Files
2026-02-28 12:32:28 -05:00

92 lines
4.5 KiB
C++

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/secretsmanager/SecretsManager_EXPORTS.h>
#include <aws/secretsmanager/SecretsManagerRequest.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/secretsmanager/model/ReplicaRegionType.h>
#include <utility>
namespace Aws
{
namespace SecretsManager
{
namespace Model
{
/**
*/
class ReplicateSecretToRegionsRequest : public SecretsManagerRequest
{
public:
AWS_SECRETSMANAGER_API ReplicateSecretToRegionsRequest();
// Service request name is the Operation name which will send this request out,
// each operation should has unique request name, so that we can get operation's name from this request.
// Note: this is not true for response, multiple operations may have the same response name,
// so we can not get operation's name from response.
inline virtual const char* GetServiceRequestName() const override { return "ReplicateSecretToRegions"; }
AWS_SECRETSMANAGER_API Aws::String SerializePayload() const override;
AWS_SECRETSMANAGER_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
///@{
/**
* <p>The ARN or name of the secret to replicate.</p>
*/
inline const Aws::String& GetSecretId() const{ return m_secretId; }
inline bool SecretIdHasBeenSet() const { return m_secretIdHasBeenSet; }
inline void SetSecretId(const Aws::String& value) { m_secretIdHasBeenSet = true; m_secretId = value; }
inline void SetSecretId(Aws::String&& value) { m_secretIdHasBeenSet = true; m_secretId = std::move(value); }
inline void SetSecretId(const char* value) { m_secretIdHasBeenSet = true; m_secretId.assign(value); }
inline ReplicateSecretToRegionsRequest& WithSecretId(const Aws::String& value) { SetSecretId(value); return *this;}
inline ReplicateSecretToRegionsRequest& WithSecretId(Aws::String&& value) { SetSecretId(std::move(value)); return *this;}
inline ReplicateSecretToRegionsRequest& WithSecretId(const char* value) { SetSecretId(value); return *this;}
///@}
///@{
/**
* <p>A list of Regions in which to replicate the secret.</p>
*/
inline const Aws::Vector<ReplicaRegionType>& GetAddReplicaRegions() const{ return m_addReplicaRegions; }
inline bool AddReplicaRegionsHasBeenSet() const { return m_addReplicaRegionsHasBeenSet; }
inline void SetAddReplicaRegions(const Aws::Vector<ReplicaRegionType>& value) { m_addReplicaRegionsHasBeenSet = true; m_addReplicaRegions = value; }
inline void SetAddReplicaRegions(Aws::Vector<ReplicaRegionType>&& value) { m_addReplicaRegionsHasBeenSet = true; m_addReplicaRegions = std::move(value); }
inline ReplicateSecretToRegionsRequest& WithAddReplicaRegions(const Aws::Vector<ReplicaRegionType>& value) { SetAddReplicaRegions(value); return *this;}
inline ReplicateSecretToRegionsRequest& WithAddReplicaRegions(Aws::Vector<ReplicaRegionType>&& value) { SetAddReplicaRegions(std::move(value)); return *this;}
inline ReplicateSecretToRegionsRequest& AddAddReplicaRegions(const ReplicaRegionType& value) { m_addReplicaRegionsHasBeenSet = true; m_addReplicaRegions.push_back(value); return *this; }
inline ReplicateSecretToRegionsRequest& AddAddReplicaRegions(ReplicaRegionType&& value) { m_addReplicaRegionsHasBeenSet = true; m_addReplicaRegions.push_back(std::move(value)); return *this; }
///@}
///@{
/**
* <p>Specifies whether to overwrite a secret with the same name in the destination
* Region. By default, secrets aren't overwritten.</p>
*/
inline bool GetForceOverwriteReplicaSecret() const{ return m_forceOverwriteReplicaSecret; }
inline bool ForceOverwriteReplicaSecretHasBeenSet() const { return m_forceOverwriteReplicaSecretHasBeenSet; }
inline void SetForceOverwriteReplicaSecret(bool value) { m_forceOverwriteReplicaSecretHasBeenSet = true; m_forceOverwriteReplicaSecret = value; }
inline ReplicateSecretToRegionsRequest& WithForceOverwriteReplicaSecret(bool value) { SetForceOverwriteReplicaSecret(value); return *this;}
///@}
private:
Aws::String m_secretId;
bool m_secretIdHasBeenSet = false;
Aws::Vector<ReplicaRegionType> m_addReplicaRegions;
bool m_addReplicaRegionsHasBeenSet = false;
bool m_forceOverwriteReplicaSecret;
bool m_forceOverwriteReplicaSecretHasBeenSet = false;
};
} // namespace Model
} // namespace SecretsManager
} // namespace Aws