Files
DedicatedServerCourse/Plugins/GameLiftPlugin/Source/AWSSDK/Include/aws/ssm/model/InstanceAssociationOutputUrl.h
2026-02-28 12:32:28 -05:00

61 lines
1.9 KiB
C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/ssm/SSM_EXPORTS.h>
#include <aws/ssm/model/S3OutputUrl.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace SSM
{
namespace Model
{
/**
* <p>The URL of S3 bucket where you want to store the results of this
* request.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/ssm-2014-11-06/InstanceAssociationOutputUrl">AWS
* API Reference</a></p>
*/
class InstanceAssociationOutputUrl
{
public:
AWS_SSM_API InstanceAssociationOutputUrl();
AWS_SSM_API InstanceAssociationOutputUrl(Aws::Utils::Json::JsonView jsonValue);
AWS_SSM_API InstanceAssociationOutputUrl& operator=(Aws::Utils::Json::JsonView jsonValue);
AWS_SSM_API Aws::Utils::Json::JsonValue Jsonize() const;
///@{
/**
* <p>The URL of S3 bucket where you want to store the results of this request.</p>
*/
inline const S3OutputUrl& GetS3OutputUrl() const{ return m_s3OutputUrl; }
inline bool S3OutputUrlHasBeenSet() const { return m_s3OutputUrlHasBeenSet; }
inline void SetS3OutputUrl(const S3OutputUrl& value) { m_s3OutputUrlHasBeenSet = true; m_s3OutputUrl = value; }
inline void SetS3OutputUrl(S3OutputUrl&& value) { m_s3OutputUrlHasBeenSet = true; m_s3OutputUrl = std::move(value); }
inline InstanceAssociationOutputUrl& WithS3OutputUrl(const S3OutputUrl& value) { SetS3OutputUrl(value); return *this;}
inline InstanceAssociationOutputUrl& WithS3OutputUrl(S3OutputUrl&& value) { SetS3OutputUrl(std::move(value)); return *this;}
///@}
private:
S3OutputUrl m_s3OutputUrl;
bool m_s3OutputUrlHasBeenSet = false;
};
} // namespace Model
} // namespace SSM
} // namespace Aws