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DedicatedServerCourse/Plugins/GameLiftPlugin/Source/AWSSDK/Include/aws/sdkutils/resource_name.h
2026-02-28 12:32:28 -05:00

48 lines
1.2 KiB
C

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#ifndef AWS_SDKUTILS_RESOURCE_NAME_H
#define AWS_SDKUTILS_RESOURCE_NAME_H
#pragma once
#include <aws/sdkutils/sdkutils.h>
#include <aws/common/byte_buf.h>
AWS_PUSH_SANE_WARNING_LEVEL
struct aws_resource_name {
struct aws_byte_cursor partition;
struct aws_byte_cursor service;
struct aws_byte_cursor region;
struct aws_byte_cursor account_id;
struct aws_byte_cursor resource_id;
};
AWS_EXTERN_C_BEGIN
/**
Given an ARN "Amazon Resource Name" represented as an in memory a
structure representing the parts
*/
AWS_SDKUTILS_API
int aws_resource_name_init_from_cur(struct aws_resource_name *arn, const struct aws_byte_cursor *input);
/**
Calculates the space needed to write an ARN to a byte buf
*/
AWS_SDKUTILS_API
int aws_resource_name_length(const struct aws_resource_name *arn, size_t *size);
/**
Serializes an ARN structure into the lexical string format
*/
AWS_SDKUTILS_API
int aws_byte_buf_append_resource_name(struct aws_byte_buf *buf, const struct aws_resource_name *arn);
AWS_EXTERN_C_END
AWS_POP_SANE_WARNING_LEVEL
#endif /* AWS_SDKUTILS_RESOURCE_NAME_H */