// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Runtime/Renderer/Private/InstanceCulling/InstanceCullingContext.cpp" #include "Runtime/Renderer/Private/InstanceCulling/InstanceCullingLoadBalancer.cpp" #include "Runtime/Renderer/Private/InstanceCulling/InstanceCullingManager.cpp" #include "Runtime/Renderer/Private/InstanceCulling/InstanceCullingMergedContext.cpp" #include "Runtime/Renderer/Private/InstanceCulling/InstanceCullingOcclusionQuery.cpp" #include "Runtime/Renderer/Private/LightFunctionAtlas.cpp" #include "Runtime/Renderer/Private/LightFunctionRendering.cpp" #include "Runtime/Renderer/Private/LightGridInjection.cpp" #include "Runtime/Renderer/Private/LightMapDensityRendering.cpp" #include "Runtime/Renderer/Private/LightMapHelpers.cpp" #include "Runtime/Renderer/Private/LightMapRendering.cpp" #include "Runtime/Renderer/Private/LightRendering.cpp"