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DedicatedServerCourse/Plugins/GameLiftPlugin/Source/AWSSDK/Include/aws/ssm/model/GetResourcePoliciesRequest.h
2026-02-28 12:32:28 -05:00

92 lines
3.8 KiB
C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/ssm/SSM_EXPORTS.h>
#include <aws/ssm/SSMRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
namespace SSM
{
namespace Model
{
/**
*/
class GetResourcePoliciesRequest : public SSMRequest
{
public:
AWS_SSM_API GetResourcePoliciesRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "GetResourcePolicies"; }
AWS_SSM_API Aws::String SerializePayload() const override;
AWS_SSM_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
///@{
/**
* <p>Amazon Resource Name (ARN) of the resource to which the policies are
* attached.</p>
*/
inline const Aws::String& GetResourceArn() const{ return m_resourceArn; }
inline bool ResourceArnHasBeenSet() const { return m_resourceArnHasBeenSet; }
inline void SetResourceArn(const Aws::String& value) { m_resourceArnHasBeenSet = true; m_resourceArn = value; }
inline void SetResourceArn(Aws::String&& value) { m_resourceArnHasBeenSet = true; m_resourceArn = std::move(value); }
inline void SetResourceArn(const char* value) { m_resourceArnHasBeenSet = true; m_resourceArn.assign(value); }
inline GetResourcePoliciesRequest& WithResourceArn(const Aws::String& value) { SetResourceArn(value); return *this;}
inline GetResourcePoliciesRequest& WithResourceArn(Aws::String&& value) { SetResourceArn(std::move(value)); return *this;}
inline GetResourcePoliciesRequest& WithResourceArn(const char* value) { SetResourceArn(value); return *this;}
///@}
///@{
/**
* <p>A token to start the list. Use this token to get the next set of results.</p>
*/
inline const Aws::String& GetNextToken() const{ return m_nextToken; }
inline bool NextTokenHasBeenSet() const { return m_nextTokenHasBeenSet; }
inline void SetNextToken(const Aws::String& value) { m_nextTokenHasBeenSet = true; m_nextToken = value; }
inline void SetNextToken(Aws::String&& value) { m_nextTokenHasBeenSet = true; m_nextToken = std::move(value); }
inline void SetNextToken(const char* value) { m_nextTokenHasBeenSet = true; m_nextToken.assign(value); }
inline GetResourcePoliciesRequest& WithNextToken(const Aws::String& value) { SetNextToken(value); return *this;}
inline GetResourcePoliciesRequest& WithNextToken(Aws::String&& value) { SetNextToken(std::move(value)); return *this;}
inline GetResourcePoliciesRequest& WithNextToken(const char* value) { SetNextToken(value); return *this;}
///@}
///@{
/**
* <p>The maximum number of items to return for this call. The call also returns a
* token that you can specify in a subsequent call to get the next set of
* results.</p>
*/
inline int GetMaxResults() const{ return m_maxResults; }
inline bool MaxResultsHasBeenSet() const { return m_maxResultsHasBeenSet; }
inline void SetMaxResults(int value) { m_maxResultsHasBeenSet = true; m_maxResults = value; }
inline GetResourcePoliciesRequest& WithMaxResults(int value) { SetMaxResults(value); return *this;}
///@}
private:
Aws::String m_resourceArn;
bool m_resourceArnHasBeenSet = false;
Aws::String m_nextToken;
bool m_nextTokenHasBeenSet = false;
int m_maxResults;
bool m_maxResultsHasBeenSet = false;
};
} // namespace Model
} // namespace SSM
} // namespace Aws