Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AIModule/UHT/CrowdAgentInterface.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

79 lines
3.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Navigation/CrowdAgentInterface.h"
#ifdef AIMODULE_CrowdAgentInterface_generated_h
#error "CrowdAgentInterface.generated.h already included, missing '#pragma once' in CrowdAgentInterface.h"
#endif
#define AIMODULE_CrowdAgentInterface_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UCrowdAgentInterface *************************************************
struct Z_Construct_UClass_UCrowdAgentInterface_Statics;
AIMODULE_API UClass* Z_Construct_UClass_UCrowdAgentInterface_NoRegister();
#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
AIMODULE_API UCrowdAgentInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCrowdAgentInterface) \
DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UCrowdAgentInterface); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCrowdAgentInterface); \
/** Deleted move- and copy-constructors, should never be used */ \
UCrowdAgentInterface(UCrowdAgentInterface&&) = delete; \
UCrowdAgentInterface(const UCrowdAgentInterface&) = delete; \
virtual ~UCrowdAgentInterface() = default;
#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUCrowdAgentInterface(); \
friend struct ::Z_Construct_UClass_UCrowdAgentInterface_Statics; \
static UClass* GetPrivateStaticClass(); \
friend AIMODULE_API UClass* ::Z_Construct_UClass_UCrowdAgentInterface_NoRegister(); \
public: \
DECLARE_CLASS2(UCrowdAgentInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UCrowdAgentInterface_NoRegister) \
DECLARE_SERIALIZER(UCrowdAgentInterface)
#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_STANDARD_CONSTRUCTORS \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_INCLASS_IINTERFACE \
protected: \
virtual ~ICrowdAgentInterface() {} \
public: \
typedef UCrowdAgentInterface UClassType; \
typedef ICrowdAgentInterface ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_11_PROLOG
#define FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_19_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h_14_INCLASS_IINTERFACE \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UCrowdAgentInterface;
// ********** End Interface UCrowdAgentInterface ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_Navigation_CrowdAgentInterface_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS