62 lines
1.9 KiB
C++
62 lines
1.9 KiB
C++
// Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
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// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include "IAWSAccountInstance.h"
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enum class IAWSScenariosCategory : unsigned int
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{
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ManagedEC2 = 0,
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Containers = 1
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};
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class IAWSScenariosDeployer
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{
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public:
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virtual ~IAWSScenariosDeployer() = default;
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virtual bool DeployManagedEC2Scenario(
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const FText& Scenario,
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IAWSAccountInstance* AccountInstance,
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const FString& GameName,
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const FString& BuildOperatingSystem,
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const FString& BuildFolderPath,
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const FString& BuildFilePath,
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const FString& OutConfigFilePath,
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const FString& ExtraServerResourcesPath,
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bool EnableMetrics
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) = 0;
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virtual bool DeployCustomScenario(
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const FString& CustomScenarioPath,
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IAWSAccountInstance* AccountInstance,
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const FString& GameName,
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const FString& BuildOperatingSystem,
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const FString& BuildFolderPath,
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const FString& BuildFilePath,
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const FString& OutConfigFilePath,
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const FString& ExtraServerResourcesPath
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) = 0;
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virtual bool DeployContainerScenario(
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const FText& Scenario,
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IAWSAccountInstance* AccountInstance,
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const FString& ContainerGroupDefinitionName,
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const FString& ContainerImageName,
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const FString& ContainerImageUri,
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const FString& IntraContainerLaunchPath,
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const FString& GameName, const FString& OutConfigFilePath,
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const FText& ConnectionPortRange,
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const FString& TotalVcpuLimit,
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const FString& TotalMemoryLimit,
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bool EnableMetrics
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) = 0;
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virtual bool StopDeployment(IAWSAccountInstance* AwsAccountInstance) = 0;
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virtual FString GetLastCognitoClientId() const = 0;
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virtual FString GetLastApiGatewayEndpoint() const = 0;
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virtual FString GetLastError() const = 0;
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virtual FString GetLastErrorMessage() const = 0;
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virtual TArray<FText> GetScenarios(const IAWSScenariosCategory Category) const = 0;
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virtual FText GetToolTip(const FText& ScenarioName, const IAWSScenariosCategory Category) const = 0;
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}; |