Files
DedicatedServerCourse/Source/DedicatedServers/Private/UI/API_Test/APITestManager.cpp
2026-03-16 06:30:18 -04:00

47 lines
1.6 KiB
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "UI/API_Test/APITestManager.h"
#include "HttpModule.h"
#include "JsonObjectConverter.h"
#include "Data/API/APIData.h"
#include "GameplayTags/DedicatedServersTags.h"
#include "Interfaces/IHttpResponse.h"
#include "UI/HTTP/HTTPRequestTypes.h"
void UAPITestManager::ListFleetsButtonClicked()
{
check(APIData);
TSharedRef<IHttpRequest> Request = FHttpModule::Get().CreateRequest();
Request->OnProcessRequestComplete().BindUObject(this, &UAPITestManager::ListFleets_Response);
const FString APIUrl = APIData->GetAPIEndpoint(DedicatedServersTags::GameSessionsAPI::ListFleets);
Request->SetURL(APIUrl);
Request->SetVerb(TEXT("GET"));
Request->SetHeader(TEXT("Content-Type"), TEXT("application/json"));
Request->ProcessRequest();
GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Red, "List Fleets Request Made");
}
void UAPITestManager::ListFleets_Response(FHttpRequestPtr Request, FHttpResponsePtr Response, bool bWasSuccessful)
{
GEngine->AddOnScreenDebugMessage(-1, 5.f, FColor::Blue, "List Fleets Response Received");
TSharedPtr<FJsonObject> JsonObject;
TSharedRef<TJsonReader<>> JsonReader = TJsonReaderFactory<>::Create(Response->GetContentAsString());
if (FJsonSerializer::Deserialize(JsonReader, JsonObject))
{
if (JsonObject->HasField(TEXT("$metadata")))
{
TSharedPtr<FJsonObject> MetaDataJsonObject = JsonObject->GetObjectField(TEXT("$metadata"));
FDS_MetaData DSMetaData;
FJsonObjectConverter::JsonObjectToUStruct(MetaDataJsonObject.ToSharedRef(), &DSMetaData);
DSMetaData.Dump();
}
}
}