Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AIModule/UHT/BlackboardData.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

74 lines
3.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BehaviorTree/BlackboardData.h"
#ifdef AIMODULE_BlackboardData_generated_h
#error "BlackboardData.generated.h already included, missing '#pragma once' in BlackboardData.h"
#endif
#define AIMODULE_BlackboardData_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FBlackboardEntry **************************************************
struct Z_Construct_UScriptStruct_FBlackboardEntry_Statics;
#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardData_h_16_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBlackboardEntry_Statics; \
AIMODULE_API static class UScriptStruct* StaticStruct();
struct FBlackboardEntry;
// ********** End ScriptStruct FBlackboardEntry ****************************************************
// ********** Begin Class UBlackboardData **********************************************************
struct Z_Construct_UClass_UBlackboardData_Statics;
AIMODULE_API UClass* Z_Construct_UClass_UBlackboardData_NoRegister();
#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardData_h_47_INCLASS \
private: \
static void StaticRegisterNativesUBlackboardData(); \
friend struct ::Z_Construct_UClass_UBlackboardData_Statics; \
static UClass* GetPrivateStaticClass(); \
friend AIMODULE_API UClass* ::Z_Construct_UClass_UBlackboardData_NoRegister(); \
public: \
DECLARE_CLASS2(UBlackboardData, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UBlackboardData_NoRegister) \
DECLARE_SERIALIZER(UBlackboardData)
#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardData_h_47_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
AIMODULE_API UBlackboardData(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBlackboardData) \
DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UBlackboardData); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBlackboardData); \
/** Deleted move- and copy-constructors, should never be used */ \
UBlackboardData(UBlackboardData&&) = delete; \
UBlackboardData(const UBlackboardData&) = delete; \
AIMODULE_API virtual ~UBlackboardData();
#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardData_h_44_PROLOG
#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardData_h_47_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardData_h_47_INCLASS \
FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardData_h_47_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBlackboardData;
// ********** End Class UBlackboardData ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_BlackboardData_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS