// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Runtime/SignalProcessing/Private/AlignedBlockBuffer.cpp" #include "Runtime/SignalProcessing/Private/AllPassFilter.cpp" #include "Runtime/SignalProcessing/Private/AllPassFractionalDelay.cpp" #include "Runtime/SignalProcessing/Private/Ambisonics.cpp" #include "Runtime/SignalProcessing/Private/Amp.cpp" #include "Runtime/SignalProcessing/Private/AudioBufferDistanceAttenuation.cpp" #include "Runtime/SignalProcessing/Private/AudioChannelFormatConverter.cpp" #include "Runtime/SignalProcessing/Private/AudioDebuggingUtilities.cpp" #include "Runtime/SignalProcessing/Private/AudioFFT.cpp" #include "Runtime/SignalProcessing/Private/AudioLinearCurve.cpp" #include "Runtime/SignalProcessing/Private/BitCrusher.cpp" #include "Runtime/SignalProcessing/Private/BlockCorrelator.cpp" #include "Runtime/SignalProcessing/Private/BufferDiagnostics.cpp" #include "Runtime/SignalProcessing/Private/BufferOnePoleLPF.cpp" #include "Runtime/SignalProcessing/Private/BufferVectorOperations.cpp" #include "Runtime/SignalProcessing/Private/ChannelMap.cpp" #include "Runtime/SignalProcessing/Private/CheckedAudioBuffer.cpp" #include "Runtime/SignalProcessing/Private/Chorus.cpp" #include "Runtime/SignalProcessing/Private/ConstantQ.cpp" #include "Runtime/SignalProcessing/Private/ConvertDeinterleave.cpp" #include "Runtime/SignalProcessing/Private/ConvolutionAlgorithm.cpp" #include "Runtime/SignalProcessing/Private/Delay.cpp" #include "Runtime/SignalProcessing/Private/DelayStereo.cpp" #include "Runtime/SignalProcessing/Private/DirectedGraphAlgo.cpp" #include "Runtime/SignalProcessing/Private/Dsp.cpp" #include "Runtime/SignalProcessing/Private/DynamicDelayAPF.cpp" #include "Runtime/SignalProcessing/Private/DynamicsProcessor.cpp" #include "Runtime/SignalProcessing/Private/DynamicStateVariableFilter.cpp" #include "Runtime/SignalProcessing/Private/EarlyReflectionsFast.cpp" #include "Runtime/SignalProcessing/Private/Envelope.cpp" #include "Runtime/SignalProcessing/Private/EnvelopeFollower.cpp" #include "Runtime/SignalProcessing/Private/EQ.cpp" #include "Runtime/SignalProcessing/Private/EventQuantizer.cpp" #include "Runtime/SignalProcessing/Private/FeedbackDelayNetwork.cpp" #include "Runtime/SignalProcessing/Private/FFTAlgorithm.cpp" #include "Runtime/SignalProcessing/Private/FileEncoder.cpp" #include "Runtime/SignalProcessing/Private/Filter.cpp" #include "Runtime/SignalProcessing/Private/Flanger.cpp" #include "Runtime/SignalProcessing/Private/FloatArrayMath.cpp"