{ "RemapUnityFiles": { "Module.Sockets.cpp.obj": [ "IPAddressBSD.cpp.obj", "SocketsBSD.cpp.obj", "SocketSubsystemBSD.cpp.obj", "IPAddress.cpp.obj", "MultichannelTcpGlobals.cpp.obj", "NetworkMessage.cpp.obj", "ServerTOC.cpp.obj", "Sockets.cpp.obj", "SocketSubsystem.cpp.obj", "SocketSubsystemWindows.cpp.obj", "SocketsWindows.cpp.obj" ] } }