// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for SignalProcessing #pragma once #include "SharedDefinitions.Core.Cpp20.h" #undef SIGNALPROCESSING_API #undef SIGNALPROCESSING_NON_ATTRIBUTED_API #define UE_IS_ENGINE_MODULE 1 #define UE_VALIDATE_FORMAT_STRINGS 1 #define UE_VALIDATE_INTERNAL_API 0 #define UE_VALIDATE_EXPERIMENTAL_API 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0 #define UE_PROJECT_NAME FPSTemplate #define UE_TARGET_NAME FPSTemplateServer #define UE_MODULE_NAME "SignalProcessing" #define UE_PLUGIN_NAME "" #define MATHCORE_API #define MATHCORE_NON_ATTRIBUTED_API #define WITH_OGGVORBIS 1 #define UELIBSAMPLERATE_API #define UELIBSAMPLERATE_NON_ATTRIBUTED_API #define TARGETPLATFORM_API #define TARGETPLATFORM_NON_ATTRIBUTED_API #define TEXTUREFORMAT_API #define TEXTUREFORMAT_NON_ATTRIBUTED_API #define DEVELOPERSETTINGS_API #define DEVELOPERSETTINGS_NON_ATTRIBUTED_API #define AUDIOPLATFORMCONFIGURATION_API #define AUDIOPLATFORMCONFIGURATION_NON_ATTRIBUTED_API #define WITH_VERSE_COMPILER 1 #define COREUOBJECT_API #define COREUOBJECT_NON_ATTRIBUTED_API #define COREPRECISEFP_API #define COREPRECISEFP_NON_ATTRIBUTED_API #define DESKTOPPLATFORM_API #define DESKTOPPLATFORM_NON_ATTRIBUTED_API #define ANALYTICS_API #define ANALYTICS_NON_ATTRIBUTED_API #define WITH_MGPU 1 #define RHI_API #define RHI_NON_ATTRIBUTED_API #define AUDIOMIXERCORE_API #define AUDIOMIXERCORE_NON_ATTRIBUTED_API #define SIGNALPROCESSING_API #define SIGNALPROCESSING_NON_ATTRIBUTED_API #define INTEL_ISPC 1