// Generated by UnrealBuildTool (UEBuildModuleCPP.cs) : Shared PCH Definitions for RigLogicLib #pragma once #include "SharedDefinitions.Engine.Cpp20.h" #undef RIGLOGICLIB_API #undef RIGLOGICLIB_NON_ATTRIBUTED_API #define SUPPRESS_MONOLITHIC_HEADER_WARNINGS 1 #define UE_IS_ENGINE_MODULE 1 #define UE_VALIDATE_FORMAT_STRINGS 1 #define UE_VALIDATE_INTERNAL_API 0 #define UE_VALIDATE_EXPERIMENTAL_API 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_7 0 #define UE_PROJECT_NAME FPSTemplate #define UE_TARGET_NAME FPSTemplateServer #define RL_BUILD_WITH_ZYX_ROTATION_ORDER 1 #define TRIMD_CUSTOM_WINDOWS_H "WindowsPlatformUE.h" #define TRIO_CUSTOM_WINDOWS_H "WindowsPlatformUE.h" #define TRIO_WINDOWS_FILE_MAPPING_AVAILABLE 1 #define RL_AUTODETECT_SSE 1 #define RL_AUTODETECT_HALF_FLOATS 1 #define UE_MODULE_NAME "RigLogicLib" #define UE_PLUGIN_NAME "RigLogic" #define RIGLOGICLIB_API #define RIGLOGICLIB_NON_ATTRIBUTED_API #define CONTROLRIG_API #define CONTROLRIG_NON_ATTRIBUTED_API #define LEVELSEQUENCE_API #define LEVELSEQUENCE_NON_ATTRIBUTED_API #define MOVIESCENE_API #define MOVIESCENE_NON_ATTRIBUTED_API #define TIMEMANAGEMENT_API #define TIMEMANAGEMENT_NON_ATTRIBUTED_API #define UNIVERSALOBJECTLOCATOR_API #define UNIVERSALOBJECTLOCATOR_NON_ATTRIBUTED_API #define MOVIESCENETRACKS_API #define MOVIESCENETRACKS_NON_ATTRIBUTED_API #define CONSTRAINTS_API #define CONSTRAINTS_NON_ATTRIBUTED_API #define UMG_API #define UMG_NON_ATTRIBUTED_API #define HTTP_PACKAGE 1 #define CURL_ENABLE_DEBUG_CALLBACK 1 #define CURL_ENABLE_NO_TIMEOUTS_OPTION 1 #define WITH_WINHTTP 1 #define UE_HTTP_CONNECTION_TIMEOUT_MAX_DEVIATION 0.5 #define UE_HTTP_ACTIVITY_TIMER_START_AFTER_RECEIVED_DATA 0 #define UE_HTTP_SUPPORT_LOCAL_SERVER 1 #define UE_HTTP_SUPPORT_UNIX_SOCKET 1 #define UE_HTTP_SUPPORT_VERB_CONNECT 1 #define HTTP_API #define HTTP_NON_ATTRIBUTED_API #define PROPERTYPATH_API #define PROPERTYPATH_NON_ATTRIBUTED_API #define RIGVM_API #define RIGVM_NON_ATTRIBUTED_API #define ANIMGRAPHRUNTIME_API #define ANIMGRAPHRUNTIME_NON_ATTRIBUTED_API #define GEOMETRYCOLLECTIONENGINE_API #define GEOMETRYCOLLECTIONENGINE_NON_ATTRIBUTED_API #define CHAOSSOLVERENGINE_API #define CHAOSSOLVERENGINE_NON_ATTRIBUTED_API #define DATAFLOWCORE_API #define DATAFLOWCORE_NON_ATTRIBUTED_API #define DATAFLOWENGINE_API #define DATAFLOWENGINE_NON_ATTRIBUTED_API #define DATAFLOWSIMULATION_API #define DATAFLOWSIMULATION_NON_ATTRIBUTED_API #define FIELDSYSTEMENGINE_API #define FIELDSYSTEMENGINE_NON_ATTRIBUTED_API #define ISMPOOL_API #define ISMPOOL_NON_ATTRIBUTED_API #define READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT 0 #define LOAD_PLUGINS_FOR_TARGET_PLATFORMS 0 #define PROJECTS_API #define PROJECTS_NON_ATTRIBUTED_API