// This file is automatically generated at compile-time to include some subset of the user-created cpp files. #include "Runtime/Renderer/Private/HeterogeneousVolumes/HeterogeneousVolumesMaterialBakingPipeline.cpp" #include "Runtime/Renderer/Private/HeterogeneousVolumes/HeterogeneousVolumesPreshadingPipeline.cpp" #include "Runtime/Renderer/Private/HeterogeneousVolumes/HeterogeneousVolumesSparseVoxelPipeline.cpp" #include "Runtime/Renderer/Private/HeterogeneousVolumes/HeterogeneousVolumesVoxelGridPipeline.cpp" #include "Runtime/Renderer/Private/HZB.cpp" #include "Runtime/Renderer/Private/IESTextureManager.cpp" #include "Runtime/Renderer/Private/IlluminanceMeter.cpp" #include "Runtime/Renderer/Private/IndirectLightingCache.cpp" #include "Runtime/Renderer/Private/IndirectLightRendering.cpp"