// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for AudioCaptureRtAudio #pragma once #include "SharedDefinitions.Core.Exceptions.Cpp20.h" #undef AUDIOCAPTURERTAUDIO_API #undef AUDIOCAPTURERTAUDIO_NON_ATTRIBUTED_API #define UE_IS_ENGINE_MODULE 1 #define UE_VALIDATE_FORMAT_STRINGS 1 #define UE_VALIDATE_INTERNAL_API 0 #define UE_VALIDATE_EXPERIMENTAL_API 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0 #define UE_PROJECT_NAME FPSTemplate #define UE_TARGET_NAME FPSTemplateServer #define WITH_RTAUDIO 1 #define WITH_AUDIOCAPTURE 1 #define UE_MODULE_NAME "AudioCaptureRtAudio" #define UE_PLUGIN_NAME "" #define AUDIOCAPTURECORE_API #define AUDIOCAPTURECORE_NON_ATTRIBUTED_API #define SIGNALPROCESSING_API #define SIGNALPROCESSING_NON_ATTRIBUTED_API #define INTEL_ISPC 1 #define AUDIOCAPTURERTAUDIO_API #define AUDIOCAPTURERTAUDIO_NON_ATTRIBUTED_API