is active (i.e. NOT blending out)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function IsActive constinit property declarations ******************************
static const UECodeGen_Private::FStructPropertyParams NewProp_Context;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsActive constinit property declarations ********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function IsActive Property Definitions *****************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventIsActive_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011
void Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((AnimExecutionContextLibrary_eventIsActive_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AnimExecutionContextLibrary_eventIsActive_Parms), &Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::NewProp_Context,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::PropPointers) < 2048);
// ********** End Function IsActive Property Definitions *******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "IsActive", Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::AnimExecutionContextLibrary_eventIsActive_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14422403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::AnimExecutionContextLibrary_eventIsActive_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimExecutionContextLibrary::execIsActive)
{
P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UAnimExecutionContextLibrary::IsActive(Z_Param_Out_Context);
P_NATIVE_END;
}
// ********** End Class UAnimExecutionContextLibrary Function IsActive *****************************
// ********** Begin Class UAnimExecutionContextLibrary Function Prototype_ThreadSafeAnimNodeCall ***
#if WITH_EDITOR
struct Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics
{
struct AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimNodeCall_Parms
{
FAnimExecutionContext Context;
FAnimNodeReference Node;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "BlueprintThreadSafe", "" },
{ "BlueprintType", "true" },
{ "Comment", "/** Prototype function for thread-safe anim node calls */" },
{ "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" },
{ "ToolTip", "Prototype function for thread-safe anim node calls" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function Prototype_ThreadSafeAnimNodeCall constinit property declarations ******
static const UECodeGen_Private::FStructPropertyParams NewProp_Context;
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function Prototype_ThreadSafeAnimNodeCall constinit property declarations ********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function Prototype_ThreadSafeAnimNodeCall Property Definitions *****************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimNodeCall_Parms, Context), Z_Construct_UScriptStruct_FAnimExecutionContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 3822432011
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimNodeCall_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::NewProp_Context,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::PropPointers) < 2048);
// ********** End Function Prototype_ThreadSafeAnimNodeCall Property Definitions *******************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "Prototype_ThreadSafeAnimNodeCall", Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimNodeCall_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x20420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimNodeCall_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimExecutionContextLibrary::execPrototype_ThreadSafeAnimNodeCall)
{
P_GET_STRUCT_REF(FAnimExecutionContext,Z_Param_Out_Context);
P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->Prototype_ThreadSafeAnimNodeCall(Z_Param_Out_Context,Z_Param_Out_Node);
P_NATIVE_END;
}
#endif // WITH_EDITOR
// ********** End Class UAnimExecutionContextLibrary Function Prototype_ThreadSafeAnimNodeCall *****
// ********** Begin Class UAnimExecutionContextLibrary Function Prototype_ThreadSafeAnimUpdateCall *
#if WITH_EDITOR
struct Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics
{
struct AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimUpdateCall_Parms
{
FAnimUpdateContext Context;
FAnimNodeReference Node;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "BlueprintThreadSafe", "" },
{ "BlueprintType", "true" },
{ "Comment", "/** Prototype function for thread-safe anim update calls */" },
{ "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" },
{ "ToolTip", "Prototype function for thread-safe anim update calls" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Context_MetaData[] = {
{ "NativeConst", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Node_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function Prototype_ThreadSafeAnimUpdateCall constinit property declarations ****
static const UECodeGen_Private::FStructPropertyParams NewProp_Context;
static const UECodeGen_Private::FStructPropertyParams NewProp_Node;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function Prototype_ThreadSafeAnimUpdateCall constinit property declarations ******
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function Prototype_ThreadSafeAnimUpdateCall Property Definitions ***************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::NewProp_Context = { "Context", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimUpdateCall_Parms, Context), Z_Construct_UScriptStruct_FAnimUpdateContext, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Context_MetaData), NewProp_Context_MetaData) }; // 2269866161
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::NewProp_Node = { "Node", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimUpdateCall_Parms, Node), Z_Construct_UScriptStruct_FAnimNodeReference, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Node_MetaData), NewProp_Node_MetaData) }; // 508147072
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::NewProp_Context,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::NewProp_Node,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::PropPointers) < 2048);
// ********** End Function Prototype_ThreadSafeAnimUpdateCall Property Definitions *****************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimExecutionContextLibrary, nullptr, "Prototype_ThreadSafeAnimUpdateCall", Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimUpdateCall_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x20420401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::AnimExecutionContextLibrary_eventPrototype_ThreadSafeAnimUpdateCall_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimExecutionContextLibrary::execPrototype_ThreadSafeAnimUpdateCall)
{
P_GET_STRUCT_REF(FAnimUpdateContext,Z_Param_Out_Context);
P_GET_STRUCT_REF(FAnimNodeReference,Z_Param_Out_Node);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->Prototype_ThreadSafeAnimUpdateCall(Z_Param_Out_Context,Z_Param_Out_Node);
P_NATIVE_END;
}
#endif // WITH_EDITOR
// ********** End Class UAnimExecutionContextLibrary Function Prototype_ThreadSafeAnimUpdateCall ***
// ********** Begin Class UAnimExecutionContextLibrary *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimExecutionContextLibrary;
UClass* UAnimExecutionContextLibrary::GetPrivateStaticClass()
{
using TClass = UAnimExecutionContextLibrary;
if (!Z_Registration_Info_UClass_UAnimExecutionContextLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimExecutionContextLibrary"),
Z_Registration_Info_UClass_UAnimExecutionContextLibrary.InnerSingleton,
StaticRegisterNativesUAnimExecutionContextLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimExecutionContextLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimExecutionContextLibrary_NoRegister()
{
return UAnimExecutionContextLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimExecutionContextLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Exposes operations to be performed on anim node contexts\n" },
{ "IncludePath", "AnimExecutionContextLibrary.h" },
{ "ModuleRelativePath", "Public/AnimExecutionContextLibrary.h" },
{ "ToolTip", "Exposes operations to be performed on anim node contexts" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimExecutionContextLibrary constinit property declarations *************
// ********** End Class UAnimExecutionContextLibrary constinit property declarations ***************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("ConvertToComponentSpacePoseContext"), .Pointer = &UAnimExecutionContextLibrary::execConvertToComponentSpacePoseContext },
{ .NameUTF8 = UTF8TEXT("ConvertToInitializationContext"), .Pointer = &UAnimExecutionContextLibrary::execConvertToInitializationContext },
{ .NameUTF8 = UTF8TEXT("ConvertToPoseContext"), .Pointer = &UAnimExecutionContextLibrary::execConvertToPoseContext },
{ .NameUTF8 = UTF8TEXT("ConvertToUpdateContext"), .Pointer = &UAnimExecutionContextLibrary::execConvertToUpdateContext },
{ .NameUTF8 = UTF8TEXT("GetAnimInstance"), .Pointer = &UAnimExecutionContextLibrary::execGetAnimInstance },
{ .NameUTF8 = UTF8TEXT("GetAnimNodeReference"), .Pointer = &UAnimExecutionContextLibrary::execGetAnimNodeReference },
{ .NameUTF8 = UTF8TEXT("GetCurrentWeight"), .Pointer = &UAnimExecutionContextLibrary::execGetCurrentWeight },
{ .NameUTF8 = UTF8TEXT("GetDeltaTime"), .Pointer = &UAnimExecutionContextLibrary::execGetDeltaTime },
{ .NameUTF8 = UTF8TEXT("IsActive"), .Pointer = &UAnimExecutionContextLibrary::execIsActive },
#if WITH_EDITOR
{ .NameUTF8 = UTF8TEXT("Prototype_ThreadSafeAnimNodeCall"), .Pointer = &UAnimExecutionContextLibrary::execPrototype_ThreadSafeAnimNodeCall },
{ .NameUTF8 = UTF8TEXT("Prototype_ThreadSafeAnimUpdateCall"), .Pointer = &UAnimExecutionContextLibrary::execPrototype_ThreadSafeAnimUpdateCall },
#endif // WITH_EDITOR
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToComponentSpacePoseContext, "ConvertToComponentSpacePoseContext" }, // 882216279
{ &Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToInitializationContext, "ConvertToInitializationContext" }, // 1376516834
{ &Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToPoseContext, "ConvertToPoseContext" }, // 4015084141
{ &Z_Construct_UFunction_UAnimExecutionContextLibrary_ConvertToUpdateContext, "ConvertToUpdateContext" }, // 522527353
{ &Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimInstance, "GetAnimInstance" }, // 2174181927
{ &Z_Construct_UFunction_UAnimExecutionContextLibrary_GetAnimNodeReference, "GetAnimNodeReference" }, // 827185732
{ &Z_Construct_UFunction_UAnimExecutionContextLibrary_GetCurrentWeight, "GetCurrentWeight" }, // 3973519908
{ &Z_Construct_UFunction_UAnimExecutionContextLibrary_GetDeltaTime, "GetDeltaTime" }, // 3878662131
{ &Z_Construct_UFunction_UAnimExecutionContextLibrary_IsActive, "IsActive" }, // 2141926072
#if WITH_EDITOR
{ &Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimNodeCall, "Prototype_ThreadSafeAnimNodeCall" }, // 35806547
{ &Z_Construct_UFunction_UAnimExecutionContextLibrary_Prototype_ThreadSafeAnimUpdateCall, "Prototype_ThreadSafeAnimUpdateCall" }, // 279736818
#endif // WITH_EDITOR
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimExecutionContextLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimExecutionContextLibrary_Statics
UObject* (*const Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::ClassParams = {
&UAnimExecutionContextLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::Class_MetaDataParams)
};
void UAnimExecutionContextLibrary::StaticRegisterNativesUAnimExecutionContextLibrary()
{
UClass* Class = UAnimExecutionContextLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UAnimExecutionContextLibrary()
{
if (!Z_Registration_Info_UClass_UAnimExecutionContextLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimExecutionContextLibrary.OuterSingleton, Z_Construct_UClass_UAnimExecutionContextLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimExecutionContextLibrary.OuterSingleton;
}
UAnimExecutionContextLibrary::UAnimExecutionContextLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimExecutionContextLibrary);
UAnimExecutionContextLibrary::~UAnimExecutionContextLibrary() {}
// ********** End Class UAnimExecutionContextLibrary ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h__Script_AnimGraphRuntime_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimExecutionContextLibrary, UAnimExecutionContextLibrary::StaticClass, TEXT("UAnimExecutionContextLibrary"), &Z_Registration_Info_UClass_UAnimExecutionContextLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimExecutionContextLibrary), 2980547305U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h__Script_AnimGraphRuntime_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h__Script_AnimGraphRuntime_1398423576{
TEXT("/Script/AnimGraphRuntime"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimExecutionContextLibrary_h__Script_AnimGraphRuntime_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS