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DedicatedServerCourse/Plugins/GameLiftPlugin/Source/AWSSDK/Include/aws/apigateway/model/TooManyRequestsException.h
2026-02-28 12:32:28 -05:00

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/apigateway/APIGateway_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace APIGateway
{
namespace Model
{
/**
* <p>The request has reached its throttling limit. Retry after the specified time
* period.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/apigateway-2015-07-09/TooManyRequestsException">AWS
* API Reference</a></p>
*/
class TooManyRequestsException
{
public:
AWS_APIGATEWAY_API TooManyRequestsException();
AWS_APIGATEWAY_API TooManyRequestsException(Aws::Utils::Json::JsonView jsonValue);
AWS_APIGATEWAY_API TooManyRequestsException& operator=(Aws::Utils::Json::JsonView jsonValue);
AWS_APIGATEWAY_API Aws::Utils::Json::JsonValue Jsonize() const;
///@{
inline const Aws::String& GetRetryAfterSeconds() const{ return m_retryAfterSeconds; }
inline bool RetryAfterSecondsHasBeenSet() const { return m_retryAfterSecondsHasBeenSet; }
inline void SetRetryAfterSeconds(const Aws::String& value) { m_retryAfterSecondsHasBeenSet = true; m_retryAfterSeconds = value; }
inline void SetRetryAfterSeconds(Aws::String&& value) { m_retryAfterSecondsHasBeenSet = true; m_retryAfterSeconds = std::move(value); }
inline void SetRetryAfterSeconds(const char* value) { m_retryAfterSecondsHasBeenSet = true; m_retryAfterSeconds.assign(value); }
inline TooManyRequestsException& WithRetryAfterSeconds(const Aws::String& value) { SetRetryAfterSeconds(value); return *this;}
inline TooManyRequestsException& WithRetryAfterSeconds(Aws::String&& value) { SetRetryAfterSeconds(std::move(value)); return *this;}
inline TooManyRequestsException& WithRetryAfterSeconds(const char* value) { SetRetryAfterSeconds(value); return *this;}
///@}
///@{
inline const Aws::String& GetMessage() const{ return m_message; }
inline bool MessageHasBeenSet() const { return m_messageHasBeenSet; }
inline void SetMessage(const Aws::String& value) { m_messageHasBeenSet = true; m_message = value; }
inline void SetMessage(Aws::String&& value) { m_messageHasBeenSet = true; m_message = std::move(value); }
inline void SetMessage(const char* value) { m_messageHasBeenSet = true; m_message.assign(value); }
inline TooManyRequestsException& WithMessage(const Aws::String& value) { SetMessage(value); return *this;}
inline TooManyRequestsException& WithMessage(Aws::String&& value) { SetMessage(std::move(value)); return *this;}
inline TooManyRequestsException& WithMessage(const char* value) { SetMessage(value); return *this;}
///@}
private:
Aws::String m_retryAfterSeconds;
bool m_retryAfterSecondsHasBeenSet = false;
Aws::String m_message;
bool m_messageHasBeenSet = false;
};
} // namespace Model
} // namespace APIGateway
} // namespace Aws