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DedicatedServerCourse/Plugins/GameLiftPlugin/Source/AWSSDK/Include/aws/ssm/model/BaselineOverride.h
2026-02-28 12:32:28 -05:00

209 lines
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C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/ssm/SSM_EXPORTS.h>
#include <aws/ssm/model/OperatingSystem.h>
#include <aws/ssm/model/PatchFilterGroup.h>
#include <aws/ssm/model/PatchRuleGroup.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/ssm/model/PatchComplianceLevel.h>
#include <aws/ssm/model/PatchAction.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/ssm/model/PatchSource.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace SSM
{
namespace Model
{
/**
* <p>Defines the basic information about a patch baseline override.</p><p><h3>See
* Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/ssm-2014-11-06/BaselineOverride">AWS
* API Reference</a></p>
*/
class BaselineOverride
{
public:
AWS_SSM_API BaselineOverride();
AWS_SSM_API BaselineOverride(Aws::Utils::Json::JsonView jsonValue);
AWS_SSM_API BaselineOverride& operator=(Aws::Utils::Json::JsonView jsonValue);
AWS_SSM_API Aws::Utils::Json::JsonValue Jsonize() const;
///@{
/**
* <p>The operating system rule used by the patch baseline override.</p>
*/
inline const OperatingSystem& GetOperatingSystem() const{ return m_operatingSystem; }
inline bool OperatingSystemHasBeenSet() const { return m_operatingSystemHasBeenSet; }
inline void SetOperatingSystem(const OperatingSystem& value) { m_operatingSystemHasBeenSet = true; m_operatingSystem = value; }
inline void SetOperatingSystem(OperatingSystem&& value) { m_operatingSystemHasBeenSet = true; m_operatingSystem = std::move(value); }
inline BaselineOverride& WithOperatingSystem(const OperatingSystem& value) { SetOperatingSystem(value); return *this;}
inline BaselineOverride& WithOperatingSystem(OperatingSystem&& value) { SetOperatingSystem(std::move(value)); return *this;}
///@}
///@{
inline const PatchFilterGroup& GetGlobalFilters() const{ return m_globalFilters; }
inline bool GlobalFiltersHasBeenSet() const { return m_globalFiltersHasBeenSet; }
inline void SetGlobalFilters(const PatchFilterGroup& value) { m_globalFiltersHasBeenSet = true; m_globalFilters = value; }
inline void SetGlobalFilters(PatchFilterGroup&& value) { m_globalFiltersHasBeenSet = true; m_globalFilters = std::move(value); }
inline BaselineOverride& WithGlobalFilters(const PatchFilterGroup& value) { SetGlobalFilters(value); return *this;}
inline BaselineOverride& WithGlobalFilters(PatchFilterGroup&& value) { SetGlobalFilters(std::move(value)); return *this;}
///@}
///@{
inline const PatchRuleGroup& GetApprovalRules() const{ return m_approvalRules; }
inline bool ApprovalRulesHasBeenSet() const { return m_approvalRulesHasBeenSet; }
inline void SetApprovalRules(const PatchRuleGroup& value) { m_approvalRulesHasBeenSet = true; m_approvalRules = value; }
inline void SetApprovalRules(PatchRuleGroup&& value) { m_approvalRulesHasBeenSet = true; m_approvalRules = std::move(value); }
inline BaselineOverride& WithApprovalRules(const PatchRuleGroup& value) { SetApprovalRules(value); return *this;}
inline BaselineOverride& WithApprovalRules(PatchRuleGroup&& value) { SetApprovalRules(std::move(value)); return *this;}
///@}
///@{
/**
* <p>A list of explicitly approved patches for the baseline.</p> <p>For
* information about accepted formats for lists of approved patches and rejected
* patches, see <a
* href="https://docs.aws.amazon.com/systems-manager/latest/userguide/patch-manager-approved-rejected-package-name-formats.html">Package
* name formats for approved and rejected patch lists</a> in the <i>Amazon Web
* Services Systems Manager User Guide</i>.</p>
*/
inline const Aws::Vector<Aws::String>& GetApprovedPatches() const{ return m_approvedPatches; }
inline bool ApprovedPatchesHasBeenSet() const { return m_approvedPatchesHasBeenSet; }
inline void SetApprovedPatches(const Aws::Vector<Aws::String>& value) { m_approvedPatchesHasBeenSet = true; m_approvedPatches = value; }
inline void SetApprovedPatches(Aws::Vector<Aws::String>&& value) { m_approvedPatchesHasBeenSet = true; m_approvedPatches = std::move(value); }
inline BaselineOverride& WithApprovedPatches(const Aws::Vector<Aws::String>& value) { SetApprovedPatches(value); return *this;}
inline BaselineOverride& WithApprovedPatches(Aws::Vector<Aws::String>&& value) { SetApprovedPatches(std::move(value)); return *this;}
inline BaselineOverride& AddApprovedPatches(const Aws::String& value) { m_approvedPatchesHasBeenSet = true; m_approvedPatches.push_back(value); return *this; }
inline BaselineOverride& AddApprovedPatches(Aws::String&& value) { m_approvedPatchesHasBeenSet = true; m_approvedPatches.push_back(std::move(value)); return *this; }
inline BaselineOverride& AddApprovedPatches(const char* value) { m_approvedPatchesHasBeenSet = true; m_approvedPatches.push_back(value); return *this; }
///@}
///@{
/**
* <p>Defines the compliance level for approved patches. When an approved patch is
* reported as missing, this value describes the severity of the compliance
* violation.</p>
*/
inline const PatchComplianceLevel& GetApprovedPatchesComplianceLevel() const{ return m_approvedPatchesComplianceLevel; }
inline bool ApprovedPatchesComplianceLevelHasBeenSet() const { return m_approvedPatchesComplianceLevelHasBeenSet; }
inline void SetApprovedPatchesComplianceLevel(const PatchComplianceLevel& value) { m_approvedPatchesComplianceLevelHasBeenSet = true; m_approvedPatchesComplianceLevel = value; }
inline void SetApprovedPatchesComplianceLevel(PatchComplianceLevel&& value) { m_approvedPatchesComplianceLevelHasBeenSet = true; m_approvedPatchesComplianceLevel = std::move(value); }
inline BaselineOverride& WithApprovedPatchesComplianceLevel(const PatchComplianceLevel& value) { SetApprovedPatchesComplianceLevel(value); return *this;}
inline BaselineOverride& WithApprovedPatchesComplianceLevel(PatchComplianceLevel&& value) { SetApprovedPatchesComplianceLevel(std::move(value)); return *this;}
///@}
///@{
/**
* <p>A list of explicitly rejected patches for the baseline.</p> <p>For
* information about accepted formats for lists of approved patches and rejected
* patches, see <a
* href="https://docs.aws.amazon.com/systems-manager/latest/userguide/patch-manager-approved-rejected-package-name-formats.html">Package
* name formats for approved and rejected patch lists</a> in the <i>Amazon Web
* Services Systems Manager User Guide</i>.</p>
*/
inline const Aws::Vector<Aws::String>& GetRejectedPatches() const{ return m_rejectedPatches; }
inline bool RejectedPatchesHasBeenSet() const { return m_rejectedPatchesHasBeenSet; }
inline void SetRejectedPatches(const Aws::Vector<Aws::String>& value) { m_rejectedPatchesHasBeenSet = true; m_rejectedPatches = value; }
inline void SetRejectedPatches(Aws::Vector<Aws::String>&& value) { m_rejectedPatchesHasBeenSet = true; m_rejectedPatches = std::move(value); }
inline BaselineOverride& WithRejectedPatches(const Aws::Vector<Aws::String>& value) { SetRejectedPatches(value); return *this;}
inline BaselineOverride& WithRejectedPatches(Aws::Vector<Aws::String>&& value) { SetRejectedPatches(std::move(value)); return *this;}
inline BaselineOverride& AddRejectedPatches(const Aws::String& value) { m_rejectedPatchesHasBeenSet = true; m_rejectedPatches.push_back(value); return *this; }
inline BaselineOverride& AddRejectedPatches(Aws::String&& value) { m_rejectedPatchesHasBeenSet = true; m_rejectedPatches.push_back(std::move(value)); return *this; }
inline BaselineOverride& AddRejectedPatches(const char* value) { m_rejectedPatchesHasBeenSet = true; m_rejectedPatches.push_back(value); return *this; }
///@}
///@{
/**
* <p>The action for Patch Manager to take on patches included in the
* <code>RejectedPackages</code> list. A patch can be allowed only if it is a
* dependency of another package, or blocked entirely along with packages that
* include it as a dependency.</p>
*/
inline const PatchAction& GetRejectedPatchesAction() const{ return m_rejectedPatchesAction; }
inline bool RejectedPatchesActionHasBeenSet() const { return m_rejectedPatchesActionHasBeenSet; }
inline void SetRejectedPatchesAction(const PatchAction& value) { m_rejectedPatchesActionHasBeenSet = true; m_rejectedPatchesAction = value; }
inline void SetRejectedPatchesAction(PatchAction&& value) { m_rejectedPatchesActionHasBeenSet = true; m_rejectedPatchesAction = std::move(value); }
inline BaselineOverride& WithRejectedPatchesAction(const PatchAction& value) { SetRejectedPatchesAction(value); return *this;}
inline BaselineOverride& WithRejectedPatchesAction(PatchAction&& value) { SetRejectedPatchesAction(std::move(value)); return *this;}
///@}
///@{
/**
* <p>Indicates whether the list of approved patches includes non-security updates
* that should be applied to the managed nodes. The default value is
* <code>false</code>. Applies to Linux managed nodes only.</p>
*/
inline bool GetApprovedPatchesEnableNonSecurity() const{ return m_approvedPatchesEnableNonSecurity; }
inline bool ApprovedPatchesEnableNonSecurityHasBeenSet() const { return m_approvedPatchesEnableNonSecurityHasBeenSet; }
inline void SetApprovedPatchesEnableNonSecurity(bool value) { m_approvedPatchesEnableNonSecurityHasBeenSet = true; m_approvedPatchesEnableNonSecurity = value; }
inline BaselineOverride& WithApprovedPatchesEnableNonSecurity(bool value) { SetApprovedPatchesEnableNonSecurity(value); return *this;}
///@}
///@{
/**
* <p>Information about the patches to use to update the managed nodes, including
* target operating systems and source repositories. Applies to Linux managed nodes
* only.</p>
*/
inline const Aws::Vector<PatchSource>& GetSources() const{ return m_sources; }
inline bool SourcesHasBeenSet() const { return m_sourcesHasBeenSet; }
inline void SetSources(const Aws::Vector<PatchSource>& value) { m_sourcesHasBeenSet = true; m_sources = value; }
inline void SetSources(Aws::Vector<PatchSource>&& value) { m_sourcesHasBeenSet = true; m_sources = std::move(value); }
inline BaselineOverride& WithSources(const Aws::Vector<PatchSource>& value) { SetSources(value); return *this;}
inline BaselineOverride& WithSources(Aws::Vector<PatchSource>&& value) { SetSources(std::move(value)); return *this;}
inline BaselineOverride& AddSources(const PatchSource& value) { m_sourcesHasBeenSet = true; m_sources.push_back(value); return *this; }
inline BaselineOverride& AddSources(PatchSource&& value) { m_sourcesHasBeenSet = true; m_sources.push_back(std::move(value)); return *this; }
///@}
private:
OperatingSystem m_operatingSystem;
bool m_operatingSystemHasBeenSet = false;
PatchFilterGroup m_globalFilters;
bool m_globalFiltersHasBeenSet = false;
PatchRuleGroup m_approvalRules;
bool m_approvalRulesHasBeenSet = false;
Aws::Vector<Aws::String> m_approvedPatches;
bool m_approvedPatchesHasBeenSet = false;
PatchComplianceLevel m_approvedPatchesComplianceLevel;
bool m_approvedPatchesComplianceLevelHasBeenSet = false;
Aws::Vector<Aws::String> m_rejectedPatches;
bool m_rejectedPatchesHasBeenSet = false;
PatchAction m_rejectedPatchesAction;
bool m_rejectedPatchesActionHasBeenSet = false;
bool m_approvedPatchesEnableNonSecurity;
bool m_approvedPatchesEnableNonSecurityHasBeenSet = false;
Aws::Vector<PatchSource> m_sources;
bool m_sourcesHasBeenSet = false;
};
} // namespace Model
} // namespace SSM
} // namespace Aws