317 lines
16 KiB
C++
317 lines
16 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "MockGameplayTasks.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeMockGameplayTasks() {}
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// ********** Begin Cross Module References ********************************************************
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AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTaskOwner();
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AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTaskOwner_NoRegister();
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AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTasksComponent();
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AITESTSUITE_API UClass* Z_Construct_UClass_UMockGameplayTasksComponent_NoRegister();
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AITESTSUITE_API UClass* Z_Construct_UClass_UMockTask_Log();
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AITESTSUITE_API UClass* Z_Construct_UClass_UMockTask_Log_NoRegister();
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
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GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTask();
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GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister();
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GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTasksComponent();
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GAMEPLAYTASKS_API UClass* Z_Construct_UClass_UGameplayTasksComponent_NoRegister();
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UPackage* Z_Construct_UPackage__Script_AITestSuite();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class UMockTask_Log ************************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UMockTask_Log;
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UClass* UMockTask_Log::GetPrivateStaticClass()
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{
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using TClass = UMockTask_Log;
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if (!Z_Registration_Info_UClass_UMockTask_Log.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("MockTask_Log"),
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Z_Registration_Info_UClass_UMockTask_Log.InnerSingleton,
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StaticRegisterNativesUMockTask_Log,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UMockTask_Log.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UMockTask_Log_NoRegister()
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{
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return UMockTask_Log::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UMockTask_Log_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "IncludePath", "MockGameplayTasks.h" },
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{ "ModuleRelativePath", "Classes/MockGameplayTasks.h" },
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{ "ObjectInitializerConstructorDeclared", "" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UMockTask_Log constinit property declarations ****************************
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// ********** End Class UMockTask_Log constinit property declarations ******************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UMockTask_Log>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UMockTask_Log_Statics
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UObject* (*const Z_Construct_UClass_UMockTask_Log_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UGameplayTask,
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(UObject* (*)())Z_Construct_UPackage__Script_AITestSuite,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMockTask_Log_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UMockTask_Log_Statics::ClassParams = {
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&UMockTask_Log::StaticClass,
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"Game",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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0,
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0,
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0x000000A4u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMockTask_Log_Statics::Class_MetaDataParams), Z_Construct_UClass_UMockTask_Log_Statics::Class_MetaDataParams)
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};
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void UMockTask_Log::StaticRegisterNativesUMockTask_Log()
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{
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}
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UClass* Z_Construct_UClass_UMockTask_Log()
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{
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if (!Z_Registration_Info_UClass_UMockTask_Log.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMockTask_Log.OuterSingleton, Z_Construct_UClass_UMockTask_Log_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UMockTask_Log.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMockTask_Log);
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UMockTask_Log::~UMockTask_Log() {}
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// ********** End Class UMockTask_Log **************************************************************
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// ********** Begin Class UMockGameplayTasksComponent **********************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UMockGameplayTasksComponent;
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UClass* UMockGameplayTasksComponent::GetPrivateStaticClass()
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{
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using TClass = UMockGameplayTasksComponent;
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if (!Z_Registration_Info_UClass_UMockGameplayTasksComponent.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("MockGameplayTasksComponent"),
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Z_Registration_Info_UClass_UMockGameplayTasksComponent.InnerSingleton,
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StaticRegisterNativesUMockGameplayTasksComponent,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UMockGameplayTasksComponent.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UMockGameplayTasksComponent_NoRegister()
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{
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return UMockGameplayTasksComponent::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UMockGameplayTasksComponent_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "//\n// a Testing-time component that is a way to access UGameplayTasksComponent's protected properties\n//\n" },
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{ "HideCategories", "Object LOD Lighting Transform Sockets TextureStreaming" },
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{ "IncludePath", "MockGameplayTasks.h" },
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{ "ModuleRelativePath", "Classes/MockGameplayTasks.h" },
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{ "ToolTip", "a Testing-time component that is a way to access UGameplayTasksComponent's protected properties" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UMockGameplayTasksComponent constinit property declarations **************
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// ********** End Class UMockGameplayTasksComponent constinit property declarations ****************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UMockGameplayTasksComponent>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UMockGameplayTasksComponent_Statics
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UObject* (*const Z_Construct_UClass_UMockGameplayTasksComponent_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UGameplayTasksComponent,
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(UObject* (*)())Z_Construct_UPackage__Script_AITestSuite,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTasksComponent_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UMockGameplayTasksComponent_Statics::ClassParams = {
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&UMockGameplayTasksComponent::StaticClass,
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"Engine",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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0,
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0,
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0x00A010A4u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTasksComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UMockGameplayTasksComponent_Statics::Class_MetaDataParams)
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};
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void UMockGameplayTasksComponent::StaticRegisterNativesUMockGameplayTasksComponent()
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{
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}
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UClass* Z_Construct_UClass_UMockGameplayTasksComponent()
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{
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if (!Z_Registration_Info_UClass_UMockGameplayTasksComponent.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMockGameplayTasksComponent.OuterSingleton, Z_Construct_UClass_UMockGameplayTasksComponent_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UMockGameplayTasksComponent.OuterSingleton;
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}
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UMockGameplayTasksComponent::UMockGameplayTasksComponent(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMockGameplayTasksComponent);
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UMockGameplayTasksComponent::~UMockGameplayTasksComponent() {}
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// ********** End Class UMockGameplayTasksComponent ************************************************
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// ********** Begin Class UMockGameplayTaskOwner ***************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UMockGameplayTaskOwner;
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UClass* UMockGameplayTaskOwner::GetPrivateStaticClass()
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{
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using TClass = UMockGameplayTaskOwner;
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if (!Z_Registration_Info_UClass_UMockGameplayTaskOwner.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("MockGameplayTaskOwner"),
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Z_Registration_Info_UClass_UMockGameplayTaskOwner.InnerSingleton,
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StaticRegisterNativesUMockGameplayTaskOwner,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UMockGameplayTaskOwner.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UMockGameplayTaskOwner_NoRegister()
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{
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return UMockGameplayTaskOwner::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UMockGameplayTaskOwner_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "IncludePath", "MockGameplayTasks.h" },
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{ "ModuleRelativePath", "Classes/MockGameplayTasks.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GTComponent_MetaData[] = {
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{ "EditInline", "true" },
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{ "ModuleRelativePath", "Classes/MockGameplayTasks.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UMockGameplayTaskOwner constinit property declarations *******************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_GTComponent;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UMockGameplayTaskOwner constinit property declarations *********************
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static UObject* (*const DependentSingletons[])();
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static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UMockGameplayTaskOwner>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UMockGameplayTaskOwner_Statics
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// ********** Begin Class UMockGameplayTaskOwner Property Definitions ******************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMockGameplayTaskOwner_Statics::NewProp_GTComponent = { "GTComponent", nullptr, (EPropertyFlags)0x0114000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMockGameplayTaskOwner, GTComponent), Z_Construct_UClass_UGameplayTasksComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GTComponent_MetaData), NewProp_GTComponent_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMockGameplayTaskOwner_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMockGameplayTaskOwner_Statics::NewProp_GTComponent,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTaskOwner_Statics::PropPointers) < 2048);
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// ********** End Class UMockGameplayTaskOwner Property Definitions ********************************
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UObject* (*const Z_Construct_UClass_UMockGameplayTaskOwner_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UObject,
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(UObject* (*)())Z_Construct_UPackage__Script_AITestSuite,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTaskOwner_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UMockGameplayTaskOwner_Statics::InterfaceParams[] = {
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{ Z_Construct_UClass_UGameplayTaskOwnerInterface_NoRegister, (int32)VTABLE_OFFSET(UMockGameplayTaskOwner, IGameplayTaskOwnerInterface), false }, // 2833624204
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};
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UMockGameplayTaskOwner_Statics::ClassParams = {
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&UMockGameplayTaskOwner::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UMockGameplayTaskOwner_Statics::PropPointers,
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InterfaceParams,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTaskOwner_Statics::PropPointers),
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UE_ARRAY_COUNT(InterfaceParams),
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0x008000A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMockGameplayTaskOwner_Statics::Class_MetaDataParams), Z_Construct_UClass_UMockGameplayTaskOwner_Statics::Class_MetaDataParams)
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};
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void UMockGameplayTaskOwner::StaticRegisterNativesUMockGameplayTaskOwner()
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{
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}
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UClass* Z_Construct_UClass_UMockGameplayTaskOwner()
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{
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if (!Z_Registration_Info_UClass_UMockGameplayTaskOwner.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMockGameplayTaskOwner.OuterSingleton, Z_Construct_UClass_UMockGameplayTaskOwner_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UMockGameplayTaskOwner.OuterSingleton;
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}
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UMockGameplayTaskOwner::UMockGameplayTaskOwner(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMockGameplayTaskOwner);
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UMockGameplayTaskOwner::~UMockGameplayTaskOwner() {}
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// ********** End Class UMockGameplayTaskOwner *****************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UMockTask_Log, UMockTask_Log::StaticClass, TEXT("UMockTask_Log"), &Z_Registration_Info_UClass_UMockTask_Log, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMockTask_Log), 4168157168U) },
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{ Z_Construct_UClass_UMockGameplayTasksComponent, UMockGameplayTasksComponent::StaticClass, TEXT("UMockGameplayTasksComponent"), &Z_Registration_Info_UClass_UMockGameplayTasksComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMockGameplayTasksComponent), 3236468828U) },
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{ Z_Construct_UClass_UMockGameplayTaskOwner, UMockGameplayTaskOwner::StaticClass, TEXT("UMockGameplayTaskOwner"), &Z_Registration_Info_UClass_UMockGameplayTaskOwner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMockGameplayTaskOwner), 2292953722U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_102738164{
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TEXT("/Script/AITestSuite"),
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Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_AITestSuite_Classes_MockGameplayTasks_h__Script_AITestSuite_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
|