Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimGraph/UHT/AnimStateConduitNode.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

64 lines
3.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimStateConduitNode.h"
#ifdef ANIMGRAPH_AnimStateConduitNode_generated_h
#error "AnimStateConduitNode.generated.h already included, missing '#pragma once' in AnimStateConduitNode.h"
#endif
#define ANIMGRAPH_AnimStateConduitNode_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimStateConduitNode ****************************************************
struct Z_Construct_UClass_UAnimStateConduitNode_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimStateConduitNode_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimStateConduitNode_h_16_INCLASS \
private: \
static void StaticRegisterNativesUAnimStateConduitNode(); \
friend struct ::Z_Construct_UClass_UAnimStateConduitNode_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimStateConduitNode_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimStateConduitNode, UAnimStateNodeBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimStateConduitNode_NoRegister) \
DECLARE_SERIALIZER(UAnimStateConduitNode)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimStateConduitNode_h_16_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimStateConduitNode(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimStateConduitNode) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimStateConduitNode); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimStateConduitNode); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimStateConduitNode(UAnimStateConduitNode&&) = delete; \
UAnimStateConduitNode(const UAnimStateConduitNode&) = delete; \
ANIMGRAPH_API virtual ~UAnimStateConduitNode();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimStateConduitNode_h_13_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimStateConduitNode_h_16_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimStateConduitNode_h_16_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimStateConduitNode_h_16_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimStateConduitNode;
// ********** End Class UAnimStateConduitNode ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimStateConduitNode_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS